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https://github.com/AndrioCelos/TableturfBattleApp.git
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Rework sync procedure and add a loading indicator
The server will now send a sync message when the client connects via WebSocket. This removes the need to send another GET request to sync game data.
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@@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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namespace TableturfBattleServer;
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public struct Error {
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