From 094455e3cf069c09c0d93e8cd6dd4fd62d5155ce Mon Sep 17 00:00:00 2001 From: Vincent Wheat Date: Fri, 4 Feb 2022 13:39:45 -0600 Subject: [PATCH] Update Game-Mountain.unity -Updated Mountain Path -Updated Gates --- Assets/Scenes/Game-Mountain.unity | 2607 ++++++++++++++++++++++++++++- 1 file changed, 2580 insertions(+), 27 deletions(-) diff --git a/Assets/Scenes/Game-Mountain.unity b/Assets/Scenes/Game-Mountain.unity index 68e70a4..d7a69e2 100644 --- a/Assets/Scenes/Game-Mountain.unity +++ b/Assets/Scenes/Game-Mountain.unity @@ -872,6 +872,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 30366843} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &34704524 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 34704525} + - component: {fileID: 34704528} + - component: {fileID: 34704527} + - component: {fileID: 34704526} + m_Layer: 0 + m_Name: Pillar (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &34704525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34704524} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1701573886} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &34704526 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34704524} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &34704527 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34704524} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &34704528 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 34704524} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &44076719 stripped GameObject: m_CorrespondingSourceObject: {fileID: 7755894939066717956, guid: f7653548e64aab64cba5b20e4877ac40, type: 3} @@ -1376,6 +1471,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 57274595} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &59580846 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 59580847} + - component: {fileID: 59580850} + - component: {fileID: 59580849} + - component: {fileID: 59580848} + m_Layer: 0 + m_Name: Pillar (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &59580847 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59580846} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1291230739} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &59580848 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59580846} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &59580849 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59580846} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &59580850 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 59580846} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &61684368 GameObject: m_ObjectHideFlags: 0 @@ -2077,6 +2267,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 89465356} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &99093369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 99093370} + - component: {fileID: 99093373} + - component: {fileID: 99093372} + - component: {fileID: 99093371} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &99093370 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 99093369} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1291230739} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &99093371 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 99093369} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &99093372 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 99093369} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &99093373 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 99093369} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &103124231 GameObject: m_ObjectHideFlags: 0 @@ -2643,6 +2928,101 @@ Transform: m_Father: {fileID: 2004995076} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &129924260 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 129924261} + - component: {fileID: 129924264} + - component: {fileID: 129924263} + - component: {fileID: 129924262} + m_Layer: 0 + m_Name: Pillar (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &129924261 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 129924260} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 863915594} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &129924262 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 129924260} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &129924263 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 129924260} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &129924264 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 129924260} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &133654819 PrefabInstance: m_ObjectHideFlags: 0 @@ -5169,6 +5549,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239146242} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &239754675 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 239754676} + - component: {fileID: 239754679} + - component: {fileID: 239754678} + - component: {fileID: 239754677} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &239754676 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 239754675} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1701573886} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &239754677 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 239754675} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &239754678 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 239754675} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &239754679 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 239754675} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &244170013 stripped Transform: m_CorrespondingSourceObject: {fileID: 4700823495126006859, guid: 7edd49ada714d7f44beb4f1e23db6902, type: 3} @@ -9266,6 +9741,15 @@ Transform: - {fileID: 1784366752} - {fileID: 996638049} - {fileID: 1864611703} + - {fileID: 1650043458} + - {fileID: 1946066456} + - {fileID: 1079762655} + - {fileID: 1261433422} + - {fileID: 647678743} + - {fileID: 894031280} + - {fileID: 1701573886} + - {fileID: 863915594} + - {fileID: 1291230739} m_Father: {fileID: 1380996407} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -14298,6 +14782,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567079247} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &567554304 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 567554305} + - component: {fileID: 567554308} + - component: {fileID: 567554307} + - component: {fileID: 567554306} + m_Layer: 0 + m_Name: Pillar (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &567554305 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 567554304} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 647678743} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &567554306 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 567554304} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &567554307 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 567554304} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &567554308 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 567554304} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &580383957 stripped Transform: m_CorrespondingSourceObject: {fileID: 642240176798583242, guid: c199a70646f227345a70b19d5e2a8c45, type: 3} @@ -16055,6 +16634,39 @@ Transform: m_CorrespondingSourceObject: {fileID: 6313754771726110875, guid: 96c2075f01b997847922f482f584a6b0, type: 3} m_PrefabInstance: {fileID: 642872253} m_PrefabAsset: {fileID: 0} +--- !u!1 &647678742 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 647678743} + m_Layer: 0 + m_Name: Triad Folder (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &647678743 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 647678742} + m_LocalRotation: {x: 0, y: 0.7372774, z: 0, w: 0.67559016} + m_LocalPosition: {x: -4880, y: 445, z: 450} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 664165502} + - {fileID: 567554305} + - {fileID: 958203684} + m_Father: {fileID: 383171419} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 95, z: 0} --- !u!1 &650333525 GameObject: m_ObjectHideFlags: 0 @@ -16193,6 +16805,101 @@ Transform: m_Father: {fileID: 709008595} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &664165501 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 664165502} + - component: {fileID: 664165505} + - component: {fileID: 664165504} + - component: {fileID: 664165503} + m_Layer: 0 + m_Name: Pillar (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &664165502 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 664165501} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 647678743} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &664165503 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 664165501} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &664165504 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 664165501} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &664165505 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 664165501} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &674666826 GameObject: m_ObjectHideFlags: 0 @@ -18775,6 +19482,101 @@ Transform: m_CorrespondingSourceObject: {fileID: 4060876185194583306, guid: f0ec50037395b944681fda9745a5a003, type: 3} m_PrefabInstance: {fileID: 495743328} m_PrefabAsset: {fileID: 0} +--- !u!1 &788460986 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 788460987} + - component: {fileID: 788460990} + - component: {fileID: 788460989} + - component: {fileID: 788460988} + m_Layer: 0 + m_Name: Pillar (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &788460987 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 788460986} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1261433422} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &788460988 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 788460986} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &788460989 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 788460986} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &788460990 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 788460986} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &801936227 GameObject: m_ObjectHideFlags: 0 @@ -19012,6 +19814,101 @@ Transform: m_CorrespondingSourceObject: {fileID: 7198295130490731360, guid: 170dee8d3364d56448117f0b1672e3d4, type: 3} m_PrefabInstance: {fileID: 804479301} m_PrefabAsset: {fileID: 0} +--- !u!1 &807270747 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 807270748} + - component: {fileID: 807270751} + - component: {fileID: 807270750} + - component: {fileID: 807270749} + m_Layer: 0 + m_Name: Pillar (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &807270748 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807270747} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 894031280} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &807270749 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807270747} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &807270750 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807270747} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &807270751 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 807270747} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &821914829 PrefabInstance: m_ObjectHideFlags: 0 @@ -19607,6 +20504,39 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861108174} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &863915593 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 863915594} + m_Layer: 0 + m_Name: Triad Folder (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &863915594 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 863915593} + m_LocalRotation: {x: 0, y: 0.043619405, z: 0, w: 0.9990483} + m_LocalPosition: {x: -4979.0005, y: 390, z: 459.3} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 993502999} + - {fileID: 129924261} + - {fileID: 985000099} + m_Father: {fileID: 383171419} + m_RootOrder: 52 + m_LocalEulerAnglesHint: {x: 0, y: 5, z: 0} --- !u!1 &870047619 GameObject: m_ObjectHideFlags: 0 @@ -19876,6 +20806,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 879340035} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &882469862 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 882469863} + - component: {fileID: 882469866} + - component: {fileID: 882469865} + - component: {fileID: 882469864} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &882469863 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 882469862} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1079762655} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &882469864 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 882469862} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &882469865 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 882469862} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &882469866 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 882469862} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &885219949 GameObject: m_ObjectHideFlags: 0 @@ -20161,6 +21186,39 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 893706999} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &894031279 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 894031280} + m_Layer: 0 + m_Name: Triad Folder (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &894031280 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 894031279} + m_LocalRotation: {x: 0, y: 0.13052616, z: 0, w: 0.9914449} + m_LocalPosition: {x: -4935.6, y: 380, z: 445.90002} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 960370126} + - {fileID: 807270748} + - {fileID: 1645525827} + m_Father: {fileID: 383171419} + m_RootOrder: 50 + m_LocalEulerAnglesHint: {x: 0, y: 15, z: 0} --- !u!1 &902705996 GameObject: m_ObjectHideFlags: 0 @@ -21554,6 +22612,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 935343101} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &936110472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 936110473} + - component: {fileID: 936110476} + - component: {fileID: 936110475} + - component: {fileID: 936110474} + m_Layer: 0 + m_Name: Pillar (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &936110473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 936110472} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1079762655} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &936110474 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 936110472} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &936110475 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 936110472} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &936110476 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 936110472} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &937305282 PrefabInstance: m_ObjectHideFlags: 0 @@ -22230,6 +23383,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956071639} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &958203683 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 958203684} + - component: {fileID: 958203687} + - component: {fileID: 958203686} + - component: {fileID: 958203685} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &958203684 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958203683} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 647678743} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &958203685 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958203683} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &958203686 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958203683} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &958203687 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 958203683} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &959752956 GameObject: m_ObjectHideFlags: 0 @@ -22267,6 +23515,101 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &960370125 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 960370126} + - component: {fileID: 960370129} + - component: {fileID: 960370128} + - component: {fileID: 960370127} + m_Layer: 0 + m_Name: Pillar (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &960370126 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960370125} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 894031280} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &960370127 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960370125} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &960370128 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960370125} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &960370129 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 960370125} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &977906918 GameObject: m_ObjectHideFlags: 0 @@ -22458,6 +23801,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 979358476} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &985000098 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 985000099} + - component: {fileID: 985000102} + - component: {fileID: 985000101} + - component: {fileID: 985000100} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &985000099 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985000098} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 863915594} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &985000100 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985000098} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &985000101 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985000098} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &985000102 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 985000098} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &985769930 PrefabInstance: m_ObjectHideFlags: 0 @@ -22786,6 +24224,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 989845242} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &993502998 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 993502999} + - component: {fileID: 993503002} + - component: {fileID: 993503001} + - component: {fileID: 993503000} + m_Layer: 0 + m_Name: Pillar (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &993502999 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993502998} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 863915594} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &993503000 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993502998} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &993503001 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993502998} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &993503002 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 993502998} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &993555865 GameObject: m_ObjectHideFlags: 0 @@ -23344,6 +24877,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1023189561} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1028135243 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1028135244} + - component: {fileID: 1028135247} + - component: {fileID: 1028135246} + - component: {fileID: 1028135245} + m_Layer: 0 + m_Name: Pillar (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1028135244 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028135243} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1261433422} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &1028135245 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028135243} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1028135246 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028135243} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1028135247 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1028135243} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1028270380 GameObject: m_ObjectHideFlags: 0 @@ -23439,6 +25067,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028270380} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1033025306 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1033025307} + - component: {fileID: 1033025310} + - component: {fileID: 1033025309} + - component: {fileID: 1033025308} + m_Layer: 0 + m_Name: Pillar (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1033025307 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033025306} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1079762655} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &1033025308 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033025306} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1033025309 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033025306} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1033025310 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1033025306} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1034556758 GameObject: m_ObjectHideFlags: 0 @@ -24643,6 +26366,39 @@ Transform: m_Father: {fileID: 709008595} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1079762654 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1079762655} + m_Layer: 0 + m_Name: Triad Folder (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1079762655 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1079762654} + m_LocalRotation: {x: 0, y: 0.7933534, z: 0, w: 0.6087614} + m_LocalPosition: {x: -4870, y: 435, z: 490} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1033025307} + - {fileID: 936110473} + - {fileID: 882469863} + m_Father: {fileID: 383171419} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 105, z: 0} --- !u!1 &1082836352 GameObject: m_ObjectHideFlags: 0 @@ -27997,25 +29753,41 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 84894455} m_Modifications: + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 30 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: 13.37 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.z + value: -0 + objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.x - value: 8.2 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.y - value: 3.5 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalPosition.x - value: -1.6999512 + value: -1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalPosition.y - value: -24.01 + value: -18 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalPosition.z @@ -28027,15 +29799,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.y - value: 0.7071068 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -28043,7 +29815,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.y - value: 90 + value: -90 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.z @@ -28053,6 +29825,18 @@ PrefabInstance: propertyPath: m_Name value: Gate objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 30 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: -11.99 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} --- !u!4 &1229987557 stripped @@ -28060,6 +29844,101 @@ Transform: m_CorrespondingSourceObject: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} m_PrefabInstance: {fileID: 1229987556} m_PrefabAsset: {fileID: 0} +--- !u!1 &1233661132 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1233661133} + - component: {fileID: 1233661136} + - component: {fileID: 1233661135} + - component: {fileID: 1233661134} + m_Layer: 0 + m_Name: Pillar (37) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1233661133 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1233661132} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1291230739} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &1233661134 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1233661132} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1233661135 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1233661132} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1233661136 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1233661132} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1234104250 GameObject: m_ObjectHideFlags: 0 @@ -28551,6 +30430,39 @@ Transform: m_CorrespondingSourceObject: {fileID: 8195544041082723295, guid: 3fc9746e7ef9d4744a05daaa32f9ca8f, type: 3} m_PrefabInstance: {fileID: 364519131} m_PrefabAsset: {fileID: 0} +--- !u!1 &1261433421 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1261433422} + m_Layer: 0 + m_Name: Triad Folder (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1261433422 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1261433421} + m_LocalRotation: {x: 0, y: 0.76604444, z: 0, w: 0.64278764} + m_LocalPosition: {x: -4875, y: 440, z: 470} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 788460987} + - {fileID: 1028135244} + - {fileID: 1589127548} + m_Father: {fileID: 383171419} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 100, z: 0} --- !u!1 &1264143032 GameObject: m_ObjectHideFlags: 0 @@ -29099,6 +31011,101 @@ PrefabInstance: m_RemovedComponents: - {fileID: 8811933950725590496, guid: c8aa17392c93ad24eacd71bd7b360ead, type: 3} m_SourcePrefab: {fileID: 100100000, guid: c8aa17392c93ad24eacd71bd7b360ead, type: 3} +--- !u!1 &1285430938 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1285430939} + - component: {fileID: 1285430942} + - component: {fileID: 1285430941} + - component: {fileID: 1285430940} + m_Layer: 0 + m_Name: Pillar (36) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1285430939 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285430938} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1701573886} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &1285430940 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285430938} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1285430941 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285430938} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1285430942 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1285430938} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1286304902 GameObject: m_ObjectHideFlags: 0 @@ -29270,6 +31277,39 @@ Transform: m_CorrespondingSourceObject: {fileID: 7198295130490731360, guid: 170dee8d3364d56448117f0b1672e3d4, type: 3} m_PrefabInstance: {fileID: 1287450714} m_PrefabAsset: {fileID: 0} +--- !u!1 &1291230738 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1291230739} + m_Layer: 0 + m_Name: Triad Folder (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1291230739 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1291230738} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -4999.5005, y: 395, z: 462.2} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 59580847} + - {fileID: 1233661133} + - {fileID: 99093370} + m_Father: {fileID: 383171419} + m_RootOrder: 53 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1292640730 GameObject: m_ObjectHideFlags: 0 @@ -30508,17 +32548,33 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 688358926} m_Modifications: + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 24 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: 12.5 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.y + value: 12 + objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_RootOrder - value: 4 + value: 3 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.x - value: 8.2 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.y - value: 3.5 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalPosition.x @@ -30538,15 +32594,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.y - value: 0.7071068 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -30554,7 +32610,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.y - value: 90 + value: -90 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.z @@ -30564,6 +32620,22 @@ PrefabInstance: propertyPath: m_Name value: Gate objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 24 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: -12.5 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.y + value: 12 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} --- !u!4 &1322926078 stripped @@ -36154,17 +38226,33 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 399025872} m_Modifications: + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 48 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 35 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: 24 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.y + value: 17.5 + objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.x - value: 15.5 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.y - value: 5.75 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalPosition.x @@ -36184,15 +38272,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.y - value: 0.7071068 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -36200,7 +38288,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.y - value: 90 + value: -90 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.z @@ -36210,6 +38298,22 @@ PrefabInstance: propertyPath: m_Name value: Gate objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 48 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 35 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: -24 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.y + value: 17.5 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} --- !u!4 &1563726754 stripped @@ -36981,6 +39085,101 @@ Transform: m_CorrespondingSourceObject: {fileID: 9189102519442841614, guid: a338386b7ebc8674f8a2aea6cc64f492, type: 3} m_PrefabInstance: {fileID: 1542331025} m_PrefabAsset: {fileID: 0} +--- !u!1 &1589127547 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1589127548} + - component: {fileID: 1589127551} + - component: {fileID: 1589127550} + - component: {fileID: 1589127549} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1589127548 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589127547} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 1261433422} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &1589127549 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589127547} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1589127550 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589127547} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1589127551 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1589127547} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1592574871 PrefabInstance: m_ObjectHideFlags: 0 @@ -38508,6 +40707,101 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1643478419} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1645525826 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1645525827} + - component: {fileID: 1645525830} + - component: {fileID: 1645525829} + - component: {fileID: 1645525828} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1645525827 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1645525826} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -25} + m_LocalScale: {x: 15, y: 1, z: 15} + m_Children: [] + m_Father: {fileID: 894031280} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &1645525828 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1645525826} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1645525829 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1645525826} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 65c36ca7b1bcd1146983d55e65af47c9, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1645525830 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1645525826} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1645748928 PrefabInstance: m_ObjectHideFlags: 0 @@ -38648,6 +40942,101 @@ PrefabInstance: m_RemovedComponents: - {fileID: -4278618646916628353, guid: f7a4842d9a7b6464f9f085890be5d03e, type: 3} m_SourcePrefab: {fileID: 100100000, guid: f7a4842d9a7b6464f9f085890be5d03e, type: 3} +--- !u!1 &1650043457 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1650043458} + - component: {fileID: 1650043461} + - component: {fileID: 1650043460} + - component: {fileID: 1650043459} + m_Layer: 0 + m_Name: Pillar (38) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1650043458 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1650043457} + m_LocalRotation: {x: 0, y: 0.30070576, z: 0, w: 0.953717} + m_LocalPosition: {x: -4801.2, y: 415, z: 669.5} + m_LocalScale: {x: 100, y: 1, z: 125} + m_Children: [] + m_Father: {fileID: 383171419} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 35, z: 0} +--- !u!65 &1650043459 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1650043457} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1650043460 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1650043457} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1650043461 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1650043457} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1001 &1650382443 PrefabInstance: m_ObjectHideFlags: 0 @@ -40464,6 +42853,39 @@ Transform: m_CorrespondingSourceObject: {fileID: 7198295130490731360, guid: 170dee8d3364d56448117f0b1672e3d4, type: 3} m_PrefabInstance: {fileID: 1700771129} m_PrefabAsset: {fileID: 0} +--- !u!1 &1701573885 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1701573886} + m_Layer: 0 + m_Name: Triad Folder (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1701573886 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1701573885} + m_LocalRotation: {x: 0, y: 0.08715578, z: 0, w: 0.9961947} + m_LocalPosition: {x: -4957.1, y: 385, z: 453.8} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1285430939} + - {fileID: 34704525} + - {fileID: 239754676} + m_Father: {fileID: 383171419} + m_RootOrder: 51 + m_LocalEulerAnglesHint: {x: 0, y: 10, z: 0} --- !u!1 &1702884703 GameObject: m_ObjectHideFlags: 0 @@ -44026,17 +46448,33 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1015900020} m_Modifications: + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 28 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: 12.5 + objectReference: {fileID: 0} + - target: {fileID: 6150409028514810262, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.y + value: 10 + objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.x - value: 8.2 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalScale.y - value: 3.5 + value: 1 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalPosition.x @@ -44056,15 +46494,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.x - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.y - value: 0.7071068 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalRotation.z - value: -0 + value: 0 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.x @@ -44072,7 +46510,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.y - value: 90 + value: -90 objectReference: {fileID: 0} - target: {fileID: 6150409029086178024, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} propertyPath: m_LocalEulerAnglesHint.z @@ -44082,6 +46520,26 @@ PrefabInstance: propertyPath: m_Name value: Gate objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.x + value: 25 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalScale.y + value: 28 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.x + value: -12.5 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.y + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 6150409029095057644, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} + propertyPath: m_LocalPosition.z + value: -0 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: b95800967feee2a46a6c25838eb2fc6c, type: 3} --- !u!4 &1868846524 stripped @@ -46493,6 +48951,101 @@ Transform: m_Father: {fileID: 722906738} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1946066455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1946066456} + - component: {fileID: 1946066459} + - component: {fileID: 1946066458} + - component: {fileID: 1946066457} + m_Layer: 0 + m_Name: Pillar (39) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1946066456 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1946066455} + m_LocalRotation: {x: 0, y: 0.13052616, z: 0, w: 0.9914449} + m_LocalPosition: {x: -4851.8, y: 430, z: 564.1} + m_LocalScale: {x: 100, y: 1, z: 125} + m_Children: [] + m_Father: {fileID: 383171419} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 15, z: 0} +--- !u!65 &1946066457 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1946066455} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1946066458 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1946066455} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1946066459 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1946066455} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1947706452 GameObject: m_ObjectHideFlags: 0