SceneSwitcher/advanced-scene-switcher.hpp
WarmUpTill 9aa20a78d5 Improved Idle Detection and Scene Round Trip tabs
Idle Detection can now be temporarily disabled based on the window in focus.
Scene Round Trip configuration can now be saved / loaded form file.
2016-12-04 17:38:24 +01:00

118 lines
3.7 KiB
C++

#pragma once
#include <QDialog>
#include <memory>
#include <vector>
#include <string>
#include "ui_advanced-scene-switcher.h"
struct obs_weak_source;
typedef struct obs_weak_source obs_weak_source_t;
class QCloseEvent;
class SceneSwitcher : public QDialog {
Q_OBJECT
public:
std::unique_ptr<Ui_SceneSwitcher> ui;
bool loading = true;
SceneSwitcher(QWidget *parent);
void closeEvent(QCloseEvent *event) override;
void SetStarted();
void SetStopped();
int FindByData(const QString &window);
int ScreenRegionFindByData(const QString &region);
int PauseScenesFindByData(const QString &scene);
int PauseWindowsFindByData(const QString &window);
int IgnoreWindowsFindByData(const QString &window);
int SceneRoundTripFindByData(const QString &scene1);
int SceneTransitionsFindByData(const QString &scene1, const QString &scene2);
int executableFindByData(const QString &exe);//dasoven
int IgnoreIdleWindowsFindByData(const QString& window);
void UpdateNonMatchingScene(const QString &name);
void UpdateAutoStopScene(const QString &name);
void UpdateIdleDataTransition(const QString& name);
void UpdateIdleDataScene(const QString& name);
public slots:
void on_switches_currentRowChanged(int idx);
void on_add_clicked();
void on_remove_clicked();
void on_noMatchDontSwitch_clicked();
void on_noMatchSwitch_clicked();
void on_startAtLaunch_toggled(bool value);
void on_noMatchSwitchScene_currentTextChanged(const QString &text);
void on_checkInterval_valueChanged(int value);
void on_toggleStartButton_clicked();
void on_screenRegions_currentRowChanged(int idx);
void on_screenRegionAdd_clicked();
void on_screenRegionRemove_clicked();
void on_pauseScenes_currentRowChanged(int idx);
void on_pauseScenesAdd_clicked();
void on_pauseScenesRemove_clicked();
void on_pauseWindows_currentRowChanged(int idx);
void on_pauseWindowsAdd_clicked();
void on_pauseWindowsRemove_clicked();
void on_ignoreWindows_currentRowChanged(int idx);
void on_ignoreWindowsAdd_clicked();
void on_ignoreWindowsRemove_clicked();
void on_sceneRoundTrips_currentRowChanged(int idx);
void on_sceneRoundTripAdd_clicked();
void on_sceneRoundTripRemove_clicked();
void on_sceneRoundTripSave_clicked();
void on_sceneRoundTripLoad_clicked();
void on_autoStopSceneCheckBox_stateChanged(int state);
void on_autoStopScenes_currentTextChanged(const QString &text);
void on_sceneTransitions_currentRowChanged(int idx);
void on_transitionsAdd_clicked();
void on_transitionsRemove_clicked();
void on_browseButton_clicked();
void on_readFileCheckBox_stateChanged(int state);
void on_readPathLineEdit_textChanged(const QString & text);
void on_writePathLineEdit_textChanged(const QString & text);
void on_browseButton_2_clicked();
//dasoven region_start
void on_executableAdd_clicked();
void on_executableRemove_clicked();
void on_executables_currentRowChanged(int idx);
//dasoven region_end
void on_idleCheckBox_stateChanged(int state);
void on_idleTransitions_currentTextChanged(const QString& text);
void on_idleScenes_currentTextChanged(const QString& text);
void on_idleSpinBox_valueChanged(int i);
void on_ignoreIdleWindows_currentRowChanged(int idx);
void on_ignoreIdleAdd_clicked();
void on_ignoreIdleRemove_clicked();
void updateScreenRegionCursorPos();
void on_close_clicked();
};
void GetWindowList(std::vector<std::string> &windows);
void GetCurrentWindowTitle(std::string &title);
std::pair<int, int> getCursorPos();
bool isFullscreen();
int getLastInputTime();
int getTime();
//dasoven region_start
bool isInFocus(const QString &exeToCheck);
void GetProcessList(QStringList &processes);
//dasoven region_end