Added New Art Assets and Loaded Into TextureLoader
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Debug/Fonts/Stayola-Regular.otf
Normal file
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Debug/Textures/General/ClosedCurtainLeft.png
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After Width: | Height: | Size: 594 KiB |
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Debug/Textures/General/ClosedCurtainRight.png
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After Width: | Height: | Size: 633 KiB |
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Debug/Textures/General/OpenCurtains.png
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After Width: | Height: | Size: 465 KiB |
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Debug/Textures/General/Stage.png
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After Width: | Height: | Size: 822 KiB |
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Debug/Textures/General/StartButton.png
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After Width: | Height: | Size: 104 KiB |
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Debug/Textures/Login/LifeLink.png
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After Width: | Height: | Size: 56 KiB |
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Debug/Textures/ThanksForPlaying/ThanksForPlaying.png
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After Width: | Height: | Size: 6.9 MiB |
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@ -29,7 +29,7 @@ const int PORT = 57015;
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*/
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Networking::Networking() {
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// Set the version of the game
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this->version = "20220411-J-01";
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this->version = "20220412-J-01";
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// Set the information for connecting to the server
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this->ServerAddress = "http://127.0.0.1:3000";
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@ -20,29 +20,41 @@ TextureList* TextureList::Inst()
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// Pre-defined, known textures (we insert these into the hash-map right away)
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TextureManager::TextureInfo tempTexList[] = {
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// TEMPORARY TEXTURES
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{ "Textures/temp_TitleScreen.png", 1, GL_BGR, GL_RGB, nullptr },
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{ "Textures/temp_Background.png", 2, GL_BGR, GL_RGB, nullptr },
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{ "Textures/temp_Track.png", 3, GL_BGR, GL_RGB, nullptr },
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{ "Textures/temp_Note.png", 4, GL_BGR, GL_RGB, nullptr },
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{ "Textures/temp_hold_Note.png", 5, GL_BGR, GL_RGB, nullptr },
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{ "Textures/temp_wheel_Note.png", 6, GL_BGR, GL_RGB, nullptr },
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{ "Textures/temp_SlamLeft.png", 7, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/temp_SlamRight.png", 8, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/Judgement/temp_Miss.png", 9, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/Judgement/temp_Near.png", 10, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/Judgement/temp_Perfect.png", 11, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/MissingJacketArt.png", 12, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/MissingRoundArt.png", 13, GL_BGRA, GL_RGBA, nullptr },
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{ "Fonts/HonyaJi-Re.ttf", 14, 0, 0, nullptr },
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// General
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{ "Textures/General/ClosedCurtainLeft.png", 14, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/General/ClosedCurtainRight.png", 15, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/General/OpenCurtains.png", 16, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/General/Stage.png", 17, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/General/StartButton.png", 18, GL_BGRA, GL_RGBA, nullptr },
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{ "Textures/temp_LoginScreen.png", 15, GL_BGR, GL_RGB, nullptr },
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// Fonts
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{ "Fonts/HonyaJi-Re.ttf", 19, 0, 0, nullptr },
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{ "Fonts/Stayola-Regular.otf", 20, 0, 0, nullptr},
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// Login
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{ "Textures/temp_LoginScreen.png", 21, GL_BGR, GL_RGB, nullptr },
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{ "Textures/Login/LifeLink.png", 22, GL_BGRA, GL_RGBA, nullptr },
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// Create Profile
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{ "Textures/CreateProfile/Ribbon.png", 16, GL_BGR, GL_RGB, nullptr }
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{ "Textures/CreateProfile/Ribbon.png", 23, GL_BGR, GL_RGB, nullptr },
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// Thanks For Playing
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{ "Textures/ThanksForPlaying/ThanksForPlaying.png", 24, GL_BGR, GL_RGB, nullptr }
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};
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// Declare static members of TextureList
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