diff --git a/TableturfBattleServer/CardDatabase.cs b/TableturfBattleServer/CardDatabase.cs index 86cb2f2..f800fd8 100644 --- a/TableturfBattleServer/CardDatabase.cs +++ b/TableturfBattleServer/CardDatabase.cs @@ -2098,59 +2098,7 @@ public static class CardDatabase { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), - - // Upcoming Drizzle Season 2023 cards - new(-1, "Custom Goo Tuber", Rarity.Common, new Space[,] { - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, I, 0, 0, 0, 0, 0 }, - { 0, 0, I, I, 0, 0, 0, 0 }, - { 0, 0, I, 0, I, 0, 0, 0 }, - { 0, 0, I, S, 0, 0, 0, 0 }, - { 0, 0, I, I, 0, 0, 0, 0 }, - { 0, 0, I, I, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 } - }), - new(-2, "Sloshing Machine Neo", Rarity.Common, new Space[,] { - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, I, I, I, 0, 0, 0 }, - { 0, 0, S, I, I, 0, 0, 0 }, - { 0, 0, I, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 } - }), - new(-3, "Heavy Edit Splatling", Rarity.Common, new Space[,] { - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, I, I, 0, 0 }, - { 0, 0, 0, I, I, I, 0, 0 }, - { 0, 0, 0, I, I, S, 0, 0 }, - { 0, 0, 0, I, 0, I, 0, 0 }, - { 0, 0, 0, I, 0, 0, 0, 0 }, - { 0, 0, 0, I, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 } - }), - new(-4, "Dread Wringer", Rarity.Common, new Space[,] { - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, I, 0, I, 0, 0 }, - { 0, 0, I, I, I, I, 0, 0 }, - { 0, 0, I, I, I, I, 0, 0 }, - { 0, 0, 0, 0, S, I, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 } - }), - new(-5, "Octobrush Nouveau", Rarity.Common, new Space[,] { - { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, I, 0, 0, 0, 0, 0 }, - { 0, I, I, I, 0, 0, 0, 0 }, - { 0, 0, S, I, 0, 0, 0, 0 }, - { 0, 0, 0, 0, I, 0, 0, 0 }, - { 0, 0, 0, 0, 0, I, 0, 0 }, - { 0, 0, 0, 0, 0, 0, I, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 } - }), - new(-6, "Gold Dynamo Roller", Rarity.Common, new Space[,] { + new(210, -6, "Gold Dynamo Roller", Rarity.Common, new Space[,] { { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, { 0, 0, I, I, 0, 0, 0, 0 }, @@ -2160,17 +2108,37 @@ public static class CardDatabase { { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), - new(-7, "Inkline Tri-Stringer", Rarity.Common, new Space[,] { + new(211, -5, "Octobrush Nouveau", Rarity.Common, new Space[,] { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, I, 0, 0, 0, 0, 0 }, + { 0, I, I, I, 0, 0, 0, 0 }, + { 0, 0, S, I, 0, 0, 0, 0 }, + { 0, 0, 0, 0, I, 0, 0, 0 }, + { 0, 0, 0, 0, 0, I, 0, 0 }, + { 0, 0, 0, 0, 0, 0, I, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 } + }), + new(212, -1, "Custom Goo Tuber", Rarity.Common, new Space[,] { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, I, 0, 0, 0, 0, 0 }, + { 0, 0, I, I, 0, 0, 0, 0 }, + { 0, 0, I, 0, I, 0, 0, 0 }, + { 0, 0, I, S, 0, 0, 0, 0 }, + { 0, 0, I, I, 0, 0, 0, 0 }, + { 0, 0, I, I, 0, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 } + }), + new(213, -2, "Sloshing Machine Neo", Rarity.Common, new Space[,] { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, I, I, I, 0, 0, 0 }, + { 0, 0, S, I, I, 0, 0, 0 }, + { 0, 0, I, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, I, 0, 0, 0, 0, 0, 0 }, - { 0, I, 0, 0, 0, 0, 0, 0 }, - { 0, I, I, 0, 0, 0, 0, 0 }, - { 0, S, 0, I, 0, 0, 0, 0 }, - { 0, I, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), - new(-8, "Bloblobber Deco", Rarity.Common, new Space[,] { + new(214, -8, "Bloblobber Deco", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, 0, I, I, 0, 0, 0 }, @@ -2180,27 +2148,37 @@ public static class CardDatabase { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), - new(-9, "Horrorboros", Rarity.Fresh, new Space[,] { + new(215, -4, "Dread Wringer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, S, 0, 0, 0, 0, 0 }, - { 0, I, 0, I, 0, 0, 0, 0 }, - { 0, I, I, 0, I, I, I, 0 }, - { I, 0, I, 0, I, 0, I, 0 }, - { 0, 0, I, I, I, 0, I, 0 }, - { 0, 0, 0, 0, 0, I, 0, 0 }, - { 0, 0, 0, 0, 0, 0, 0, 0 } - }), - new(-10, "Cohozuna", Rarity.Fresh, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, I, 0, I, I, 0, 0, 0 }, - { 0, I, I, I, I, I, 0, 0 }, + { 0, 0, 0, I, 0, I, 0, 0 }, { 0, 0, I, I, I, I, 0, 0 }, - { 0, 0, 0, I, I, I, 0, 0 }, - { 0, 0, 0, 0, 0, I, 0, 0 }, - { 0, 0, 0, 0, S, 0, 0, 0 }, + { 0, 0, I, I, I, I, 0, 0 }, + { 0, 0, 0, 0, S, I, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), - new(-11, "Sorella Brella", Rarity.Common, new Space[,] { + new(216, -12, "Ballpoint Splatling Nouveau", Rarity.Common, new Space[,] { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0, 0, I, 0, 0, 0 }, + { 0, 0, 0, I, S, 0, 0, 0 }, + { 0, 0, 0, I, I, 0, 0, 0 }, + { 0, 0, I, I, I, 0, 0, 0 }, + { 0, 0, 0, I, I, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 } + }), + new(217, -3, "Heavy Edit Splatling", Rarity.Common, new Space[,] { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0, 0, I, I, 0, 0 }, + { 0, 0, 0, I, I, I, 0, 0 }, + { 0, 0, 0, I, I, S, 0, 0 }, + { 0, 0, 0, I, 0, I, 0, 0 }, + { 0, 0, 0, I, 0, 0, 0, 0 }, + { 0, 0, 0, I, 0, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 } + }), + new(218, -11, "Sorella Brella", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, I, 0, 0, 0, 0 }, { 0, 0, I, I, I, 0, 0, 0 }, @@ -2210,16 +2188,36 @@ public static class CardDatabase { { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } }), - new(-12, "Ballpoint Splatling Nouveau", Rarity.Common, new Space[,] { + new(219, -7, "Inkline Tri-Stringer", Rarity.Common, new Space[,] { { 0, 0, 0, 0, 0, 0, 0, 0 }, - { 0, 0, 0, 0, I, 0, 0, 0 }, - { 0, 0, 0, I, S, 0, 0, 0 }, - { 0, 0, 0, I, I, 0, 0, 0 }, - { 0, 0, I, I, I, 0, 0, 0 }, - { 0, 0, 0, I, I, 0, 0, 0 }, + { 0, I, 0, 0, 0, 0, 0, 0 }, + { 0, I, 0, 0, 0, 0, 0, 0 }, + { 0, I, I, 0, 0, 0, 0, 0 }, + { 0, S, 0, I, 0, 0, 0, 0 }, + { 0, I, I, I, I, I, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0 } - }) + }), + new(220, -10, "Cohozuna", Rarity.Fresh, new Space[,] { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, I, 0, I, I, 0, 0, 0 }, + { 0, I, I, I, I, I, 0, 0 }, + { 0, 0, I, I, I, I, 0, 0 }, + { 0, 0, 0, I, I, I, 0, 0 }, + { 0, 0, 0, 0, 0, I, 0, 0 }, + { 0, 0, 0, 0, S, 0, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 } + }), + new(221, -9, "Horrorboros", Rarity.Fresh, new Space[,] { + { 0, 0, 0, 0, 0, 0, 0, 0 }, + { 0, 0, S, 0, 0, 0, 0, 0 }, + { 0, I, 0, I, 0, 0, 0, 0 }, + { 0, I, I, 0, I, I, I, 0 }, + { I, 0, I, 0, I, 0, I, 0 }, + { 0, 0, I, I, I, 0, I, 0 }, + { 0, 0, 0, 0, 0, I, 0, 0 }, + { 0, 0, 0, 0, 0, 0, 0, 0 } + }), }; private static readonly Dictionary byAltNumber;