Files
SceneSwitcher/src/utils/priority-helper.hpp
2023-05-20 06:18:32 -07:00

22 lines
474 B
C++

#pragma once
#include <vector>
#include <string>
#include <obs-data.h>
namespace advss {
struct ThreadPrio {
std::string name;
std::string description;
uint32_t value;
};
std::vector<int> GetDefaultFunctionPriorityList();
void SetDefaultFunctionPriorities(obs_data_t *);
void SaveFunctionPriorities(obs_data_t *, std::vector<int> &);
void LoadFunctionPriorities(obs_data_t *, std::vector<int> &);
std::vector<ThreadPrio> GetThreadPrioMapping();
} // namespace advss