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private bool RotStr = false; + public GameObject Grid; // Update is called once per frame void Update() { float translation = Input.GetAxis("HorizontalCam") * speed; @@ -18,10 +18,10 @@ public class KingMove : MonoBehaviour // Move translation along the object's z-axis if (transform.position.z <= 61 && transform.position.z >= -80) { - transform.Translate(translation, 0, 0);//Is negated to make the Left arrow go left and the right arraow go right + transform.Translate(translation, 0, 0); + Grid.GetComponent().DynGridReveal(transform.position.z, translation); //Makes the grid reveal itself as the King moves //transform.position = new Vector3(-42, 30, transform.position.z); transform.rotation = Quaternion.Euler(0, 90, 0); - RotStr = false; } else if (transform.position.z > 61) { transform.position = new Vector3(-42, 30, 61);//Keeps them from going too far left diff --git a/Assets/Scripts/KingScripts/KingPlace.cs b/Assets/Scripts/KingScripts/KingPlace.cs index dd5408c..3bd2a4f 100644 --- a/Assets/Scripts/KingScripts/KingPlace.cs +++ b/Assets/Scripts/KingScripts/KingPlace.cs @@ -29,8 +29,9 @@ public class KingPlace : MonoBehaviour public GameObject Block; public GameObject Hail; public GameObject Slime; - + public GameObject Grid; private void PlaceObject(int ID) { + Grid.GetComponent().GridSwitch(true); //Switch statement, ID-0 = Block,ID-1 = Hail,ID-2 = Slime GameObject Place; switch (ID) {//Parses in the button clicked into the right object that the King is placing diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 0298d27..e7791b9 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -19,8 +19,7 @@ TagManager: - UI - Floor - Weather - - - - + - Grid - - - diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index f476c18..35d2ec1 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -6,34 +6,34 @@ EditorUserSettings: serializedVersion: 4 m_ConfigSettings: RecentlyUsedScenePath-0: - value: 224247031146467c0c03096f3d2c4a1e02161124623d28393930 + value: 22424703114646680e0b0227036c7b151b180b6505263035233d1221fbd33134e7e422e0e8347129370bfb25 flags: 0 RecentlyUsedScenePath-1: - 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