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https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-22 02:14:30 -05:00
smaller adjustments to grapple
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@@ -7,13 +7,13 @@ public class dAerialGrappleAirState : dAerialBaseState
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Vector3 initialForceDirection;
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float distanceBeneathHook = -3f;
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float distanceAfterHook = 8f;
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float distanceBeneathHook;
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float distanceAfterHook;
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Vector3 desiredPosition;
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bool pointReached = false;
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bool pointReached;
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float initialForcePower = 100;
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float initialForcePower;
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public override void EnterState(dAerialStateManager aSM, dAerialBaseState previousState){
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@@ -22,7 +22,7 @@ public class dAerialGrappleAirState : dAerialBaseState
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distanceBeneathHook = -3f;
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distanceAfterHook = 8f;
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pointReached = false;
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initialForcePower = 100;
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initialForcePower = 80;
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//refresh jump number
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aSM.curJumpNum = 0;
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