wind should work rn

This commit is contained in:
Melbyj1125
2022-03-01 17:46:50 -06:00
parent a47ee0c406
commit 0ef78f3eb5
3 changed files with 25 additions and 2 deletions

View File

@@ -151,11 +151,17 @@ public class PlayerStats : MonoBehaviour
get{ return windOn; }
}
[SerializeField] private Vector3 windDirection;
public Vector3 WindDirection{
get{ return windDirection; }
set{ windDirection = value; }
}
private float tempTraction;
private float tempAcc;
private float accModification;
public void SetWeather(Weather weather){
public void SetWeather(Weather weather, Vector3 windDir){
switch(weather){
case Weather.Rain:{
Debug.Log("Rain");
@@ -195,6 +201,8 @@ public class PlayerStats : MonoBehaviour
case Weather.Wind:{
Debug.Log("Wind");
windDirection = windDir;
windOn = true;
break;
}