Gate created and player tagged correctly

This commit is contained in:
Melbyj1125
2021-12-03 13:17:12 -06:00
parent 55885e2ef1
commit 17d804080d
59 changed files with 419 additions and 76 deletions

View File

@@ -55,7 +55,7 @@ public class PlayerStats : MonoBehaviour
}
//Player Kick Power
[SerializeField] private float kickPow = 100.0f;
[SerializeField] private float kickPow = 150.0f;
public float KickPow{
get{ return kickPow; }
set{ kickPow = value; }
@@ -68,7 +68,6 @@ public class PlayerStats : MonoBehaviour
set{ recovTime = value; }
}
//MAY BE UNNECCESARY DEPENDING ON HOW GLIDER TURNS OUT
//Gravity Affecting the player
[SerializeField] private float playerGrav = 20.0f;
public float PlayerGrav{