small updates

This commit is contained in:
Kazinski
2022-05-01 19:06:51 -05:00
parent 5d21bdca7e
commit 2541df2f90
7 changed files with 109 additions and 38 deletions

View File

@@ -401,21 +401,29 @@ public class AerialStateManager : NetworkBehaviour
else{
pStats.GravVel = pStats.JumpPow;
}
//add check here for spring?
if (curJumpNum == 0)
if (pStats.JumpPow == 60)
{
jumpSound1.Play();
}
if (curJumpNum == 1)
{
jumpSound2.Play();
}
if (curJumpNum == 2)
{
jumpSound3.Play();
//add check here for spring?
if (curJumpNum == 0)
{
jumpSound1.Play();
}
if (curJumpNum == 1)
{
jumpSound2.Play();
}
if (curJumpNum == 2)
{
jumpSound3.Play();
}
}
if(pStats.JumpPow > 60)
{
springJumpSound.Play();
}
curJumpNum++;

View File

@@ -344,21 +344,10 @@ public class MoveStateManager : NetworkBehaviour
driftVel = Vector3.Lerp(driftVel, moveXZ, pStats.CurTraction * Time.deltaTime);
//True false set here to stop the audio from playing each time = to FPS
if (hasPlayed == false)
{
hasPlayed = true;
slideAudio.Play();
}
else
{
hasPlayed = false;
}
//Actually move he player
moveController.Move(driftVel);
slideAudio.Play();
}
//Camera and player rotation

View File

@@ -43,6 +43,8 @@ public class NitroStateManager : NetworkBehaviour
public float nitroVelBoost = 40;
public float nitroAccBoost = .4f;
public AudioSource boostSound;
void Awake(){
////Initialize Player Components