SceneSwitcher/src/macro-condition-virtual-cam.cpp
2021-09-12 03:11:21 -07:00

106 lines
2.4 KiB
C++

#ifdef VCAM_SUPPORTED
#include "headers/macro-condition-edit.hpp"
#include "headers/macro-condition-virtual-cam.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
const std::string MacroConditionVCam::id = "virtual_cam";
bool MacroConditionVCam::_registered = MacroConditionFactory::Register(
MacroConditionVCam::id,
{MacroConditionVCam::Create, MacroConditionVCamEdit::Create,
"AdvSceneSwitcher.condition.virtualCamera"});
static std::map<VCamState, std::string> VCamStates = {
{VCamState::STOP,
"AdvSceneSwitcher.condition.virtualCamera.state.stop"},
{VCamState::START,
"AdvSceneSwitcher.condition.virtualCamera.state.start"},
};
bool MacroConditionVCam::CheckCondition()
{
bool stateMatch = false;
switch (_state) {
case VCamState::STOP:
stateMatch = !obs_frontend_virtualcam_active();
break;
case VCamState::START:
stateMatch = obs_frontend_virtualcam_active();
break;
default:
break;
}
return stateMatch;
}
bool MacroConditionVCam::Save(obs_data_t *obj)
{
MacroCondition::Save(obj);
obs_data_set_int(obj, "state", static_cast<int>(_state));
return true;
}
bool MacroConditionVCam::Load(obs_data_t *obj)
{
MacroCondition::Load(obj);
_state = static_cast<VCamState>(obs_data_get_int(obj, "state"));
return true;
}
static inline void populateStateSelection(QComboBox *list)
{
for (auto entry : VCamStates) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionVCamEdit::MacroConditionVCamEdit(
QWidget *parent, std::shared_ptr<MacroConditionVCam> entryData)
: QWidget(parent)
{
_states = new QComboBox();
QWidget::connect(_states, SIGNAL(currentIndexChanged(int)), this,
SLOT(StateChanged(int)));
populateStateSelection(_states);
QHBoxLayout *mainLayout = new QHBoxLayout;
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{states}}", _states},
};
placeWidgets(obs_module_text(
"AdvSceneSwitcher.condition.virtualCamera.entry"),
mainLayout, widgetPlaceholders);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionVCamEdit::StateChanged(int value)
{
if (_loading || !_entryData) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->_state = static_cast<VCamState>(value);
}
void MacroConditionVCamEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_states->setCurrentIndex(static_cast<int>(_entryData->_state));
}
#endif