Commit Graph

9 Commits

Author SHA1 Message Date
Andrio Celos
e62e8dc7b8 Improve loading indicators, error and timeout handling 2022-10-28 13:36:40 +11:00
Andrio Celos
d4e8d86571 Rework sync procedure and add a loading indicator
The server will now send a sync message when the client connects via WebSocket. This removes the need to send another GET request to sync game data.
2022-10-25 12:08:18 +11:00
Andrio Celos
f2d1d3c998 Server: Enable serving client files; optionally listen on non-loopback 2022-10-20 14:31:17 +11:00
Andrio Celos
e3fd48b45e Use history.pushState where possible 2022-10-11 14:01:25 +11:00
Andrio Celos
42074825b6 Add more stages and support for up to 4 players. #3 2022-10-08 21:46:09 +11:00
Andrio Celos
a1e91f1e09 Server: Complete HTTP caching support 2022-10-06 11:32:12 +11:00
Andrio Celos
59dc677077 Fix a bug where a player rejoining triggered a join message and desyncs 2022-10-05 16:43:45 +11:00
Andrio Celos
37e13c0001 Fix 400 error when starting a new game 2022-10-01 16:24:34 +10:00
Andrio Celos
1f44ab6d56 Initial commit 2022-10-01 16:00:50 +10:00