mirror of
https://github.com/Manu098vm/Switch-Gift-Data-Manager.git
synced 2026-03-22 01:44:24 -05:00
163 lines
2.1 KiB
C#
163 lines
2.1 KiB
C#
namespace Enums;
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public enum Games : int
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{
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None = 0,
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LGPE = 1,
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SWSH = 2,
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BDSP = 3,
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PLA = 4,
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SCVI = 5,
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ZA = 6,
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}
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public enum WCType
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{
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Pokemon,
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Item,
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}
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public enum WondercardSize : ushort
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{
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WB7 = 0x310,
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WC8 = 0x2D0,
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WB8 = 0x2DC,
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WA8 = 0x2C8,
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WC9 = 0x2C8,
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WA9 = 0x2C8,
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}
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public enum GiftType7 : byte
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{
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Pokemon = 0,
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Item = 1,
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Bean = 2,
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BP = 3,
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}
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public enum GiftType8 : byte
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{
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None = 0,
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Pokemon = 1,
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Item = 2,
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BP = 3,
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Clothing = 4,
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Money = 5,
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}
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public enum GiftType8B : byte
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{
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None = 0,
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Pokemon = 1,
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Item = 2,
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BP = 3,
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Clothing = 4,
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Money = 5,
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Underground = 6,
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}
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public enum GiftType8A : byte
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{
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None = 0,
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Pokemon = 1,
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Item = 2,
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Clothing = 3,
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}
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public enum GiftType9 : byte
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{
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None = 0,
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Pokemon = 1,
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Item = 2,
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LP = 3,
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Clothing = 4,
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}
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public enum GiftType9A : byte
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{
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None = 0,
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Pokemon = 1,
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Item = 2,
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Flag = 3,
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Clothing = 4,
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}
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public enum PIDType
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{
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RandomPID,
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FixedPID,
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}
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public enum ShinyType
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{
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ShinyLocked,
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ShinyPossible,
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ShinyForced,
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ShinyTIDAbuse,
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ShinyHighOdds,
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}
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public enum ShinyType7 : byte
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{
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Fixed = 0,
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ShinyRandom = 1,
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Shiny = 2,
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ShinyLocked = 3,
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}
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public enum ShinyType8 : byte
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{
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ShinyLocked = 0,
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ShinyRandom = 1,
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ShinyStar = 2,
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ShinySquare = 3,
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Fixed = 4,
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}
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public enum ShinyType9 : byte
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{
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ShinyLocked = 0,
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ShinyRandom = 1,
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ShinyStar = 2,
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ShinySquare = 3,
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Fixed = 4,
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}
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public enum ClothingType8: byte
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{
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Glasses = 0x06,
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Hats = 0x07,
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Jackets = 0x08,
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Tops = 0x09,
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Bags = 0x0A,
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Gloves = 0x0B,
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Bottoms = 0x0C,
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Legwear = 0x0D,
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Footwear = 0x0E,
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None = 0xFF,
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}
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public enum ClothingType8A: byte
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{
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Headwear = 0x00,
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Tops = 0x01,
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Bottoms = 0x02,
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Outfit = 0x03,
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Footwear = 0x5,
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Glasses = 0x06,
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Eyewear = 0x08,
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None = 0xFF,
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}
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public enum ClothingType9 : byte
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{
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Uniform = 0x00,
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Legwear = 0x01,
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Footwear = 0x02,
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Gloves = 0x03,
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Bags = 0x04,
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Headwear = 0x5,
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Eyewear = 0x06,
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PhoneCase = 0x08,
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None = 0xFF,
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} |