Rigidbody Standup has been implemented

This commit is contained in:
Melbyj1125
2021-10-29 12:28:36 -05:00
parent 5c8e13e0f5
commit 45a2c5b473
15 changed files with 246 additions and 155 deletions

View File

@@ -30,7 +30,6 @@ public class PlayerInventory : MonoBehaviour
Debug.Log("Item Removed");
RemoveItem(item);
}
}
public void AddSpecialItem<T>(T itemCandidate) { // Unless we don't want the four special items to be handled by inventory/inventory manager?