using System.Web; using WebSocketSharp.Server; internal class TableturfWebSocketBehaviour : WebSocketBehavior { public Guid GameID { get; set; } public Guid ClientToken { get; set; } protected override void OnOpen() { var args = this.Context.RequestUri.Query[1..].Split('&').Select(s => s.Split('=', 2)).Where(a => a.Length == 2) .ToDictionary(a => HttpUtility.UrlDecode(a[0]), a => HttpUtility.UrlDecode(a[1])); if (args.TryGetValue("gameID", out var gameIDString) && Guid.TryParse(gameIDString, out var gameID)) this.GameID = gameID; if (args.TryGetValue("clientToken", out var clientTokenString) && Guid.TryParse(clientTokenString, out var clientToken)) this.ClientToken = clientToken; } internal void SendInternal(string data) => this.Send(data); }