SceneSwitcher/src/status-control.cpp
2022-01-22 06:14:03 -08:00

129 lines
3.2 KiB
C++

#include "headers/status-control.hpp"
#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
#include <obs-module.h>
#include <QMainWindow>
#include <QLayout>
StatusDock *dock = nullptr;
StatusControl::StatusControl(QWidget *parent, bool noLayout) : QWidget(parent)
{
_button = new QPushButton("-", this);
_status = new QLabel("-", this);
_statusPrefix = new QLabel(
obs_module_text(
"AdvSceneSwitcher.generalTab.status.currentStatus"),
this);
QWidget::connect(_button, SIGNAL(clicked()), this,
SLOT(ButtonClicked()));
if (!noLayout) {
QHBoxLayout *statusLayout = new QHBoxLayout();
statusLayout->addWidget(_statusPrefix);
statusLayout->addWidget(_status);
statusLayout->addStretch();
QVBoxLayout *layout = new QVBoxLayout();
layout->addLayout(statusLayout);
layout->addWidget(_button);
setLayout(layout);
}
if (switcher->stop) {
SetStopped();
} else {
SetStarted();
}
connect(&_timer, SIGNAL(timeout()), this, SLOT(UpdateStatus()));
_timer.start(1000);
}
void StatusControl::ButtonClicked()
{
if (switcher->th && switcher->th->isRunning()) {
switcher->Stop();
SetStopped();
} else {
switcher->Start();
SetStarted();
}
}
void StatusControl::UpdateStatus()
{
if (!switcher) {
return;
}
if (switcher->th && switcher->th->isRunning()) {
if (!_setToStopped) {
return;
}
SetStarted();
} else {
if (_setToStopped) {
return;
}
SetStopped();
}
}
void StatusControl::SetStarted()
{
_button->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.stop"));
_status->setText(obs_module_text("AdvSceneSwitcher.status.active"));
_status->disconnect(_pulse);
_setToStopped = false;
}
void StatusControl::SetStopped()
{
_button->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.start"));
_status->setText(obs_module_text("AdvSceneSwitcher.status.inactive"));
if (!switcher->disableHints) {
_pulse = PulseWidget(_status, QColor(Qt::red),
QColor(0, 0, 0, 0), "QLabel ");
}
_setToStopped = true;
}
StatusDock::StatusDock(QWidget *parent)
: QDockWidget(obs_module_text("AdvSceneSwitcher.windowTitle"), parent)
{
// Not sure why an extra QWidget wrapper is necessary...
// without it the dock widget seems to be partially transparent.
QWidget *tmp = new QWidget;
QHBoxLayout *layout = new QHBoxLayout;
layout->addWidget(new StatusControl(this));
tmp->setLayout(layout);
setWidget(tmp);
}
void saveDock(obs_data_t *obj)
{
obs_data_set_bool(obj, "statusDockVisible", dock->isVisible());
obs_data_set_bool(obj, "statusDockFloating", dock->isFloating());
obs_data_set_int(obj, "statusDockPosX", dock->pos().x());
obs_data_set_int(obj, "statusDockPosY", dock->pos().y());
obs_data_set_int(obj, "statusDockPosWidth", dock->width());
obs_data_set_int(obj, "statusDockPosHeight", dock->height());
}
void loadDock(obs_data_t *obj)
{
dock->setVisible(obs_data_get_bool(obj, "statusDockVisible"));
dock->setFloating(obs_data_get_bool(obj, "statusDockFloating"));
QPoint pos = {
static_cast<int>(obs_data_get_int(obj, "statusDockPosX")),
static_cast<int>(obs_data_get_int(obj, "statusDockPosY"))};
if (windowPosValid(pos)) {
dock->resize(obs_data_get_int(obj, "statusDockPosWidth"),
obs_data_get_int(obj, "statusDockPosHeight"));
dock->move(pos);
}
}