Player Inventory Networking

This commit is contained in:
Melbyj1125
2021-11-17 13:20:00 -06:00
parent 69a946c3ee
commit 17a7cdb1ae
5 changed files with 51 additions and 14 deletions

View File

@@ -63,7 +63,7 @@ public class InvSceneSettings : MonoBehaviour
iOpt.transform.localScale = new Vector3(1.5f,1.5f,1.5f);
//Button Adds item if it can
iOpt.GetComponent<Button>().onClick.AddListener(delegate{pInv.AddItem(item, UpdateObject(item.costM, item, iOpt));});
iOpt.GetComponent<Button>().onClick.AddListener(delegate{pInv.UpdateInventory(item, UpdateObject(item.costM, item, iOpt));});
//Changes Button Texts
iOpt.transform.Find("Name").GetComponent<Text>().text = item.itemName;