SceneSwitcher/src/macro-action-scene-transform.cpp

219 lines
5.9 KiB
C++

#include "headers/macro-action-scene-transform.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
const std::string MacroActionSceneTransform::id = "scene_transform";
bool MacroActionSceneTransform::_registered = MacroActionFactory::Register(
MacroActionSceneTransform::id,
{MacroActionSceneTransform::Create,
MacroActionSceneTransformEdit::Create,
"AdvSceneSwitcher.action.sceneTransform"});
bool MacroActionSceneTransform::PerformAction()
{
auto s = obs_weak_source_get_source(_scene.GetScene(false));
auto scene = obs_scene_from_source(s);
auto name = GetWeakSourceName(_source);
auto items = getSceneItemsWithName(scene, name);
for (auto &item : items) {
// Apply settings
obs_sceneitem_defer_update_begin(item);
obs_sceneitem_set_info(item, &_info);
obs_sceneitem_set_crop(item, &_crop);
obs_sceneitem_defer_update_end(item);
obs_sceneitem_release(item);
}
obs_source_release(s);
return true;
}
void MacroActionSceneTransform::LogAction()
{
vblog(LOG_INFO,
"performed transform action for source \"%s\" on scene \"%s\"",
GetWeakSourceName(_source).c_str(), _scene.ToString().c_str());
}
bool MacroActionSceneTransform::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
_scene.Save(obj);
obs_data_set_string(obj, "source", GetWeakSourceName(_source).c_str());
saveTransformState(obj, _info, _crop);
return true;
}
bool MacroActionSceneTransform::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_scene.Load(obj);
const char *sourceName = obs_data_get_string(obj, "source");
_source = GetWeakSourceByName(sourceName);
loadTransformState(obj, _info, _crop);
return true;
}
std::string MacroActionSceneTransform::GetShortDesc()
{
if (_source) {
return _scene.ToString() + " - " + GetWeakSourceName(_source);
}
return "";
}
std::string MacroActionSceneTransform::GetSettings()
{
auto data = obs_data_create();
saveTransformState(data, _info, _crop);
std::string json = obs_data_get_json(data);
obs_data_release(data);
return json;
}
void MacroActionSceneTransform::SetSettings(std::string &settings)
{
auto data = obs_data_create_from_json(settings.c_str());
if (!data) {
return;
}
loadTransformState(data, _info, _crop);
if (obs_data_has_user_value(data, "size")) {
auto obj = obs_data_get_obj(data, "size");
auto source = obs_weak_source_get_source(_source);
if (double h = obs_data_get_double(obj, "height")) {
_info.scale.y =
h / double(obs_source_get_height(source));
}
if (double w = obs_data_get_double(obj, "width")) {
_info.scale.x =
w / double(obs_source_get_width(source));
}
obs_data_release(obj);
obs_source_release(source);
}
obs_data_release(data);
}
MacroActionSceneTransformEdit::MacroActionSceneTransformEdit(
QWidget *parent, std::shared_ptr<MacroActionSceneTransform> entryData)
: QWidget(parent)
{
_scenes = new SceneSelectionWidget(window(), false, false, true);
_sources = new QComboBox();
_getSettings = new QPushButton(obs_module_text(
"AdvSceneSwitcher.action.sceneTransform.getTransform"));
_settings = new QPlainTextEdit();
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_sources, SIGNAL(currentTextChanged(const QString &)),
this, SLOT(SourceChanged(const QString &)));
QWidget::connect(_getSettings, SIGNAL(clicked()), this,
SLOT(GetSettingsClicked()));
QWidget::connect(_settings, SIGNAL(textChanged()), this,
SLOT(SettingsChanged()));
QHBoxLayout *entryLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{scenes}}", _scenes},
{"{{sources}}", _sources},
{"{{settings}}", _settings},
{"{{getSettings}}", _getSettings},
};
placeWidgets(
obs_module_text("AdvSceneSwitcher.action.sceneTransform.entry"),
entryLayout, widgetPlaceholders);
QHBoxLayout *buttonLayout = new QHBoxLayout;
buttonLayout->addWidget(_getSettings);
buttonLayout->addStretch();
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(entryLayout);
mainLayout->addWidget(_settings);
mainLayout->addLayout(buttonLayout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionSceneTransformEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_scenes->SetScene(_entryData->_scene);
populateSceneItemSelection(_sources, _entryData->_scene);
_sources->setCurrentText(
GetWeakSourceName(_entryData->_source).c_str());
if (_entryData->_source) {
_settings->setPlainText(
formatJsonString(_entryData->GetSettings()));
}
}
void MacroActionSceneTransformEdit::SceneChanged(const SceneSelection &s)
{
if (_loading || !_entryData) {
return;
}
{
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_scene = s;
}
_sources->clear();
populateSceneItemSelection(_sources, _entryData->_scene);
}
void MacroActionSceneTransformEdit::SourceChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_source = GetWeakSourceByQString(text);
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionSceneTransformEdit::GetSettingsClicked()
{
if (_loading || !_entryData || !_entryData->_scene.GetScene(false) ||
!_entryData->_source) {
return;
}
auto s = obs_weak_source_get_source(_entryData->_scene.GetScene(false));
auto scene = obs_scene_from_source(s);
auto name = GetWeakSourceName(_entryData->_source);
auto item = obs_scene_find_source_recursive(scene, name.c_str());
obs_source_release(s);
if (!item) {
return;
}
_settings->setPlainText(formatJsonString(getSceneItemTransform(item)));
}
void MacroActionSceneTransformEdit::SettingsChanged()
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
auto json = _settings->toPlainText().toStdString();
_entryData->SetSettings(json);
}