TableturfBattleApp/TableturfBattleServer
2023-06-01 10:14:40 +10:00
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.vscode Initial commit 2022-10-01 16:00:50 +10:00
Card.cs Initial commit 2022-10-01 16:00:50 +10:00
CardDatabase.cs Add Sizzle Season 2023 cards 2023-06-01 10:14:40 +10:00
Colour.cs Initial commit 2022-10-01 16:00:50 +10:00
DataStructures.cs Rework sync procedure and add a loading indicator 2022-10-25 12:08:18 +11:00
Error.cs Improve loading indicators, error and timeout handling 2022-10-28 13:36:40 +11:00
Game.cs Fix initialDrawOrder field in replays being corrupted 2023-03-11 00:10:17 +11:00
GameState.cs Initial commit 2022-10-01 16:00:50 +10:00
Move.cs Initial commit 2022-10-01 16:00:50 +10:00
Placement.cs Initial commit 2022-10-01 16:00:50 +10:00
Player.cs #5 Basic replay implementation 2022-12-25 12:49:30 +11:00
Point.cs Initial commit 2022-10-01 16:00:50 +10:00
Program.cs Fix inactive games not being reactivated when a move is made 2022-12-29 19:19:02 +11:00
Rarity.cs Initial commit 2022-10-01 16:00:50 +10:00
ReplayTurn.cs #5 Basic replay implementation 2022-12-25 12:49:30 +11:00
Space.cs Initial commit 2022-10-01 16:00:50 +10:00
Stage.cs Rework sync procedure and add a loading indicator 2022-10-25 12:08:18 +11:00
StageDatabase.cs Correct start spaces on Main Street. Fixes #8. 2023-04-13 09:24:10 +10:00
TableturfBattleServer.csproj Initial commit 2022-10-01 16:00:50 +10:00
TableturfWebSocketBehaviour.cs Track inactive games and add a command to lock the server for updates 2022-12-28 00:03:10 +11:00