SceneSwitcher/plugins/scripting
WarmUpTill 874b9b86e2 Refactor locking of macro segments
This should avoid crashes when actions or conditions are performed in
parallel to the main macro loop and will improve the UI responsiveness
in some scenarios
2025-06-20 22:29:35 +02:00
..
utils Add support for inline scripts 2025-06-09 14:20:44 +02:00
CMakeLists.txt Add support for inline scripts 2025-06-09 14:20:44 +02:00
macro-action-script-inline.cpp Add support for inline scripts 2025-06-09 14:20:44 +02:00
macro-action-script-inline.hpp Add support for inline scripts 2025-06-09 14:20:44 +02:00
macro-action-script.cpp Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
macro-action-script.hpp Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
macro-condition-script-inline.cpp Add support for inline scripts 2025-06-09 14:20:44 +02:00
macro-condition-script-inline.hpp Add support for inline scripts 2025-06-09 14:20:44 +02:00
macro-condition-script.cpp Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
macro-condition-script.hpp Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
macro-script-handler.cpp Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
macro-script-handler.hpp Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
macro-segment-script-inline.cpp Add support for inline scripts 2025-06-09 14:20:44 +02:00
macro-segment-script-inline.hpp Refactor locking of macro segments 2025-06-20 22:29:35 +02:00
macro-segment-script.cpp Move scripting support to seperate project 2025-06-09 14:20:44 +02:00
macro-segment-script.hpp Refactor locking of macro segments 2025-06-20 22:29:35 +02:00