mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
514 lines
15 KiB
C++
514 lines
15 KiB
C++
#include "macro-action-macro.hpp"
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#include "layout-helpers.hpp"
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#include "macro.hpp"
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#include "ui-helpers.hpp"
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namespace advss {
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const std::string MacroActionMacro::id = "macro";
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bool MacroActionMacro::_registered = MacroActionFactory::Register(
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MacroActionMacro::id,
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{MacroActionMacro::Create, MacroActionMacroEdit::Create,
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"AdvSceneSwitcher.action.macro"});
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const static std::map<MacroActionMacro::Action, std::string> actionTypes = {
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{MacroActionMacro::Action::PAUSE,
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"AdvSceneSwitcher.action.macro.type.pause"},
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{MacroActionMacro::Action::UNPAUSE,
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"AdvSceneSwitcher.action.macro.type.unpause"},
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{MacroActionMacro::Action::RESET_COUNTER,
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"AdvSceneSwitcher.action.macro.type.resetCounter"},
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{MacroActionMacro::Action::RUN,
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"AdvSceneSwitcher.action.macro.type.run"},
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{MacroActionMacro::Action::STOP,
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"AdvSceneSwitcher.action.macro.type.stop"},
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{MacroActionMacro::Action::DISABLE_ACTION,
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"AdvSceneSwitcher.action.macro.type.disableAction"},
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{MacroActionMacro::Action::ENABLE_ACTION,
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"AdvSceneSwitcher.action.macro.type.enableAction"},
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{MacroActionMacro::Action::TOGGLE_ACTION,
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"AdvSceneSwitcher.action.macro.type.toggleAction"},
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};
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bool MacroActionMacro::PerformAction()
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{
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auto macro = _macro.GetMacro();
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if (!macro) {
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return true;
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}
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switch (_action) {
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case Action::PAUSE:
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macro->SetPaused();
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break;
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case Action::UNPAUSE:
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macro->SetPaused(false);
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break;
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case Action::RESET_COUNTER:
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macro->ResetRunCount();
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break;
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case Action::RUN:
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RunActions(macro.get());
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break;
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case Action::STOP:
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macro->Stop();
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break;
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case Action::DISABLE_ACTION:
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if (IsValidMacroSegmentIndex(macro.get(), _actionIndex - 1,
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false)) {
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macro->Actions().at(_actionIndex - 1)->SetEnabled(false);
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}
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break;
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case Action::ENABLE_ACTION:
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if (IsValidMacroSegmentIndex(macro.get(), _actionIndex - 1,
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false)) {
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macro->Actions().at(_actionIndex - 1)->SetEnabled(true);
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}
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break;
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case Action::TOGGLE_ACTION:
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if (IsValidMacroSegmentIndex(macro.get(), _actionIndex - 1,
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false)) {
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auto action = macro->Actions().at(_actionIndex - 1);
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action->SetEnabled(!action->Enabled());
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}
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break;
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default:
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break;
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}
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return true;
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}
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void MacroActionMacro::LogAction() const
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{
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auto macro = _macro.GetMacro();
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if (!macro) {
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return;
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}
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switch (_action) {
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case Action::PAUSE:
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ablog(LOG_INFO, "paused \"%s\"", macro->Name().c_str());
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break;
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case Action::UNPAUSE:
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ablog(LOG_INFO, "unpaused \"%s\"", macro->Name().c_str());
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break;
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case Action::RESET_COUNTER:
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ablog(LOG_INFO, "reset counter for \"%s\"",
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macro->Name().c_str());
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break;
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case Action::RUN:
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ablog(LOG_INFO, "run nested macro \"%s\"",
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macro->Name().c_str());
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break;
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case Action::STOP:
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ablog(LOG_INFO, "stopped macro \"%s\"", macro->Name().c_str());
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break;
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case Action::DISABLE_ACTION:
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ablog(LOG_INFO, "disabled action %d of macro \"%s\"",
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_actionIndex.GetValue(), macro->Name().c_str());
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break;
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case Action::ENABLE_ACTION:
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ablog(LOG_INFO, "enabled action %d of macro \"%s\"",
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_actionIndex.GetValue(), macro->Name().c_str());
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break;
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case Action::TOGGLE_ACTION:
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ablog(LOG_INFO, "toggled action %d of macro \"%s\"",
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_actionIndex.GetValue(), macro->Name().c_str());
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break;
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default:
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break;
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}
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}
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bool MacroActionMacro::Save(obs_data_t *obj) const
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{
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MacroAction::Save(obj);
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_macro.Save(obj);
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_actionIndex.Save(obj, "actionIndex");
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obs_data_set_int(obj, "action", static_cast<int>(_action));
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_runOptions.Save(obj);
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return true;
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}
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bool MacroActionMacro::Load(obs_data_t *obj)
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{
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MacroAction::Load(obj);
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_macro.Load(obj);
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_actionIndex.Load(obj, "actionIndex");
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_action = static_cast<MacroActionMacro::Action>(
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obs_data_get_int(obj, "action"));
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_runOptions.Load(obj);
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return true;
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}
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bool MacroActionMacro::PostLoad()
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{
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MacroRefAction::PostLoad();
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MacroAction::PostLoad();
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_runOptions.macro.PostLoad();
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return true;
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}
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std::string MacroActionMacro::GetShortDesc() const
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{
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return _macro.Name();
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}
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std::shared_ptr<MacroAction> MacroActionMacro::Create(Macro *m)
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{
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return std::make_shared<MacroActionMacro>(m);
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}
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std::shared_ptr<MacroAction> MacroActionMacro::Copy() const
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{
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return std::make_shared<MacroActionMacro>(*this);
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}
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void MacroActionMacro::ResolveVariablesToFixedValues()
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{
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_actionIndex.ResolveVariables();
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}
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void MacroActionMacro::RunActions(Macro *actionMacro) const
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{
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if (_runOptions.skipWhenPaused && actionMacro->Paused()) {
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return;
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}
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if (_runOptions.logic == RunOptions::Logic::IGNORE_CONDITIONS) {
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if (_runOptions.setInputs) {
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actionMacro->GetInputVariables().SetValues(
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_runOptions.inputs);
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}
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actionMacro->PerformActions(!_runOptions.runElseActions, false,
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true);
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return;
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}
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auto conditionMacro = _runOptions.macro.GetMacro();
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if (!conditionMacro) {
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return;
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}
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if ((_runOptions.logic == RunOptions::Logic::CONDITIONS &&
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conditionMacro->Matched()) ||
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(_runOptions.logic == RunOptions::Logic::INVERT_CONDITIONS &&
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!conditionMacro->Matched())) {
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if (_runOptions.setInputs) {
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actionMacro->GetInputVariables().SetValues(
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_runOptions.inputs);
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}
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actionMacro->PerformActions(!_runOptions.runElseActions, false,
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true);
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}
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}
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static void populateActionSelection(QComboBox *list)
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{
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for (const auto &[_, name] : actionTypes) {
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list->addItem(obs_module_text(name.c_str()));
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}
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}
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static void populateConditionBehaviorSelection(QComboBox *list)
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{
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list->addItem(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.conditions.ignore"));
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list->addItem(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.conditions.true"));
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list->addItem(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.conditions.false"));
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}
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static void populateActionTypeSelection(QComboBox *list)
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{
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list->addItem(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.actionType.regular"));
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list->addItem(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.actionType.else"));
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}
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MacroActionMacroEdit::MacroActionMacroEdit(
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QWidget *parent, std::shared_ptr<MacroActionMacro> entryData)
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: QWidget(parent),
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_macros(new MacroSelection(parent)),
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_actionIndex(new MacroSegmentSelection(
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this, MacroSegmentSelection::Type::ACTION)),
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_actions(new QComboBox()),
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_conditionMacros(new MacroSelection(parent)),
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_conditionBehaviors(new QComboBox()),
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_actionTypes(new QComboBox()),
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_skipWhenPaused(new QCheckBox(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.skipWhenPaused"))),
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_setInputs(new QCheckBox(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.setInputs"))),
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_inputs(new MacroInputEdit()),
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_entryLayout(new QHBoxLayout()),
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_conditionLayout(new QHBoxLayout()),
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_setInputsLayout(new QHBoxLayout())
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{
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populateActionSelection(_actions);
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populateConditionBehaviorSelection(_conditionBehaviors);
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populateActionTypeSelection(_actionTypes);
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_conditionMacros->HideSelectedMacro();
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QWidget::connect(_macros, SIGNAL(currentTextChanged(const QString &)),
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this, SLOT(MacroChanged(const QString &)));
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QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
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SLOT(ActionChanged(int)));
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QWidget::connect(_actionIndex,
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SIGNAL(SelectionChanged(const IntVariable &)), this,
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SLOT(ActionIndexChanged(const IntVariable &)));
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QWidget::connect(_conditionMacros,
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SIGNAL(currentTextChanged(const QString &)), this,
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SLOT(ConditionMacroChanged(const QString &)));
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QWidget::connect(_conditionBehaviors, SIGNAL(currentIndexChanged(int)),
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this, SLOT(ConditionBehaviorChanged(int)));
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QWidget::connect(_actionTypes, SIGNAL(currentIndexChanged(int)), this,
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SLOT(ActionTypeChanged(int)));
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QWidget::connect(_skipWhenPaused, SIGNAL(stateChanged(int)), this,
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SLOT(SkipWhenPausedChanged(int)));
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QWidget::connect(_setInputs, SIGNAL(stateChanged(int)), this,
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SLOT(SetInputsChanged(int)));
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QWidget::connect(_inputs,
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SIGNAL(MacroInputValuesChanged(const StringList &)),
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this, SLOT(InputsChanged(const StringList &)));
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auto inputsDescription = new QLabel();
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QString path = GetThemeTypeName() == "Light"
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? ":/res/images/help.svg"
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: ":/res/images/help_light.svg";
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QIcon icon(path);
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QPixmap pixmap = icon.pixmap(QSize(16, 16));
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inputsDescription->setPixmap(pixmap);
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inputsDescription->setToolTip(obs_module_text(
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"AdvSceneSwitcher.action.macro.type.run.setInputs.description"));
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_setInputsLayout->addWidget(_setInputs);
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_setInputsLayout->addWidget(inputsDescription);
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_setInputsLayout->addStretch();
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auto layout = new QVBoxLayout();
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layout->addLayout(_entryLayout);
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layout->addLayout(_conditionLayout);
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layout->addLayout(_setInputsLayout);
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layout->addWidget(_inputs);
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layout->addWidget(_skipWhenPaused);
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setLayout(layout);
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_entryData = entryData;
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UpdateEntryData();
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_loading = false;
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}
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void HighligthMacroSettingsButton(bool enable);
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MacroActionMacroEdit::~MacroActionMacroEdit()
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{
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HighligthMacroSettingsButton(false);
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}
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void MacroActionMacroEdit::UpdateEntryData()
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{
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if (!_entryData) {
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return;
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}
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_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
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_actionIndex->SetValue(_entryData->_actionIndex);
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_actionIndex->SetMacro(_entryData->_macro.GetMacro());
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_macros->SetCurrentMacro(_entryData->_macro);
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_conditionMacros->SetCurrentMacro(_entryData->_runOptions.macro);
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_conditionBehaviors->setCurrentIndex(
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static_cast<int>(_entryData->_runOptions.logic));
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_actionTypes->setCurrentIndex(
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_entryData->_runOptions.runElseActions ? 1 : 0);
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_skipWhenPaused->setChecked(_entryData->_runOptions.skipWhenPaused);
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_setInputs->setChecked(_entryData->_runOptions.setInputs);
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SetupMacroInput(_entryData->_macro.GetMacro().get());
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SetWidgetVisibility();
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}
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void MacroActionMacroEdit::MacroChanged(const QString &text)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_macro = text;
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const auto ¯o = _entryData->_macro.GetMacro();
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_actionIndex->SetMacro(macro);
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SetupMacroInput(macro.get());
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emit HeaderInfoChanged(
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QString::fromStdString(_entryData->GetShortDesc()));
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SetWidgetVisibility();
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}
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void MacroActionMacroEdit::ActionChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_action = static_cast<MacroActionMacro::Action>(value);
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SetWidgetVisibility();
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}
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void MacroActionMacroEdit::ActionIndexChanged(const IntVariable &value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_actionIndex = value;
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}
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void MacroActionMacroEdit::ConditionMacroChanged(const QString &text)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_runOptions.macro = text;
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}
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void MacroActionMacroEdit::ConditionBehaviorChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_runOptions.logic =
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static_cast<MacroActionMacro::RunOptions::Logic>(value);
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SetWidgetVisibility();
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}
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void MacroActionMacroEdit::ActionTypeChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_runOptions.runElseActions = value;
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}
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void MacroActionMacroEdit::SkipWhenPausedChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_runOptions.skipWhenPaused = value;
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}
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void MacroActionMacroEdit::SetInputsChanged(int value)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_runOptions.setInputs = value;
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SetWidgetVisibility();
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}
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void MacroActionMacroEdit::InputsChanged(const StringList &inputs)
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{
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GUARD_LOADING_AND_LOCK();
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_entryData->_runOptions.inputs = inputs;
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adjustSize();
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updateGeometry();
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}
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void MacroActionMacroEdit::SetWidgetVisibility()
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{
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_entryLayout->removeWidget(_actions);
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_entryLayout->removeWidget(_actionIndex);
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_entryLayout->removeWidget(_macros);
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_entryLayout->removeWidget(_actionTypes);
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_conditionLayout->removeWidget(_conditionBehaviors);
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_conditionLayout->removeWidget(_conditionMacros);
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ClearLayout(_entryLayout);
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ClearLayout(_conditionLayout);
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const std::unordered_map<std::string, QWidget *> placeholders = {
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{"{{actions}}", _actions},
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{"{{actionIndex}}", _actionIndex},
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{"{{macros}}", _macros},
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{"{{actionTypes}}", _actionTypes},
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{"{{conditionBehaviors}}", _conditionBehaviors},
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{"{{conditionMacros}}", _conditionMacros},
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};
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PlaceWidgets(
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obs_module_text(
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_entryData->_action == MacroActionMacro::Action::RUN
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? "AdvSceneSwitcher.action.macro.entry.run"
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: "AdvSceneSwitcher.action.macro.entry.other"),
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_entryLayout, placeholders);
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if (_entryData->_runOptions.logic ==
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MacroActionMacro::RunOptions::Logic::IGNORE_CONDITIONS) {
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_conditionLayout->addWidget(_conditionBehaviors);
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_conditionLayout->addStretch();
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} else {
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PlaceWidgets(
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obs_module_text(
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"AdvSceneSwitcher.action.macro.entry.run.condition"),
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_conditionLayout, placeholders);
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}
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if (_entryData->_action == MacroActionMacro::Action::RUN ||
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_entryData->_action == MacroActionMacro::Action::STOP) {
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_macros->HideSelectedMacro();
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} else {
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_macros->ShowAllMacros();
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}
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const bool isModifyingActionState =
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_entryData->_action ==
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MacroActionMacro::Action::DISABLE_ACTION ||
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_entryData->_action ==
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MacroActionMacro::Action::ENABLE_ACTION ||
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_entryData->_action == MacroActionMacro::Action::TOGGLE_ACTION;
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_actionIndex->setVisible(isModifyingActionState);
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SetLayoutVisible(_conditionLayout,
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_entryData->_action == MacroActionMacro::Action::RUN);
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_conditionMacros->setVisible(
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_entryData->_action == MacroActionMacro::Action::RUN &&
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_entryData->_runOptions.logic !=
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MacroActionMacro::RunOptions::Logic::IGNORE_CONDITIONS);
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SetLayoutVisible(_setInputsLayout,
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_entryData->_action == MacroActionMacro::Action::RUN);
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_inputs->setVisible(_entryData->_action ==
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MacroActionMacro::Action::RUN &&
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_entryData->_runOptions.setInputs);
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HighligthMacroSettingsButton(_entryData->_action ==
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MacroActionMacro::Action::RUN &&
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_entryData->_runOptions.setInputs &&
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!_inputs->HasInputsToSet());
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_actionTypes->setVisible(_entryData->_action ==
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MacroActionMacro::Action::RUN);
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_skipWhenPaused->setVisible(_entryData->_action ==
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MacroActionMacro::Action::RUN);
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adjustSize();
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updateGeometry();
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}
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void MacroActionMacroEdit::SetupMacroInput(Macro *macro) const
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{
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if (macro) {
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_inputs->SetInputVariablesAndValues(
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macro->GetInputVariables(),
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_entryData->_runOptions.inputs);
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} else {
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_inputs->SetInputVariablesAndValues({}, {});
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}
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}
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void MacroActionMacro::RunOptions::Save(obs_data_t *obj) const
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{
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OBSDataAutoRelease data = obs_data_create();
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obs_data_set_int(data, "logic", static_cast<int>(logic));
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obs_data_set_bool(data, "runElseActions", runElseActions);
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obs_data_set_bool(data, "skipWhenPaused", skipWhenPaused);
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obs_data_set_bool(data, "setInputs", setInputs);
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inputs.Save(data, "inputs");
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macro.Save(data);
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obs_data_set_obj(obj, "runOptions", data);
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}
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void MacroActionMacro::RunOptions::Load(obs_data_t *obj)
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{
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if (!obs_data_has_user_value(obj, "runOptions")) {
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return;
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}
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OBSDataAutoRelease data = obs_data_get_obj(obj, "runOptions");
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logic = static_cast<Logic>(obs_data_get_int(data, "logic"));
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runElseActions = obs_data_get_bool(data, "runElseActions");
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skipWhenPaused = obs_data_get_bool(data, "skipWhenPaused");
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setInputs = obs_data_get_bool(data, "setInputs");
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inputs.Load(data, "inputs");
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macro.Load(data);
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}
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} // namespace advss
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