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Merge branch 'fixAnimator' into main
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@@ -44,7 +44,7 @@ public class dMoveStateManager : NetworkBehaviour
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public PlayerStats pStats; // Player Stats
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public dAerialStateManager aSM;
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//// AnimatorManagerScript
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private AnimationManager animationManager;
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private dAnimationManager animationManager;
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////
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////State Transition Variables
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@@ -91,7 +91,7 @@ public class dMoveStateManager : NetworkBehaviour
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capCol.enabled = true;
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parentObj = transform.parent.gameObject; // set parent object
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animator = GetComponent<Animator>(); // set animator
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animationManager = GetComponent<AnimationManager>();
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animationManager = GetComponent<dAnimationManager>();
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////
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////Initialize Scripts
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