using System.Buffers.Binary; using Enums; namespace SwitchGiftDataManager.Core; public class WA8 : Wondercard { private const int WondercardIDOffset = 0x08; private const int FlagOffset = 0x0E; private const int GiftTypeOffset = 0x0F; private const int ItemOffset = 0x18; private const int QuantityOffset = 0x1A; private const int ClothingOffset = 0x1C; private const int TIDOffset = 0x18; private const int SIDOffset = 0x1A; private const int PIDOffset = 0x24; private const int SpeciesOffset = 0x238; private const int ShinyTypeOffset = 0x240; private const int ChecksumOffset = 0x2C4; public WA8(ReadOnlySpan data) : base(data) { WCID = BinaryPrimitives.ReadUInt16LittleEndian(data[WondercardIDOffset..]); IsRepeatable = (Data![FlagOffset] & 1) == 0; Type = (GiftType8A)Data![GiftTypeOffset]; Content = Type switch { GiftType8A.Pokemon => GetPokemon(), _ => GetItems(), }; } private PokemonGift GetPokemon() { var species = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(SpeciesOffset)); var pid = BinaryPrimitives.ReadUInt32LittleEndian(Data.AsSpan(PIDOffset)); var tid = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(TIDOffset)); var sid = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(SIDOffset)); var test = (ShinyType8)Data![ShinyTypeOffset]; var pidtype = (ShinyType8)Data![ShinyTypeOffset] switch { ShinyType8.ShinyLocked => PIDType.RandomPID, ShinyType8.ShinyRandom => PIDType.RandomPID, ShinyType8.ShinyStar => PIDType.FixedPID, ShinyType8.ShinySquare => PIDType.FixedPID, ShinyType8.Fixed => PIDType.FixedPID, _ => throw new ArgumentOutOfRangeException(), }; var shinytype = (ShinyType8)Data![ShinyTypeOffset] switch { ShinyType8.ShinyLocked => ShinyType.ShinyLocked, ShinyType8.ShinyRandom => ShinyType.ShinyPossible, ShinyType8.ShinyStar or ShinyType8.ShinySquare => ShinyType.ShinyForced, ShinyType8.Fixed => PokemonGift.IsShiny(pid, tid, sid) ? ShinyType.ShinyForced : PokemonGift.IsTIDAbusePossible(tid, sid, pidtype) ? ShinyType.ShinyTIDAbuse : ShinyType.ShinyLocked, _ => throw new ArgumentOutOfRangeException(), }; return new PokemonGift { Species = species, PID = pid, TID = tid, SID = sid, ShinyType = shinytype, PIDType = pidtype, }; } private List GetItems() { List items = new(); for (int i = 0; i < MaxItemCount; i++) { ushort item = 0; ushort quantity = 0; ushort opt = 0; var type = (GiftType8A)Type!; if (type is GiftType8A.Clothing) { item = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(ItemOffset + (0x08 * i))); opt = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(ClothingOffset + (0x08 * i))); } else { item = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(ItemOffset + (0x04 * i))); quantity = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(QuantityOffset + (0x04 * i))); } var gift = new OtherGift { Type = type, Item = item, Quantity = quantity, Opt = opt, }; if ((type is not GiftType8A.Clothing && gift.Item != ushort.MinValue) || (type is GiftType8A.Clothing && opt != ushort.MaxValue)) items.Add(gift); } return items; } public override bool IsChecksumValid() { if (Data is not null) { var oldChecksum = BinaryPrimitives.ReadUInt16LittleEndian(Data.AsSpan(ChecksumOffset)); var span = Data.ToArray().AsSpan(); BinaryPrimitives.WriteUInt16LittleEndian(span[ChecksumOffset..], 0x0); var newchecksum = ChecksumCalculator.CalcCcittFalse(span); if (oldChecksum == newchecksum) return true; } return false; } public override void UpdateChecksum() { BinaryPrimitives.WriteUInt16LittleEndian(Data.AsSpan(ChecksumOffset), 0x0); var checksum = ChecksumCalculator.CalcCcittFalse(Data.AsSpan()); BinaryPrimitives.WriteUInt16LittleEndian(Data.AsSpan(ChecksumOffset), checksum); } public override void SetID(ushort wcid) { BinaryPrimitives.WriteUInt16LittleEndian(Data.AsSpan(WondercardIDOffset), wcid); WCID = wcid; UpdateChecksum(); } public override void SetRepeatable(bool repeatable) { Data![FlagOffset] = (byte)((Data![FlagOffset] & ~1) | (repeatable ? 0 : 1)); IsRepeatable = repeatable; UpdateChecksum(); } }