SceneSwitcher/src/macro-core/macro-action-studio-mode.cpp
2022-09-28 02:21:05 -07:00

184 lines
5.2 KiB
C++

#include "macro-action-studio-mode.hpp"
#include "advanced-scene-switcher.hpp"
#include "utility.hpp"
const std::string MacroActionSudioMode::id = "studio_mode";
bool MacroActionSudioMode::_registered = MacroActionFactory::Register(
MacroActionSudioMode::id,
{MacroActionSudioMode::Create, MacroActionSudioModeEdit::Create,
"AdvSceneSwitcher.action.studioMode"});
// TODO: Remove in future version (backwards compatibility)
static const std::string idOld1 = "scene_swap";
static const std::string idOld2 = "preview_scene";
static bool oldRegisterd1 = MacroActionFactory::Register(
idOld1, {MacroActionSudioMode::Create, MacroActionSudioModeEdit::Create,
"AdvSceneSwitcher.action.studioMode"});
static bool oldRegisterd2 = MacroActionFactory::Register(
idOld2, {MacroActionSudioMode::Create, MacroActionSudioModeEdit::Create,
"AdvSceneSwitcher.action.studioMode"});
const static std::map<StudioModeAction, std::string> actionTypes = {
{StudioModeAction::SWAP_SCENE,
"AdvSceneSwitcher.action.studioMode.type.swap"},
{StudioModeAction::SET_SCENE,
"AdvSceneSwitcher.action.studioMode.type.setScene"},
{StudioModeAction::ENABLE_STUDIO_MODE,
"AdvSceneSwitcher.action.studioMode.type.enable"},
{StudioModeAction::DISABLE_STUDIO_MODE,
"AdvSceneSwitcher.action.studioMode.type.disable"},
};
// Calling obs_frontend_set_preview_program_mode() directly from a thread that
// is not the main OBS UI thread will lead to undefined behaviour, so we have
// to use this helper function instead - copied from obs-websocket plugin
static void enableStudioMode(bool enable)
{
if (obs_frontend_preview_program_mode_active() != enable) {
obs_queue_task(
OBS_TASK_UI,
[](void *param) {
auto studioModeEnabled = (bool *)param;
obs_frontend_set_preview_program_mode(
*studioModeEnabled);
},
&enable, true);
}
}
bool MacroActionSudioMode::PerformAction()
{
switch (_action) {
case StudioModeAction::SWAP_SCENE:
obs_frontend_preview_program_trigger_transition();
break;
case StudioModeAction::SET_SCENE: {
auto s = obs_weak_source_get_source(_scene.GetScene());
obs_frontend_set_current_preview_scene(s);
obs_source_release(s);
break;
}
case StudioModeAction::ENABLE_STUDIO_MODE:
enableStudioMode(true);
break;
case StudioModeAction::DISABLE_STUDIO_MODE:
enableStudioMode(false);
break;
default:
break;
}
return true;
}
void MacroActionSudioMode::LogAction()
{
auto it = actionTypes.find(_action);
if (it != actionTypes.end()) {
vblog(LOG_INFO, "performed action \"%s\" with scene \"%s\"",
it->second.c_str(), _scene.ToString().c_str());
} else {
blog(LOG_WARNING, "ignored unknown studio mode action %d",
static_cast<int>(_action));
}
}
bool MacroActionSudioMode::Save(obs_data_t *obj)
{
MacroAction::Save(obj);
obs_data_set_int(obj, "action", static_cast<int>(_action));
_scene.Save(obj);
return true;
}
bool MacroActionSudioMode::Load(obs_data_t *obj)
{
MacroAction::Load(obj);
_action =
static_cast<StudioModeAction>(obs_data_get_int(obj, "action"));
_scene.Load(obj);
// TODO: Remove in future version (backwards compatibility)
if (obs_data_get_string(obj, "id") == idOld2) {
_action = StudioModeAction::SET_SCENE;
}
return true;
}
std::string MacroActionSudioMode::GetShortDesc()
{
if (_action == StudioModeAction::SET_SCENE) {
return _scene.ToString();
}
return "";
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : actionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroActionSudioModeEdit::MacroActionSudioModeEdit(
QWidget *parent, std::shared_ptr<MacroActionSudioMode> entryData)
: QWidget(parent),
_actions(new QComboBox()),
_scenes(new SceneSelectionWidget(window(), true, true, true, true))
{
populateActionSelection(_actions);
QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
SLOT(ActionChanged(int)));
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{actions}}", _actions},
{"{{scenes}}", _scenes},
};
QHBoxLayout *mainLayout = new QHBoxLayout;
placeWidgets(
obs_module_text("AdvSceneSwitcher.action.studioMode.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroActionSudioModeEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
_scenes->SetScene(_entryData->_scene);
_scenes->setVisible(_entryData->_action == StudioModeAction::SET_SCENE);
}
void MacroActionSudioModeEdit::SceneChanged(const SceneSelection &s)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_scene = s;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}
void MacroActionSudioModeEdit::ActionChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_action = static_cast<StudioModeAction>(value);
_scenes->setVisible(_entryData->_action == StudioModeAction::SET_SCENE);
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
}