using System.Collections.ObjectModel; using Newtonsoft.Json; namespace TableturfBattleServer; public static class CardDatabase { private const Space I = Space.Ink1; private const Space S = Space.SpecialInactive1; private static readonly Card[] cards = new Card[] { new( 1, "Hero Shot", Rarity.Fresh, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 2, "Sploosh-o-matic", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 3, "Splattershot Jr.", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 4, "Splash-o-matic", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 5, "Aerospray MG", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 6, "Splattershot", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 7, ".52 Gal", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 8, "N-ZAP '85", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 9, "Splattershot Pro", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 10, ".96 Gal", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 11, "Jet Squelcher", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, 0, I, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 12, "Luna Blaster", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 13, "Blaster", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 14, "Range Blaster", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 15, "Clash Blaster", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 16, "Rapid Blaster", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 17, "Rapid Blaster Pro", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 18, "L-3 Nozzlenose", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 19, "H-3 Nozzlenose", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 20, "Squeezer", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, S, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 21, "Carbon Roller", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 22, "Splat Roller", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 23, "Dynamo Roller", Rarity.Common, 5, new Space[,] { { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, I, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 24, "Flingza Roller", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, I, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 25, "Inkbrush", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, S, I, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 26, "Octobrush", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 27, "Classic Squiffer", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 28, "Splat Charger", Rarity.Common, 3, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 29, "Splatterscope", Rarity.Common, 4, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 30, "E-liter 4K", Rarity.Common, 4, new Space[,] { { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 31, "E-liter 4K Scope", Rarity.Common, 5, new Space[,] { { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 32, "Bamboozler 14 Mk I", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 33, "Goo Tuber", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 34, "Slosher", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 35, "Tri-Slosher", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 36, "Sloshing Machine", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 37, "Bloblobber", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 38, "Explosher", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 39, "Mini Splatling", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 40, "Heavy Splatling", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, I, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, S, I, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 41, "Hydra Splatling", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 42, "Ballpoint Splatling", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 43, "Nautilus 47", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 44, "Dapple Dualies", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 45, "Splat Dualies", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 46, "Glooga Dualies", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 47, "Dualie Squelchers", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, S, I, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 48, "Dark Tetra Dualies", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 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0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 53, "REEF-LUX 450", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 54, "Splatana Stamper", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, S, I, I, I, I, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 55, "Splatana Wiper", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, S, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 56, "Splat Bomb", Rarity.Common, 1, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 57, "Suction Bomb", Rarity.Common, 1, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 58, "Burst Bomb", Rarity.Common, 1, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 59, "Sprinkler", Rarity.Common, 1, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 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new( 63, "Autobomb", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 64, "Squid Beakon", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 65, "Point Sensor", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 66, "Ink Mine", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, 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{ 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 81, "Crab Tank", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 82, "Reefslider", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 83, "Triple Inkstrike", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 84, "Tacticooler", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 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Rarity.Common, 1, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(128, "Oversized Octopod", Rarity.Rare, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(129, "Tentakook", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, S, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(130, "Octosniper", Rarity.Rare, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, I, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(131, "Octocommander", Rarity.Rare, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, I, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(132, "Octomissile", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(133, "Octozeppelin", Rarity.Rare, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(134, "Squee-G", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(135, "Octostamp", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(136, "Amped Octostamp", Rarity.Rare, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, I, 0, S, 0, I, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(137, "Flooder", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(138, "Octoballer", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, I, I, I, S, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(139, "Octoling", Rarity.Rare, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(140, "DJ Octavio", Rarity.Fresh, 6, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, I, 0 }, { 0, 0, I, I, S, I, 0, 0 }, { 0, 0, 0, 0, I, 0, I, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(141, "Chum", Rarity.Common, 2, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(142, "Cohock", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(143, "Snatcher", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, S, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(144, "Steelhead", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, S, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(145, "Steel Eel", Rarity.Common, 4, new Space[,] { { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(146, "Scrapper", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(147, "Stinger", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, S, 0, 0, 0, 0, 0, 0 }, { 0, I, I, I, I, I, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(148, "Maws", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(149, "Drizzler", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, S, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(150, "Flyfish", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(151, "Fish Stick", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, S, I, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(152, "Flipper-Flopper", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, 0, I, I, S, 0, 0 }, { 0, 0, I, I, I, I, I, 0 }, { 0, I, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(153, "Slammin' Lid", Rarity.Common, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(154, "Big Shot", Rarity.Common, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(155, "Goldie", Rarity.Rare, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, I, 0, 0, S, I, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(156, "Griller", Rarity.Rare, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(157, "Mothership", Rarity.Rare, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, S, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(158, "Mudmouth", Rarity.Rare, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, I, 0 }, { 0, I, 0, 0, 0, S, I, 0 }, { 0, 0, I, I, I, I, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(159, "Zapfish", Rarity.Common, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, I, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(160, "Tower Control", Rarity.Rare, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, I, I, S, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(161, "Rainmaker", Rarity.Rare, 5, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, I, 0, S, I, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(162, "Power Clam", Rarity.Rare, 4, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), }; public static Version Version { get; } = new(1, 1, 0, 0); public static DateTime LastModified { get; } = new(2022, 9, 2, 0, 0, 0, DateTimeKind.Utc); public static string JSON { get; } public static ReadOnlyCollection Cards { get; } static CardDatabase() { Cards = Array.AsReadOnly(cards); JSON = JsonConvert.SerializeObject(cards); } public static Card GetCard(int number) { number--; return number >= 0 && number < cards.Length ? cards[number] : throw new ArgumentOutOfRangeException(nameof(number)); } }