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https://github.com/Leahnaya/TheKingsRace.git
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created a debug prefab
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public abstract class dDashBaseState
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{
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public abstract void EnterState(dDashStateManager dSM, dDashBaseState previousState);
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public abstract void ExitState(dDashStateManager dSM, dDashBaseState nextState);
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public abstract void UpdateState(dDashStateManager dSM);
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public abstract void FixedUpdateState(dDashStateManager dSM);
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}
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