have an understanding on how i want to do grapple

have gotten the intial force direction calculations completed and will
be working on expanding it further
This commit is contained in:
Melbyj1125
2022-04-01 00:28:01 -05:00
parent b4b4797fa8
commit 15acf40031
4 changed files with 38 additions and 241 deletions

View File

@@ -29,7 +29,7 @@ public class dAerialGroundedState : dAerialBaseState
//can grapple and in state that allows grapple
else if(aSM.CheckGrapple() && (aSM.mSM.currentState != aSM.mSM.SlideState && aSM.mSM.currentState != aSM.mSM.CrouchState && aSM.mSM.currentState != aSM.mSM.RagdollState && aSM.mSM.currentState != aSM.mSM.RecoveringState)){
aSM.SwitchState(aSM.GrappleGroundedState);
aSM.SwitchState(aSM.GrappleAirState);
}
}