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22 lines
440 B
C#
22 lines
440 B
C#
using Newtonsoft.Json;
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namespace TableturfBattleServer;
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public class SingleGameData {
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public int SpecialPoints { get; set; }
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public int TotalSpecialPoints { get; set; }
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public int Passes { get; set; }
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[JsonIgnore]
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internal bool won = false;
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[JsonIgnore]
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internal List<ReplayTurn> turns = new(12);
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[JsonIgnore]
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internal Deck? Deck;
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[JsonIgnore]
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internal int[]? initialDrawOrder;
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[JsonIgnore]
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internal int[]? drawOrder;
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}
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