smaller adjustments to grapple

This commit is contained in:
Melbyj1125
2022-04-11 13:53:31 -05:00
parent 427909b463
commit 274b441d24
4 changed files with 12 additions and 9 deletions

View File

@@ -7,13 +7,13 @@ public class dAerialGrappleAirState : dAerialBaseState
Vector3 initialForceDirection;
float distanceBeneathHook = -3f;
float distanceAfterHook = 8f;
float distanceBeneathHook;
float distanceAfterHook;
Vector3 desiredPosition;
bool pointReached = false;
bool pointReached;
float initialForcePower = 100;
float initialForcePower;
public override void EnterState(dAerialStateManager aSM, dAerialBaseState previousState){
@@ -22,7 +22,7 @@ public class dAerialGrappleAirState : dAerialBaseState
distanceBeneathHook = -3f;
distanceAfterHook = 8f;
pointReached = false;
initialForcePower = 100;
initialForcePower = 80;
//refresh jump number
aSM.curJumpNum = 0;