diff --git a/TableturfBattleClient/src/Pages/GamePage.ts b/TableturfBattleClient/src/Pages/GamePage.ts index 6f71b1c..9024fa9 100644 --- a/TableturfBattleClient/src/Pages/GamePage.ts +++ b/TableturfBattleClient/src/Pages/GamePage.ts @@ -53,6 +53,14 @@ cols[4][21] = Space.SpecialInactive1; cols[4][4] = Space.SpecialInactive2; board.resize(cols); +function initGame() { + playControls.hidden = false; + resultContainer.hidden = true; + replayControls.hidden = true; + gameButtonsContainer.hidden = false; + showPage('game'); +} + function initReplay() { playControls.hidden = true; resultContainer.hidden = true; diff --git a/TableturfBattleClient/src/app.ts b/TableturfBattleClient/src/app.ts index 027e264..970946f 100644 --- a/TableturfBattleClient/src/app.ts +++ b/TableturfBattleClient/src/app.ts @@ -124,7 +124,7 @@ function onGameStateChange(game: any, playerData: PlayerData | null) { updateHand(playerData); board.autoHighlight = false; redrawModal.hidden = true; - showPage('game'); + initGame(); gameButtonsContainer.hidden = currentGame.me == null || game.state == GameState.Ended;