SceneSwitcher/plugins/base/macro-condition-scene-visibility.cpp
WarmUpTill 0b774c171d Cleanup
* Use GetSettingsWindow() instead of window() to avoid connecting to the
  wrong widget
* Fix typos
2025-07-13 18:17:46 +02:00

224 lines
5.9 KiB
C++

#include "macro-condition-scene-visibility.hpp"
#include "layout-helpers.hpp"
#include "obs-module-helper.hpp"
#include <regex>
namespace advss {
const std::string MacroConditionSceneVisibility::id = "scene_visibility";
bool MacroConditionSceneVisibility::_registered =
MacroConditionFactory::Register(
MacroConditionSceneVisibility::id,
{MacroConditionSceneVisibility::Create,
MacroConditionSceneVisibilityEdit::Create,
"AdvSceneSwitcher.condition.sceneVisibility"});
const static std::map<MacroConditionSceneVisibility::Condition, std::string>
conditionTypes = {
{MacroConditionSceneVisibility::Condition::SHOWN,
"AdvSceneSwitcher.condition.sceneVisibility.type.shown"},
{MacroConditionSceneVisibility::Condition::HIDDEN,
"AdvSceneSwitcher.condition.sceneVisibility.type.hidden"},
{MacroConditionSceneVisibility::Condition::CHANGED,
"AdvSceneSwitcher.condition.sceneVisibility.type.changed"},
};
static bool areAllSceneItemsShown(const std::vector<OBSSceneItem> &items)
{
bool ret = true;
for (const auto &item : items) {
if (!obs_sceneitem_visible(item)) {
ret = false;
}
}
return ret;
}
static bool areAllSceneItemsHidden(const std::vector<OBSSceneItem> &items)
{
bool ret = true;
for (const auto &item : items) {
if (obs_sceneitem_visible(item)) {
ret = false;
}
}
return ret;
}
static bool
didVisibilityOfAnySceneItemsChange(const std::vector<OBSSceneItem> &items,
std::vector<bool> &previousVisibility)
{
std::vector<bool> currentVisibility;
for (const auto &item : items) {
currentVisibility.emplace_back(obs_sceneitem_visible(item));
}
bool ret = true;
if (previousVisibility.size() != currentVisibility.size()) {
ret = false;
} else {
ret = previousVisibility != currentVisibility;
}
previousVisibility = currentVisibility;
return ret;
}
bool MacroConditionSceneVisibility::CheckCondition()
{
auto items = _source.GetSceneItems(_scene);
if (items.empty()) {
return false;
}
switch (_condition) {
case Condition::SHOWN:
return areAllSceneItemsShown(items);
case Condition::HIDDEN:
return areAllSceneItemsHidden(items);
case Condition::CHANGED:
return didVisibilityOfAnySceneItemsChange(items,
_previousVisibilty);
default:
break;
}
return false;
}
bool MacroConditionSceneVisibility::Save(obs_data_t *obj) const
{
MacroCondition::Save(obj);
_scene.Save(obj);
_source.Save(obj);
obs_data_set_int(obj, "condition", static_cast<int>(_condition));
return true;
}
bool MacroConditionSceneVisibility::Load(obs_data_t *obj)
{
// Convert old data format
// TODO: Remove in future version
if (obs_data_has_user_value(obj, "source")) {
auto sourceName = obs_data_get_string(obj, "source");
obs_data_set_string(obj, "sceneItem", sourceName);
}
MacroCondition::Load(obj);
_scene.Load(obj);
_source.Load(obj);
_condition = static_cast<Condition>(obs_data_get_int(obj, "condition"));
return true;
}
std::string MacroConditionSceneVisibility::GetShortDesc() const
{
if (_source.ToString().empty()) {
return "";
}
return _scene.ToString() + " - " + _source.ToString();
}
static inline void populateConditionSelection(QComboBox *list)
{
for (const auto &entry : conditionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionSceneVisibilityEdit::MacroConditionSceneVisibilityEdit(
QWidget *parent,
std::shared_ptr<MacroConditionSceneVisibility> entryData)
: QWidget(parent)
{
_scenes = new SceneSelectionWidget(this, true, false, true, true);
_sources = new SceneItemSelectionWidget(parent);
_conditions = new QComboBox();
populateConditionSelection(_conditions);
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
_sources, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_sources,
SIGNAL(SceneItemChanged(const SceneItemSelection &)),
this, SLOT(SourceChanged(const SceneItemSelection &)));
QWidget::connect(_conditions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ConditionChanged(int)));
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{sources}}", _sources},
{"{{scenes}}", _scenes},
{"{{conditions}}", _conditions},
};
QHBoxLayout *mainLayout = new QHBoxLayout;
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.sceneVisibility.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionSceneVisibilityEdit::SourceChanged(
const SceneItemSelection &item)
{
GUARD_LOADING_AND_LOCK();
_entryData->_source = item;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
adjustSize();
updateGeometry();
}
void MacroConditionSceneVisibilityEdit::SceneChanged(const SceneSelection &s)
{
GUARD_LOADING_AND_LOCK();
_entryData->_scene = s;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroConditionSceneVisibilityEdit::ConditionChanged(int index)
{
GUARD_LOADING_AND_LOCK();
_entryData->_condition =
static_cast<MacroConditionSceneVisibility::Condition>(index);
if (_entryData->_condition ==
MacroConditionSceneVisibility::Condition::CHANGED) {
_sources->SetPlaceholderType(
SceneItemSelectionWidget::Placeholder::ANY, false);
} else {
_sources->SetPlaceholderType(
SceneItemSelectionWidget::Placeholder::ALL, false);
}
}
void MacroConditionSceneVisibilityEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_conditions->setCurrentIndex(static_cast<int>(_entryData->_condition));
_scenes->SetScene(_entryData->_scene);
if (_entryData->_condition ==
MacroConditionSceneVisibility::Condition::CHANGED) {
_sources->SetPlaceholderType(
SceneItemSelectionWidget::Placeholder::ANY, false);
} else {
_sources->SetPlaceholderType(
SceneItemSelectionWidget::Placeholder::ALL, false);
}
_sources->SetSceneItem(_entryData->_source);
}
} // namespace advss