SceneSwitcher/SceneSwitcher.cpp
2016-06-23 01:59:25 +02:00

116 lines
2.7 KiB
C++

#pragma once
#include "stdafx.h"
#include "switcher.h"
#include <obs-module.h>
#include <obs-ui.h>
#include <obs-data.h>
#include <fstream>
using namespace std;
//Swicthing done in here
Switcher *switcher = new Switcher();
//Hotkey
obs_hotkey_id hotkeyId;
obs_data_array_t *hotkeyData;
//path to config folder where to save the hotkeybinding (probably later the settings file)
string configPath;
OBS_DECLARE_MODULE()
void SceneSwitcherHotkey(void *data, obs_hotkey_id id, obs_hotkey_t *hotkey, bool pressed)
{
UNUSED_PARAMETER(id);
UNUSED_PARAMETER(hotkey);
if (pressed)
{
Switcher *switcher = static_cast<Switcher *>(data);
if (switcher->getIsRunning())
{
switcher->stop();
}
else
{
switcher->start();
}
}
//save the keybinding here since it is currently not possible in obs_module_unload
hotkeyData = obs_hotkey_save(hotkeyId);
}
bool obs_module_load(void)
{
//set config path
configPath = obs_module_config_path("");
//register hotkey
hotkeyId = obs_hotkey_register_frontend("Scene Switcher", "Toggle automatic scene switching", SceneSwitcherHotkey, switcher);
//load hotkey binding if set already (ONLY WORKING FOR A SINGLE HOTKEY AT THE MOMENT! CAREFUL!)
ifstream file(obs_module_config_path("hotkey.txt"));
if (file.is_open())
{
string temp;
file.seekg(0, std::ios::end);
temp.reserve(file.tellg());
file.seekg(0, std::ios::beg);
temp.assign((std::istreambuf_iterator<char>(file)),std::istreambuf_iterator<char>());
hotkeyData = obs_data_array_create();
obs_data_array_insert(hotkeyData, 0,obs_data_create_from_json(temp.c_str()));
obs_hotkey_load(hotkeyId, hotkeyData);
}
//load settings file
switcher->load();
//start the switching thread
switcher->start();
return true;
}
void obs_module_unload(void) {
//save settings (the only hotkey for now)
wstring stemp = wstring(configPath.begin(), configPath.end());
LPCWSTR sw = stemp.c_str();
//check if config dir exists
if (CreateDirectory(sw, NULL) ||
ERROR_ALREADY_EXISTS == GetLastError())
{
//save hotkey data
fstream file;
file.open(obs_module_config_path("hotkey.txt"), fstream::out);
//doesnt seem to work in obs_module_unload (hotkey data freed already (<- Jim))
//hotkeyData = obs_hotkey_save(hotkeyId);
int num = obs_data_array_count(hotkeyData);
for (int i = 0; i < num; i++) {
string temp = obs_data_get_json(obs_data_array_item(hotkeyData, i));
file << temp;
}
file.close();
}
}
const char *obs_module_author(void)
{
return "WarmUpTill";
}
const char *obs_module_name(void)
{
return "Scene Switcher";
}
const char *obs_module_description(void)
{
return "Automatic scene switching";
}