TableturfBattleApp/TableturfBattleServer
Andrio Celos 673eb18aa9 Track inactive games and add a command to lock the server for updates
A game that has had no activity for 5 minutes is considered inactive. There can be a limited number of inactive games before they are deleted. A console command is added that will wait for all games to become inactive before stopping the server, and prevent starting new games.
2022-12-28 00:03:10 +11:00
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.vscode Initial commit 2022-10-01 16:00:50 +10:00
Card.cs Initial commit 2022-10-01 16:00:50 +10:00
CardDatabase.cs Add new cards for Chill Season 2022 2022-12-03 14:51:36 +11:00
Colour.cs Initial commit 2022-10-01 16:00:50 +10:00
DataStructures.cs Rework sync procedure and add a loading indicator 2022-10-25 12:08:18 +11:00
Error.cs Improve loading indicators, error and timeout handling 2022-10-28 13:36:40 +11:00
Game.cs Track inactive games and add a command to lock the server for updates 2022-12-28 00:03:10 +11:00
GameState.cs Initial commit 2022-10-01 16:00:50 +10:00
Move.cs Initial commit 2022-10-01 16:00:50 +10:00
Placement.cs Initial commit 2022-10-01 16:00:50 +10:00
Player.cs #5 Basic replay implementation 2022-12-25 12:49:30 +11:00
Point.cs Initial commit 2022-10-01 16:00:50 +10:00
Program.cs Track inactive games and add a command to lock the server for updates 2022-12-28 00:03:10 +11:00
Rarity.cs Initial commit 2022-10-01 16:00:50 +10:00
ReplayTurn.cs #5 Basic replay implementation 2022-12-25 12:49:30 +11:00
Space.cs Initial commit 2022-10-01 16:00:50 +10:00
Stage.cs Rework sync procedure and add a loading indicator 2022-10-25 12:08:18 +11:00
StageDatabase.cs Swap start positions of player 3 and 4 on some stages 2022-12-26 19:11:40 +11:00
TableturfBattleServer.csproj Initial commit 2022-10-01 16:00:50 +10:00
TableturfWebSocketBehaviour.cs Track inactive games and add a command to lock the server for updates 2022-12-28 00:03:10 +11:00