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https://github.com/Leahnaya/TheKingsRace.git
synced 2026-08-21 09:54:28 -05:00
created a debug prefab
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@@ -2,6 +2,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//Add generics
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public abstract class AerialBaseState
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{
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public abstract void EnterState(AerialStateManager aSM, AerialBaseState previousState);
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@@ -5,6 +5,8 @@ using System.Linq;
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using MLAPI;
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using UnityEngine.Rendering;
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//Look into state set
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public class AerialStateManager : NetworkBehaviour
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{
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////Player States
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