mirror of
https://github.com/AndrioCelos/TableturfBattleApp.git
synced 2026-03-22 01:44:12 -05:00
39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using Newtonsoft.Json;
|
|
|
|
namespace TableturfBattleServer.DTO;
|
|
|
|
internal class WebSocketPayload<T> {
|
|
[JsonProperty("event")]
|
|
public string EventName;
|
|
[JsonProperty("data")]
|
|
public T Payload;
|
|
|
|
public WebSocketPayload(string eventName, T payload) {
|
|
this.EventName = eventName ?? throw new ArgumentNullException(nameof(eventName));
|
|
this.Payload = payload;
|
|
}
|
|
}
|
|
internal class WebSocketPayloadWithPlayerData<T> : WebSocketPayload<T> {
|
|
public PlayerData? PlayerData;
|
|
|
|
public WebSocketPayloadWithPlayerData(string eventName, T payload, PlayerData? playerData) : base(eventName, payload)
|
|
=> this.PlayerData = playerData;
|
|
}
|
|
|
|
public class PlayerData {
|
|
public int PlayerIndex;
|
|
public Card[]? Hand;
|
|
public Deck? Deck;
|
|
public Move? Move;
|
|
public List<int>? CardsUsed;
|
|
|
|
public PlayerData(int playerIndex, Card[]? hand, Deck? deck, Move? move, List<int>? cardsUsed) {
|
|
this.PlayerIndex = playerIndex;
|
|
this.Hand = hand;
|
|
this.Deck = deck;
|
|
this.Move = move;
|
|
this.CardsUsed = cardsUsed;
|
|
}
|
|
public PlayerData(int playerIndex, Player player) : this(playerIndex, player.Hand, player.CurrentGameData.Deck, player.Move, player.CardsUsed) { }
|
|
}
|