diff --git a/Assets/Materials/PaintableMaterials/PaintableWall.mat b/Assets/Materials/PaintableMaterials/PaintableWall.mat index a7903e7..e28fa3b 100644 --- a/Assets/Materials/PaintableMaterials/PaintableWall.mat +++ b/Assets/Materials/PaintableMaterials/PaintableWall.mat @@ -67,7 +67,7 @@ Material: - Vector1_dcd729e4cd23406784678484c17def53: 1 - Vector1_f6677799b193415b8be7686b658a6e85: 9 m_Colors: - - Color_1bf9c5e6f5c34360a490da1c94e6a7c1: {r: 1.8196079, g: 4, b: 1.5686275, a: 0.54509807} + - Color_1bf9c5e6f5c34360a490da1c94e6a7c1: {r: 5.3403134, g: 5.3403134, b: 5.3403134, a: 0.54509807} - Color_24a50704e3864d6797516f661edd7e3e: {r: 1, g: 0, b: 0, a: 0} - Color_863351f5ceea4c998ef51baab6dd758b: {r: 1, g: 1, b: 1, a: 1} - Color_d4f8c892e7d64512950150bf7ed32110: {r: 0.15395562, g: 1, b: 0.08962262, a: 0} diff --git a/Assets/Materials/ParticleMaterial 1.mat b/Assets/Materials/ParticleMaterial 1.mat index 22e46d7..95dbc93 100644 --- a/Assets/Materials/ParticleMaterial 1.mat +++ b/Assets/Materials/ParticleMaterial 1.mat @@ -110,7 +110,7 @@ Material: - _QueueOffset: 0 - _ReceiveShadows: 0 - _SOFTPARTICLES: 1 - - _Smoothness: 0.412 + - _Smoothness: 0.1 - _SmoothnessTextureChannel: 1 - _SoftParticlesEnabled: 0 - _SoftParticlesFarFadeDistance: 1 @@ -121,7 +121,7 @@ Material: - _WorkflowMode: 1 - _ZWrite: 0 m_Colors: - - _BaseColor: {r: 0, g: 0.7264151, b: 0.43584898, a: 1} + - _BaseColor: {r: 1, g: 0.22075468, b: 0.3270153, a: 1} - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Scenes/MixAndJam.unity b/Assets/Scenes/MixAndJam.unity index 4a739fb..cea9e04 100644 --- a/Assets/Scenes/MixAndJam.unity +++ b/Assets/Scenes/MixAndJam.unity @@ -497,7 +497,7 @@ Mesh: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: pb_Mesh62274 + m_Name: pb_Mesh20324 serializedVersion: 10 m_SubMeshes: - serializedVersion: 2 @@ -6075,7 +6075,7 @@ Mesh: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: pb_Mesh62316 + m_Name: pb_Mesh20356 serializedVersion: 10 m_SubMeshes: - serializedVersion: 2 @@ -11516,7 +11516,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 869074592} - m_LocalRotation: {x: 0.09112665, y: 0.032173138, z: -0.00294563, w: 0.99531513} + m_LocalRotation: {x: 0.0910479, y: 0.0524118, z: -0.004798593, w: 0.9944548} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -11948,7 +11948,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 906262002} - m_LocalRotation: {x: 0.05491176, y: 0.03225891, z: -0.0017749993, w: 0.99796844} + m_LocalRotation: {x: 0.054864287, y: 0.052551523, z: -0.0028915708, w: 0.9971058} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -16315,7 +16315,7 @@ ParticleSystem: serializedVersion: 2 minMaxState: 0 minColor: {r: 1, g: 1, b: 1, a: 1} - maxColor: {r: 0, g: 1, b: 0.6016948, a: 1} + maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 key0: {r: 1, g: 0, b: 0, a: 1} @@ -17312,7 +17312,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: a81a5c75c78d6364ea8c1a6f121e3a6c, type: 3} m_Name: m_EditorClassIdentifier: - paintColor: {r: 0, g: 0.8773585, b: 0.69895554, a: 0.7137255} + paintColor: {r: 0.9433962, g: 0.27945885, b: 0.47586557, a: 1} minRadius: 0.2 maxRadius: 1.5 strength: 1 @@ -27312,7 +27312,7 @@ Mesh: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: pb_Mesh62186 + m_Name: pb_Mesh20236 serializedVersion: 10 m_SubMeshes: - serializedVersion: 2 @@ -27691,7 +27691,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687258581} - m_LocalRotation: {x: 0.09112664, y: 0.032173146, z: -0.0029456306, w: 0.99531513} + m_LocalRotation: {x: 0.091047905, y: 0.052411806, z: -0.0047985944, w: 0.9944548} m_LocalPosition: {x: 0, y: 2.5, z: -7.04} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] @@ -28147,7 +28147,7 @@ Mesh: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: pb_Mesh62148 + m_Name: pb_Mesh20198 serializedVersion: 10 m_SubMeshes: - serializedVersion: 2 @@ -28824,7 +28824,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2101118512} - m_LocalRotation: {x: 0.09112664, y: 0.032173138, z: -0.0029456299, w: 0.99531513} + m_LocalRotation: {x: 0.0910479, y: 0.0524118, z: -0.004798593, w: 0.9944548} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: @@ -32330,7 +32330,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: caa9f165e2b4f1a4f9522501717c095d, type: 3} m_Name: m_EditorClassIdentifier: - Velocity: 7.5 + Velocity: 5 blockRotationPlayer: 0 desiredRotationSpeed: 0.3 Speed: 0