using System.Collections.ObjectModel; using Newtonsoft.Json; namespace TableturfBattleServer; public static class CardDatabase { private const Space I = Space.Ink1; private const Space S = Space.SpecialInactive1; private static readonly Card[] cards = new Card[] { new( 1, "Hero Shot", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 2, "Sploosh-o-matic", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 3, "Splattershot Jr.", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 4, "Splash-o-matic", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 5, "Aerospray MG", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 6, "Splattershot", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 7, ".52 Gal", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 8, "N-ZAP '85", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 9, "Splattershot Pro", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 10, ".96 Gal", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 11, "Jet Squelcher", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, 0, I, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 12, "Luna Blaster", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 13, "Blaster", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 14, "Range Blaster", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 15, "Clash Blaster", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 16, "Rapid Blaster", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 17, "Rapid Blaster Pro", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 18, "L-3 Nozzlenose", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 19, "H-3 Nozzlenose", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 20, "Squeezer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, S, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 21, "Carbon Roller", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 22, "Splat Roller", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 23, "Dynamo Roller", Rarity.Common, new Space[,] { { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, I, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 24, "Flingza Roller", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, I, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 25, "Inkbrush", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, S, I, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 26, "Octobrush", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 27, "Classic Squiffer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 28, "Splat Charger", Rarity.Common, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 29, "Splatterscope", Rarity.Common, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 30, "E-liter 4K", Rarity.Common, new Space[,] { { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 31, "E-liter 4K Scope", Rarity.Common, new Space[,] { { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 32, "Bamboozler 14 Mk I", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 33, "Goo Tuber", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 34, "Slosher", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 35, "Tri-Slosher", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 36, "Sloshing Machine", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 37, "Bloblobber", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 38, "Explosher", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 39, "Mini Splatling", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 40, "Heavy Splatling", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, I, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, S, I, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 41, "Hydra Splatling", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 42, "Ballpoint Splatling", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 43, "Nautilus 47", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 44, "Dapple Dualies", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 45, "Splat Dualies", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 46, "Glooga Dualies", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 47, "Dualie Squelchers", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, S, I, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 48, "Dark Tetra Dualies", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 49, "Splat Brella", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, I, S, I, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 50, "Tenta Brella", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, I, I, S, I, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 51, "Undercover Brella", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 52, "Tri-Stringer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, S, 0, I, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 53, "REEF-LUX 450", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 54, "Splatana Stamper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, S, I, I, I, I, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 55, "Splatana Wiper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, S, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 56, "Splat Bomb", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 57, "Suction Bomb", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 58, "Burst Bomb", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 59, "Sprinkler", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 60, "Splash Wall", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 61, "Fizzy Bomb", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 62, "Curling Bomb", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 63, "Autobomb", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 64, "Squid Beakon", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 65, "Point Sensor", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 66, "Ink Mine", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, 0, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 67, "Toxic Mist", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 68, "Angle Shooter", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, S, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 69, "Torpedo", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 70, "Trizooka", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, I, I, I, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 71, "Big Bubbler", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, I, 0, 0 }, { 0, I, 0, 0, 0, 0, I, 0 }, { 0, I, 0, 0, 0, 0, I, 0 }, { 0, 0, I, 0, 0, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 72, "Zipcaster", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, I, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 73, "Tenta Missiles", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 74, "Ink Storm", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 75, "Booyah Bomb", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 76, "Wave Breaker", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, I, 0, 0, 0, I, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 77, "Ink Vac", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 78, "Killer Wail 5.1", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, I, I, 0, 0, I, I, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 79, "Inkjet", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 80, "Ultra Stamp", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 81, "Crab Tank", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 82, "Reefslider", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 83, "Triple Inkstrike", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 84, "Tacticooler", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, I, 0, I, 0, 0, 0 }, { 0, I, 0, I, I, I, 0, 0 }, { 0, I, I, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 85, "Sheldon", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, S, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 86, "Gnarly Eddy", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, S, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 87, "Jel La Fleur", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, I, I, I, S, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 88, "Mr. Coco", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, S, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 89, "Harmony", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, I, I, 0, I, I, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, I, I, S, 0, 0, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 90, "Murch", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, S, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 91, "Mr. Grizz", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, S, 0, I, I, 0, 0 }, { 0, I, 0, I, I, I, I, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, I, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 92, "Marigold", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, I, I, I, S, I, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 93, "Smallfry", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 94, "Cuttlefish", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, I, I, I, I, I, S, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 95, "Captain", Rarity.Fresh, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, I, I, S, I, 0, 0, 0 }, { 0, I, I, I, 0, I, 0, 0 }, { 0, 0, I, 0, 0, 0, I, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 96, "Callie", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, I, 0, 0 }, { 0, I, I, I, 0, 0, I, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, I, S, 0, 0, I, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 97, "Marie", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, S, 0, 0, I, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, I, I, I, 0, 0, I, 0 }, { 0, I, I, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 98, "Shiver", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, 0, I, I, I, 0 }, { I, I, I, I, 0, I, 0, 0 }, { 0, 0, I, 0, I, I, I, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new( 99, "Frye", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { I, I, 0, I, I, I, 0, 0 }, { 0, I, I, 0, 0, 0, I, 0 }, { I, I, 0, I, I, I, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(100, "Big Man", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, I, 0, 0 }, { 0, I, 0, I, I, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, I, 0 }, { 0, I, I, 0, 0, S, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(101, "Judd", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, S, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(102, "Li'l Judd", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(103, "SquidForce", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(104, "Zink", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, I, I, 0, S, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, I, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(105, "Krak-On", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, S, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(106, "Rockenberg", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, S, 0, I, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(107, "Zekko", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, S, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(108, "Forge", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, S, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(109, "Firefin", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, S, 0, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(110, "Skalop", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, S, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(111, "Splash Mob", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(112, "Inkline", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(113, "Tentatek", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(114, "Takoroka", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(115, "Annaki", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, I, I, I, S, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(116, "Enperry", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, S, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(117, "Toni Kensa", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, 0, S, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(118, "Barazushi", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, I, I, S, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(119, "Emberz", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(120, "Octotrooper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, S, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(121, "Shielded Octotrooper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, S, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(122, "Twintacle Octotrooper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, S, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(123, "Octohopper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, S, I, I, I, I, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(124, "Octocopter", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(125, "Octobomber", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, S, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(126, "Octodisco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, S, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(127, "Octopod", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(128, "Oversized Octopod", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(129, "Tentakook", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, S, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(130, "Octosniper", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, I, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(131, "Octocommander", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, I, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(132, "Octomissile", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(133, "Octozeppelin", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(134, "Squee-G", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(135, "Octostamp", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(136, "Amped Octostamp", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, I, 0, S, 0, I, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(137, "Flooder", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(138, "Octoballer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, I, I, I, S, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(139, "Octoling", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(140, "DJ Octavio", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, I, 0 }, { 0, 0, I, I, S, I, 0, 0 }, { 0, 0, 0, 0, I, 0, I, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(141, "Chum", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(142, "Cohock", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(143, "Snatcher", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, S, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(144, "Steelhead", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, S, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(145, "Steel Eel", Rarity.Common, new Space[,] { { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(146, "Scrapper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(147, "Stinger", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, S, 0, 0, 0, 0, 0, 0 }, { 0, I, I, I, I, I, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(148, "Maws", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, S, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(149, "Drizzler", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, S, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(150, "Flyfish", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(151, "Fish Stick", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, S, I, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(152, "Flipper-Flopper", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, I, 0, I, I, S, 0, 0 }, { 0, 0, I, I, I, I, I, 0 }, { 0, I, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(153, "Slammin' Lid", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(154, "Big Shot", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, S, I, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(155, "Goldie", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, I, 0, 0, S, I, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(156, "Griller", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(157, "Mothership", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, S, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(158, "Mudmouth", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, I, I, 0 }, { 0, I, 0, 0, 0, S, I, 0 }, { 0, 0, I, I, I, I, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(159, "Zapfish", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, I, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(160, "Tower Control", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, I, I, S, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(161, "Rainmaker", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, I, 0, S, I, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(162, "Power Clam", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(163, "Custom Splattershot Jr.", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(164, "Aerospray RG", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(165, "Tentatek Splattershot", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(166, "Forge Splattershot Pro", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(167, "Splattershot Nova", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(168, "Luna Blaster Neo", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(169, "Carbon Roller Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(170, "Big Swig Roller", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(171, "Inkbrush Noveau", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, S, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(172, "Snipewriter 5H", Rarity.Common, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(173, "Slosher Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(174, "Zink Mini Splatling", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(175, "Dapple Dualies Noveau", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(176, "Neo Sploosh-o-matic", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(177, "Neo Splash-o-matic", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(178, "N-ZAP '89", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(179, ".96 Gal Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(180, "Custom Jet Squelcher", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, S, 0, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(181, "Clash Blaster Neo", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(182, "Rapid Blaster Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(183, "L-3 Nozzlenose D", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(184, "Krak-On Splat Roller", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(185, "Z+F Splat Charger", Rarity.Common, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(186, "Z+F Splatterscope", Rarity.Common, new Space[,] { { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(187, "Tri-Slosher Noveau", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(188, "Kraken Royale", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, 0, I, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(189, "Super Chump", Rarity.Rare, 3, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, I, I, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(190, "Shelly & Donny", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, I, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, S, I, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(191, "Annie", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, S, 0, I, 0, 0, 0 }, { 0, I, 0, I, I, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(192, "Jelonzo", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, I, S, 0, I, 0, 0 }, { 0, I, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(193, "Fred Crumbs", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, S, I, I, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(194, "Spyke", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, I, 0, S, 0, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(195, "The Eel Deal - Frye", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, 0, I, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(196, "The Cold-Blooded Bandit - Shiver", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, S, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 } }), new(197, "The Hype Manta Storm - Big Man", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, I, I, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(198, "Z+F", Rarity.Rare, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, I, 0, S, I, 0, 0 }, { 0, 0, I, 0, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(199, "Annaki Splattershot Nova", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(200, "Rapid Blaster Pro Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(201, "S-BLAST '92", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(202, "H-3 Nozzlenose D", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(203, "Big Swig Roller Express", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(204, "Painbrush", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(205, "Heavy Splatling Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, S, I, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, I, I, I, I, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(206, "Custom Dualie Squelchers", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, I, 0, 0 }, { 0, 0, I, I, S, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(207, "Light Tetra Dualies", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(208, "Tenta Sorella Brella", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, I, I, S, I, I, 0, 0 }, { 0, I, 0, I, 0, I, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(209, "Splatana Wiper Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, S, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), // Upcoming Drizzle Season 2023 cards new(-1, "Custom Goo Tuber", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, 0, I, 0, 0, 0 }, { 0, 0, I, S, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-2, "Sloshing Machine Neo", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, S, I, I, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-3, "Heavy Edit Splatling", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, I, I, S, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-4, "Dread Wringer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, S, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-5, "Octobrush Nouveau", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, I, I, I, 0, 0, 0, 0 }, { 0, 0, S, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, I, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-6, "Gold Dynamo Roller", Rarity.Common, new Space[,] { { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, S, I, I, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-7, "Inkline Tri-Stringer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, 0, 0, 0, 0, 0 }, { 0, I, I, 0, 0, 0, 0, 0 }, { 0, S, 0, I, 0, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-8, "Bloblobber Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, S, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-9, "Horrorboros", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, S, 0, 0, 0, 0, 0 }, { 0, I, 0, I, 0, 0, 0, 0 }, { 0, I, I, 0, I, I, I, 0 }, { I, 0, I, 0, I, 0, I, 0 }, { 0, 0, I, I, I, 0, I, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-10, "Cohozuna", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, I, 0, I, I, 0, 0, 0 }, { 0, I, I, I, I, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, { 0, 0, 0, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, I, 0, 0 }, { 0, 0, 0, 0, S, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-11, "Sorella Brella", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, I, I, S, I, I, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), new(-12, "Ballpoint Splatling Nouveau", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, I, 0, 0, 0 }, { 0, 0, 0, I, S, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }) }; private static readonly Dictionary byAltNumber; public static int LastOfficialCardNumber { get; } public static Version Version { get; } = new(5, 0, 1, 0); public static DateTime LastModified { get; } = new(2023, 8, 30, 9, 0, 0, DateTimeKind.Utc); public static string JSON { get; } public static ReadOnlyCollection Cards { get; } static CardDatabase() { Cards = Array.AsReadOnly(cards); JSON = JsonConvert.SerializeObject(cards); LastOfficialCardNumber = cards.Last(c => c.Number > 0).Number; byAltNumber = new(from c in cards where c.Number < 0 || c.AltNumber is not null select new KeyValuePair(c.Number < 0 ? c.Number : c.AltNumber ?? 0, c)); } // Upcoming cards are identified with a negative number, as their actual numbers aren't known until their release. // The placeholder numbers will be kept as alternate numbers then, to avoid breaking replay and saved deck data that uses them. public static Card GetCard(int number) => number switch { > 0 => --number < LastOfficialCardNumber ? cards[number] : throw new ArgumentOutOfRangeException(nameof(number)), < 0 => byAltNumber.TryGetValue(number, out var card) ? card : throw new ArgumentOutOfRangeException(nameof(number)), _ => throw new ArgumentOutOfRangeException(nameof(number)) }; public static bool IsValidCardNumber(int number) => number switch { > 0 => number <= LastOfficialCardNumber, < 0 => byAltNumber.ContainsKey(number), _ => false }; }