SceneSwitcher/src/macro-action-edit.cpp
2021-05-28 10:23:24 -07:00

156 lines
3.7 KiB
C++

#include "headers/macro-action-edit.hpp"
#include "headers/macro-action-scene-switch.hpp"
#include "headers/utility.hpp"
#include "headers/advanced-scene-switcher.hpp"
std::map<std::string, MacroActionInfo> MacroActionFactory::_methods;
bool MacroActionFactory::Register(const std::string &id, MacroActionInfo info)
{
if (auto it = _methods.find(id); it == _methods.end()) {
_methods[id] = info;
return true;
}
return false;
}
std::shared_ptr<MacroAction> MacroActionFactory::Create(const std::string &id)
{
if (auto it = _methods.find(id); it != _methods.end())
return it->second._createFunc();
return nullptr;
}
QWidget *MacroActionFactory::CreateWidget(const std::string &id,
QWidget *parent,
std::shared_ptr<MacroAction> action)
{
if (auto it = _methods.find(id); it != _methods.end())
return it->second._createWidgetFunc(parent, action);
return nullptr;
}
std::string MacroActionFactory::GetActionName(const std::string &id)
{
if (auto it = _methods.find(id); it != _methods.end()) {
return it->second._name;
}
return "unknown action";
}
std::string MacroActionFactory::GetIdByName(const QString &name)
{
for (auto it : _methods) {
if (name == obs_module_text(it.second._name.c_str())) {
return it.first;
}
}
return "";
}
static inline void populateActionSelection(QComboBox *list)
{
for (auto entry : MacroActionFactory::GetActionTypes()) {
list->addItem(obs_module_text(entry.second._name.c_str()));
}
}
MacroActionEdit::MacroActionEdit(QWidget *parent,
std::shared_ptr<MacroAction> *entryData,
const std::string &id, bool startCollapsed)
: QWidget(parent)
{
_actionSelection = new QComboBox();
_section = new Section(300);
QWidget::connect(_actionSelection,
SIGNAL(currentTextChanged(const QString &)), this,
SLOT(ActionSelectionChanged(const QString &)));
populateActionSelection(_actionSelection);
_section->AddHeaderWidget(_actionSelection);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addWidget(_section);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData(id, startCollapsed);
_loading = false;
}
void MacroActionEdit::ActionSelectionChanged(const QString &text)
{
if (_loading || !_entryData) {
return;
}
std::string id = MacroActionFactory::GetIdByName(text);
std::lock_guard<std::mutex> lock(switcher->m);
_entryData->reset();
*_entryData = MacroActionFactory::Create(id);
auto widget =
MacroActionFactory::CreateWidget(id, window(), *_entryData);
_section->SetContent(widget, false);
}
void MacroActionEdit::UpdateEntryData(const std::string &id, bool collapse)
{
_actionSelection->setCurrentText(
obs_module_text(MacroActionFactory::GetActionName(id).c_str()));
auto widget =
MacroActionFactory::CreateWidget(id, window(), *_entryData);
_section->SetContent(widget, collapse);
}
void AdvSceneSwitcher::on_actionAdd_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
MacroActionSwitchScene temp;
std::string id = temp.GetId();
std::lock_guard<std::mutex> lock(switcher->m);
macro->Actions().emplace_back(MacroActionFactory::Create(id));
auto newEntry =
new MacroActionEdit(this, &macro->Actions().back(), id, false);
ui->macroEditActionLayout->addWidget(newEntry);
ui->macroEditActionHelp->setVisible(false);
}
void AdvSceneSwitcher::on_actionRemove_clicked()
{
auto macro = getSelectedMacro();
if (!macro) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
if (macro->Actions().empty()) {
return;
}
macro->Actions().pop_back();
int count = ui->macroEditActionLayout->count();
auto item = ui->macroEditActionLayout->takeAt(count - 1);
if (item) {
auto widget = item->widget();
if (widget) {
widget->setVisible(false);
}
delete item;
}
if (count == 1) {
ui->macroEditActionHelp->setVisible(true);
}
}