Changed Player Stats and altered kick hit box

This commit is contained in:
Melbyj1125
2021-12-13 13:06:47 -06:00
parent e8710ba6d9
commit 3c3708f869
19 changed files with 217 additions and 122 deletions

View File

@@ -16,15 +16,32 @@ public class Dash : NetworkBehaviour {
float dashSpeed = 12;
CharacterController characterController;
PlayerMovement pMove;
void Start(){
characterController = this.gameObject.GetComponent<CharacterController>();
characterController = GetComponent<CharacterController>();
pMove = GetComponent<PlayerMovement>();
}
//UPDATE CHECK FOR MOVEMENT ONLY WHEN DASHING
void FixedUpdate(){
if (!IsLocalPlayer) { return; }
if(pMove.pStats.HasDash){
DashMovement();
}
}
private IEnumerator startCoolDown(){
Debug.Log("start corotine");
isOnCoolDown = true;
//driver.startUICooldown("Nitro");
yield return new WaitForSeconds(dashItem.cooldownM);
isOnCoolDown = false;
Debug.Log("end corotine");
}
private void DashMovement(){
if (Input.GetKeyDown(KeyCode.E) && isOnCoolDown == false)
{
currentDashTime = 0;
@@ -43,13 +60,4 @@ public class Dash : NetworkBehaviour {
characterController.Move(moveDirection * Time.deltaTime * dashSpeed);
}
private IEnumerator startCoolDown(){
Debug.Log("start corotine");
isOnCoolDown = true;
//driver.startUICooldown("Nitro");
yield return new WaitForSeconds(dashItem.cooldownM);
isOnCoolDown = false;
Debug.Log("end corotine");
}
}