TableturfBattleApp/TableturfBattleServer/CardDatabase.cs
2022-10-01 16:00:50 +10:00

1647 lines
52 KiB
C#

using System.Collections.ObjectModel;
using Newtonsoft.Json;
namespace TableturfBattleServer;
public static class CardDatabase {
private const Space I = Space.Ink1;
private const Space S = Space.SpecialInactive1;
private static readonly Card[] cards = new Card[] {
new( 1, "Hero Shot", Rarity.Fresh, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, I, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, S, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 2, "Sploosh-o-matic", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 3, "Splattershot Jr.", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 4, "Splash-o-matic", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 5, "Aerospray MG", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 6, "Splattershot", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 7, ".52 Gal", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 8, "N-ZAP '85", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 9, "Splattershot Pro", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 10, ".96 Gal", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, S, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 11, "Jet Squelcher", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, S, 0, I, 0, 0, 0 },
{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 12, "Luna Blaster", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, S, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 13, "Blaster", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 14, "Range Blaster", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 15, "Clash Blaster", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, S, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 16, "Rapid Blaster", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 17, "Rapid Blaster Pro", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, S, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 18, "L-3 Nozzlenose", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 19, "H-3 Nozzlenose", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, S, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 20, "Squeezer", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, S, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 21, "Carbon Roller", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, S, I, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 22, "Splat Roller", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, S, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 23, "Dynamo Roller", Rarity.Common, 5, new Space[,] {
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, S, I, I, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 24, "Flingza Roller", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, S, I, I, I, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 25, "Inkbrush", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, S, I, 0, 0, 0, 0, 0 },
{ 0, I, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 26, "Octobrush", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, I, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, I, I, I, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 27, "Classic Squiffer", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, S, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 28, "Splat Charger", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, S, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 29, "Splatterscope", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 30, "E-liter 4K", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, S, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 31, "E-liter 4K Scope", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, S, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 32, "Bamboozler 14 Mk I", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, S, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 33, "Goo Tuber", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, S, 0, 0, 0, 0 },
{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 34, "Slosher", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, 0, S, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 35, "Tri-Slosher", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, S, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 36, "Sloshing Machine", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, S, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 37, "Bloblobber", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, S, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 38, "Explosher", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, S, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 39, "Mini Splatling", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 40, "Heavy Splatling", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, I, I, I, 0, 0, 0, 0 },
{ 0, I, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, I, 0, 0 },
{ 0, 0, 0, 0, 0, S, I, 0 },
{ 0, 0, 0, 0, 0, 0, I, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 41, "Hydra Splatling", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, 0, 0, I, I, 0, 0 },
{ 0, 0, 0, 0, I, I, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, S, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 42, "Ballpoint Splatling", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, S, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 43, "Nautilus 47", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, S, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 44, "Dapple Dualies", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, I, S, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 45, "Splat Dualies", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, S, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 46, "Glooga Dualies", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 47, "Dualie Squelchers", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, S, I, 0, 0 },
{ 0, 0, I, I, 0, I, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 48, "Dark Tetra Dualies", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, 0, S, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 49, "Splat Brella", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 50, "Tenta Brella", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
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{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 51, "Undercover Brella", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
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{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 52, "Tri-Stringer", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, I, I, I, I, I, 0, 0 },
{ 0, S, 0, I, 0, 0, 0, 0 },
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{ 0, I, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 53, "REEF-LUX 450", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, I, I, 0, 0 },
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{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 54, "Splatana Stamper", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 55, "Splatana Wiper", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 56, "Splat Bomb", Rarity.Common, 1, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 57, "Suction Bomb", Rarity.Common, 1, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 58, "Burst Bomb", Rarity.Common, 1, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 59, "Sprinkler", Rarity.Common, 1, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 60, "Splash Wall", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 61, "Fizzy Bomb", Rarity.Common, 1, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 62, "Curling Bomb", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, I, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 63, "Autobomb", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 64, "Squid Beakon", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, I, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 65, "Point Sensor", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, I, 0, I, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 66, "Ink Mine", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 67, "Toxic Mist", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, I, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 68, "Angle Shooter", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 69, "Torpedo", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, S, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 70, "Trizooka", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
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{ 0, I, I, 0, 0, 0, 0, 0 },
{ 0, I, I, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 71, "Big Bubbler", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
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{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 72, "Zipcaster", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, I, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 73, "Tenta Missiles", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 74, "Ink Storm", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, I, 0, 0 },
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{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 75, "Booyah Bomb", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
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{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 76, "Wave Breaker", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, I, 0, I, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 77, "Ink Vac", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, I, I, I, 0, 0, 0 },
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{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 78, "Killer Wail 5.1", Rarity.Rare, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, I, 0, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 79, "Inkjet", Rarity.Rare, 3, new Space[,] {
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{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 80, "Ultra Stamp", Rarity.Rare, 3, new Space[,] {
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{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 81, "Crab Tank", Rarity.Rare, 3, new Space[,] {
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{ 0, I, 0, I, 0, I, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 82, "Reefslider", Rarity.Rare, 3, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 83, "Triple Inkstrike", Rarity.Rare, 3, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 84, "Tacticooler", Rarity.Rare, 3, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 85, "Sheldon", Rarity.Rare, 5, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 86, "Gnarly Eddy", Rarity.Rare, 5, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 87, "Jel La Fleur", Rarity.Rare, 5, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 88, "Mr. Coco", Rarity.Rare, 5, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 89, "Harmony", Rarity.Rare, 5, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, I, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 90, "Murch", Rarity.Rare, 5, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 91, "Mr. Grizz", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 92, "Marigold", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 93, "Smallfry", Rarity.Fresh, 1, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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}),
new( 94, "Cuttlefish", Rarity.Fresh, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 95, "Captain", Rarity.Fresh, 6, new Space[,] {
{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, I, I, S, 0, I, 0, 0 },
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{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 96, "Callie", Rarity.Fresh, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 97, "Marie", Rarity.Fresh, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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}),
new( 98, "Shiver", Rarity.Fresh, 6, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new( 99, "Frye", Rarity.Fresh, 6, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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}),
new(100, "Big Man", Rarity.Fresh, 6, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(101, "Judd", Rarity.Fresh, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(102, "Li'l Judd", Rarity.Fresh, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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}),
new(103, "SquidForce", Rarity.Rare, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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}),
new(104, "Zink", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(105, "Krak-On", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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}),
new(106, "Rockenberg", Rarity.Rare, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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new(107, "Zekko", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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new(108, "Forge", Rarity.Rare, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
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}),
new(109, "Firefin", Rarity.Rare, 4, new Space[,] {
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}),
new(110, "Skalop", Rarity.Rare, 5, new Space[,] {
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new(111, "Splash Mob", Rarity.Rare, 4, new Space[,] {
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new(112, "Inkline", Rarity.Rare, 4, new Space[,] {
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new(113, "Tentatek", Rarity.Rare, 1, new Space[,] {
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new(114, "Takoroka", Rarity.Rare, 5, new Space[,] {
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}),
new(115, "Annaki", Rarity.Rare, 5, new Space[,] {
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}),
new(116, "Enperry", Rarity.Rare, 5, new Space[,] {
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}),
new(117, "Toni Kensa", Rarity.Rare, 3, new Space[,] {
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}),
new(118, "Barazushi", Rarity.Rare, 4, new Space[,] {
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}),
new(119, "Emberz", Rarity.Rare, 4, new Space[,] {
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}),
new(120, "Octotrooper", Rarity.Common, 3, new Space[,] {
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}),
new(121, "Shielded Octotrooper", Rarity.Common, 4, new Space[,] {
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}),
new(122, "Twintacle Octotrooper", Rarity.Common, 4, new Space[,] {
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}),
new(123, "Octohopper", Rarity.Common, 4, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(124, "Octocopter", Rarity.Common, 2, new Space[,] {
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}),
new(125, "Octobomber", Rarity.Common, 5, new Space[,] {
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}),
new(126, "Octodisco", Rarity.Common, 5, new Space[,] {
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}),
new(127, "Octopod", Rarity.Common, 1, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(128, "Oversized Octopod", Rarity.Rare, 4, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(129, "Tentakook", Rarity.Common, 3, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(130, "Octosniper", Rarity.Rare, 4, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(131, "Octocommander", Rarity.Rare, 5, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(132, "Octomissile", Rarity.Common, 2, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(133, "Octozeppelin", Rarity.Rare, 4, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(134, "Squee-G", Rarity.Common, 3, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(135, "Octostamp", Rarity.Common, 2, new Space[,] {
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{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(136, "Amped Octostamp", Rarity.Rare, 4, new Space[,] {
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{ 0, 0, 0, I, 0, 0, 0, 0 },
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{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(137, "Flooder", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, S, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(138, "Octoballer", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, I, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, I, I, I, S, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(139, "Octoling", Rarity.Rare, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, I, S, I, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(140, "DJ Octavio", Rarity.Fresh, 6, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, I, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, I, 0 },
{ 0, 0, I, I, S, I, 0, 0 },
{ 0, 0, 0, 0, I, 0, I, 0 },
{ 0, 0, 0, I, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(141, "Chum", Rarity.Common, 2, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(142, "Cohock", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, S, 0, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(143, "Snatcher", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, I, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, S, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(144, "Steelhead", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, 0, 0, 0, 0 },
{ 0, S, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(145, "Steel Eel", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, S, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(146, "Scrapper", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, S, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(147, "Stinger", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, S, 0, 0, 0, 0, 0, 0 },
{ 0, I, I, I, I, I, I, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(148, "Maws", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, I, I, S, 0, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(149, "Drizzler", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, I, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, S, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(150, "Flyfish", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(151, "Fish Stick", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, I, 0, 0, 0, 0, 0, 0 },
{ 0, I, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, S, I, 0 },
{ 0, I, 0, 0, 0, 0, 0, 0 },
{ 0, I, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(152, "Flipper-Flopper", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, I, 0, I, I, S, 0, 0 },
{ 0, 0, I, I, I, I, I, 0 },
{ 0, I, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(153, "Slammin' Lid", Rarity.Common, 3, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, S, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(154, "Big Shot", Rarity.Common, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, S, I, 0, 0 },
{ 0, 0, 0, 0, I, I, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(155, "Goldie", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, 0, I, 0, 0, 0 },
{ 0, 0, I, I, I, I, 0, 0 },
{ 0, I, 0, 0, S, I, 0, 0 },
{ 0, 0, 0, I, 0, I, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(156, "Griller", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, S, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, I, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(157, "Mothership", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, I, S, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, I, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(158, "Mudmouth", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, I, I, I, I, I, 0 },
{ 0, I, 0, 0, 0, S, I, 0 },
{ 0, 0, I, I, I, I, I, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(159, "Zapfish", Rarity.Common, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, I, 0, 0 },
{ 0, 0, 0, I, I, 0, 0, 0 },
{ 0, 0, 0, I, S, I, 0, 0 },
{ 0, 0, I, 0, I, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(160, "Tower Control", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, I, I, S, I, I, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(161, "Rainmaker", Rarity.Rare, 5, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, I, 0, S, I, 0, 0, 0 },
{ 0, 0, 0, I, I, I, 0, 0 },
{ 0, 0, 0, I, 0, I, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
new(162, "Power Clam", Rarity.Rare, 4, new Space[,] {
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, S, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, I, I, I, 0, 0, 0 },
{ 0, 0, 0, I, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0 }
}),
};
public static Version Version { get; } = new(1, 1, 0, 0);
public static string JSON { get; }
public static ReadOnlyCollection<Card> Cards { get; }
static CardDatabase() {
Cards = Array.AsReadOnly(cards);
JSON = JsonConvert.SerializeObject(cards);
}
public static Card GetCard(int number) {
number--;
return number >= 0 && number < cards.Length ? cards[number] : throw new ArgumentOutOfRangeException(nameof(number));
}
}