Rework sync procedure and add a loading indicator

The server will now send a sync message when the client connects via WebSocket. This removes the need to send another GET request to sync game data.
This commit is contained in:
Andrio Celos
2022-10-25 12:08:18 +11:00
parent 3ad1877a4c
commit d4e8d86571
14 changed files with 552 additions and 384 deletions

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json;
namespace TableturfBattleServer;
public struct Error {