using Newtonsoft.Json; namespace TableturfBattleServer; public class Card { [JsonProperty("number")] public int Number { get; } [JsonProperty("altNumber")] public int? AltNumber { get; } [JsonProperty("name")] public string Name { get; } [JsonProperty("rarity")] public Rarity Rarity { get; } [JsonProperty("specialCost")] public int SpecialCost { get; } [JsonIgnore] public int Size { get; } [JsonProperty("grid")] private readonly Space[,] grid; internal Card(int number, string name, Rarity rarity, Space[,] grid) : this(number, null, name, rarity, null, grid) { } internal Card(int number, int? altNumber, string name, Rarity rarity, Space[,] grid) : this(number, altNumber, name, rarity, null, grid) { } internal Card(int number, string name, Rarity rarity, int? specialCost, Space[,] grid) : this(number, null, name, rarity, specialCost, grid) { } internal Card(int number, int? altNumber, string name, Rarity rarity, int? specialCost, Space[,] grid) { this.Number = number; this.AltNumber = altNumber; this.Name = name ?? throw new ArgumentNullException(nameof(name)); this.Rarity = rarity; this.grid = grid ?? throw new ArgumentNullException(nameof(grid)); var size = 0; if (grid.GetUpperBound(0) != 7 || grid.GetUpperBound(1) != 7) throw new ArgumentException("Grid must be 8 × 8.", nameof(grid)); for (int y = 0; y < 8; y++) { for (int x = 0; x < 8; x++) { switch (grid[x, y]) { case Space.Empty: break; case Space.Ink1: case Space.SpecialInactive1: size++; break; default: throw new ArgumentException("Grid contains invalid values.", nameof(grid)); } } } this.Size = size; this.SpecialCost = specialCost ?? size switch { <= 3 => 1, <= 5 => 2, <= 8 => 3, <= 11 => 4, <= 15 => 5, _ => 6 }; } /// Returns the space in the specified position on the card grid when rotated in the specified manner. /// The number of spaces right from the top left corner. /// The number of spaces down from the top left corner. /// The number of clockwise rotations. public Space GetSpace(int x, int y, int rotation) { if (x is < 0 or >= 8) throw new ArgumentOutOfRangeException(nameof(x)); if (y is < 0 or >= 8) throw new ArgumentOutOfRangeException(nameof(y)); return (rotation & 3) switch { 0 => this.grid[x, y], 1 => this.grid[y, 7 - x], 2 => this.grid[7 - x, 7 - y], _ => this.grid[7 - y, x], }; } }