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Player Inventory Networking
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@@ -41,7 +41,7 @@ public class PlayerStats : MonoBehaviour
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}
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//Players Number of Jumps
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private int jumpNum = 2; ////// UPDATE TO 2 WHEN THE JUMP ISSUE IS FIXED
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private int jumpNum = 2;
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public int JumpNum{
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get{ return jumpNum; }
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set{ jumpNum = value; }
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