Switch-Gift-Data-Manager/SwitchGiftDataManager.WinForm/SaveWindow.cs
2023-06-10 13:34:11 +02:00

189 lines
5.7 KiB
C#

using System.IO;
using SwitchGiftDataManager.Core;
using Enums;
namespace SwitchGiftDataManager.WinForm;
public partial class SaveWindow : Form
{
private BCATManager Package;
private Games Game;
public SaveWindow(BCATManager bcat, Games game)
{
InitializeComponent();
Package = bcat;
Game = game;
if (Game is Games.LGPE)
{
RadioUnique.Checked = true;
RadioMultiple.Enabled = false;
}
else if (Game is Games.BDSP)
RadioUnique.Enabled = false;
}
private void BtnCancel_Click(object sender, EventArgs e) => this.Close();
private void BtnSrcBrowse_Click(object sender, EventArgs e)
{
if(FolderBrowser.ShowDialog() == DialogResult.OK)
{
TxtSourcePath.Text = FolderBrowser.SelectedPath;
TxtDestPath.Text = Path.GetDirectoryName(FolderBrowser.SelectedPath);
}
}
private void BtnPath_Click(object sender, EventArgs e)
{
if (FolderBrowser.ShowDialog() == DialogResult.OK)
TxtDestPath.Text = FolderBrowser.SelectedPath;
}
private void BtnSave_Click(object sender, EventArgs e)
{
if(!RadioUnique.Checked && !RadioMultiple.Checked)
{
MessageBox.Show("Select a Build Method.");
return;
}
if (!CheckValidBcatPath(TxtSourcePath.Text))
{
MessageBox.Show("Invalid BCAT source path");
return;
}
if (!CheckValidPath(TxtDestPath.Text))
{
MessageBox.Show("Invalid destination path.");
return;
}
var path = Path.Combine(TxtDestPath.Text, $"Forged_BCAT_{Game}");
CopyDirectory(TxtSourcePath.Text, path);
if (RadioMultiple.Checked)
{
try
{
var wcdata = Package.ConcatenateFiles();
var metadata = Package.ForgeMetaInfo(wcdata.ToArray());
var metadatapath = Path.Combine(path, "directories");
metadatapath = Path.Combine(metadatapath, Package.GetDefaultBcatFolderName());
var wcpath = Path.Combine(metadatapath, "files");
if (Directory.Exists(metadatapath))
DeleteFilesAndDirectory(metadatapath);
Directory.CreateDirectory(wcpath);
File.WriteAllBytes(Path.Combine(metadatapath, "files.meta"), metadata.ToArray());
File.WriteAllBytes(Path.Combine(wcpath, Package.GetDefaultBcatFileName()), wcdata.ToArray());
MessageBox.Show($"Saved in {path}{Environment.NewLine}BCAT forge was successful.");
this.Close();
}
catch (Exception)
{
MessageBox.Show("Internal Error");
this.Close();
}
}
else
{
var metadata = Package.ForgeMetaInfo();
var metadatapath = Path.Combine(path, "directories");
metadatapath = Path.Combine(metadatapath, Package.GetDefaultBcatFolderName());
var wcspath = Path.Combine(metadatapath, "files");
if (Directory.Exists(metadatapath))
DeleteFilesAndDirectory(metadatapath);
Directory.CreateDirectory(wcspath);
File.WriteAllBytes(Path.Combine(metadatapath, "files.meta"), metadata.ToArray());
if (Package.TrySaveAllWondercards(wcspath))
{
MessageBox.Show($"Saved in {path}{Environment.NewLine}BCAT forge was successful.");
this.Close();
}
else
{
MessageBox.Show("Internal error.");
this.Close();
}
}
}
private static bool CheckValidBcatPath(string path)
{
if (string.IsNullOrWhiteSpace(path))
return false;
if (!Directory.Exists(Path.Combine(path, "directories")))
return false;
if (!File.Exists(Path.Combine(path, "directories.meta")))
return false;
if (!File.Exists(Path.Combine(path, "etag.bin")))
return false;
if (!File.Exists(Path.Combine(path, "list.msgpack")))
return false;
if (!File.Exists(Path.Combine(path, "na_required")))
return false;
if (!File.Exists(Path.Combine(path, "passphrase.bin")))
return false;
return true;
}
private static bool CheckValidPath(string path)
{
if(string.IsNullOrWhiteSpace(path))
return false;
if (!Directory.Exists(path))
return false;
return true;
}
private static void CopyDirectory(string source, string dest)
{
var dir = new DirectoryInfo(source);
DirectoryInfo[] dirs = dir.GetDirectories();
Directory.CreateDirectory(dest);
foreach (FileInfo file in dir.GetFiles())
{
string targetFilePath = Path.Combine(dest, file.Name);
if(!File.Exists(targetFilePath))
file.CopyTo(targetFilePath);
}
foreach (DirectoryInfo subDir in dirs)
{
string newDestinationDir = Path.Combine(dest, subDir.Name);
CopyDirectory(subDir.FullName, newDestinationDir);
}
}
private void DeleteFilesAndDirectory(string targetDir)
{
string[] files = Directory.GetFiles(targetDir);
string[] dirs = Directory.GetDirectories(targetDir);
foreach (string file in files)
{
File.SetAttributes(file, FileAttributes.Normal);
File.Delete(file);
}
foreach (string dir in dirs)
DeleteFilesAndDirectory(dir);
Directory.Delete(targetDir, false);
}
}