From 39ad6170672c120833531de27b0d46ee15f9a930 Mon Sep 17 00:00:00 2001 From: Melby Date: Sun, 1 May 2022 16:12:43 -0500 Subject: [PATCH] another adjustment --- .../AerialState/Grapple/AerialGrappleAirState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/PlayerScripts/NetworkedStateMachines/AerialState/Grapple/AerialGrappleAirState.cs b/Assets/Scripts/PlayerScripts/NetworkedStateMachines/AerialState/Grapple/AerialGrappleAirState.cs index ada1c55..1f8d130 100644 --- a/Assets/Scripts/PlayerScripts/NetworkedStateMachines/AerialState/Grapple/AerialGrappleAirState.cs +++ b/Assets/Scripts/PlayerScripts/NetworkedStateMachines/AerialState/Grapple/AerialGrappleAirState.cs @@ -2,7 +2,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -public class dAerialGrappleAirState : AerialBaseState +public class AerialGrappleAirState : AerialBaseState { float distanceBeneathHook = -10f; // Distance Beneath Hook