SceneSwitcher/src/general.cpp
2021-05-24 07:29:56 -07:00

868 lines
24 KiB
C++

#include "headers/advanced-scene-switcher.hpp"
#include "headers/utility.hpp"
#include "headers/version.h"
#include <QFileDialog>
QMetaObject::Connection inactivePluse;
void AdvSceneSwitcher::on_close_clicked()
{
done(0);
}
void AdvSceneSwitcher::UpdateNonMatchingScene(const QString &name)
{
obs_source_t *scene = obs_get_source_by_name(name.toUtf8().constData());
obs_weak_source_t *ws = obs_source_get_weak_source(scene);
switcher->nonMatchingScene = ws;
obs_weak_source_release(ws);
obs_source_release(scene);
}
void AdvSceneSwitcher::on_noMatchDontSwitch_clicked()
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->switchIfNotMatching = NO_SWITCH;
ui->noMatchSwitchScene->setEnabled(false);
ui->randomDisabledWarning->setVisible(true);
}
void AdvSceneSwitcher::on_noMatchSwitch_clicked()
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->switchIfNotMatching = SWITCH;
ui->noMatchSwitchScene->setEnabled(true);
UpdateNonMatchingScene(ui->noMatchSwitchScene->currentText());
ui->randomDisabledWarning->setVisible(true);
}
void AdvSceneSwitcher::on_noMatchRandomSwitch_clicked()
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->switchIfNotMatching = RANDOM_SWITCH;
ui->noMatchSwitchScene->setEnabled(false);
ui->randomDisabledWarning->setVisible(false);
}
void AdvSceneSwitcher::NoMatchDelayDurationChanged(double sec)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->noMatchDelay.seconds = sec;
}
void AdvSceneSwitcher::NoMatchDelayUnitChanged(DurationUnit unit)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->noMatchDelay.displayUnit = unit;
}
void AdvSceneSwitcher::CooldownDurationChanged(double sec)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->cooldown.seconds = sec;
}
void AdvSceneSwitcher::CooldownUnitChanged(DurationUnit unit)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->cooldown.displayUnit = unit;
}
void AdvSceneSwitcher::on_startupBehavior_currentIndexChanged(int index)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->startupBehavior = (StartupBehavior)index;
}
void AdvSceneSwitcher::on_autoStartEvent_currentIndexChanged(int index)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->autoStartEvent = static_cast<AutoStartEvent>(index);
}
void AdvSceneSwitcher::on_noMatchSwitchScene_currentTextChanged(
const QString &text)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
UpdateNonMatchingScene(text);
}
void AdvSceneSwitcher::on_checkInterval_valueChanged(int value)
{
if (loading) {
return;
}
std::lock_guard<std::mutex> lock(switcher->m);
switcher->interval = value;
}
void AdvSceneSwitcher::SetStarted()
{
ui->toggleStartButton->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.stop"));
ui->pluginRunningText->setText(
obs_module_text("AdvSceneSwitcher.status.active"));
ui->pluginRunningText->disconnect(inactivePluse);
currentStatusActive = true;
}
void AdvSceneSwitcher::SetStopped()
{
ui->toggleStartButton->setText(
obs_module_text("AdvSceneSwitcher.generalTab.status.start"));
ui->pluginRunningText->setText(
obs_module_text("AdvSceneSwitcher.status.inactive"));
if (!switcher->disableHints) {
inactivePluse = PulseWidget(ui->pluginRunningText,
QColor(Qt::red), QColor(0, 0, 0, 0),
"QLabel ");
}
currentStatusActive = false;
}
void AdvSceneSwitcher::on_toggleStartButton_clicked()
{
if (switcher->th && switcher->th->isRunning()) {
switcher->Stop();
SetStopped();
} else {
switcher->Start();
SetStarted();
}
}
void AdvSceneSwitcher::closeEvent(QCloseEvent *)
{
switcher->windowPos = this->pos();
switcher->windowSize = this->size();
obs_frontend_save();
}
void AdvSceneSwitcher::on_verboseLogging_stateChanged(int state)
{
if (loading) {
return;
}
switcher->verbose = state;
}
void AdvSceneSwitcher::on_saveWindowGeo_stateChanged(int state)
{
if (loading) {
return;
}
switcher->saveWindowGeo = state;
}
void AdvSceneSwitcher::on_uiHintsDisable_stateChanged(int state)
{
if (loading) {
return;
}
switcher->disableHints = state;
}
void AdvSceneSwitcher::on_exportSettings_clicked()
{
QString directory = QFileDialog::getSaveFileName(
this,
tr(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.exportWindowTitle")),
QDir::currentPath(),
tr(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType")));
if (directory.isEmpty()) {
return;
}
QFile file(directory);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) {
return;
}
obs_data_t *obj = obs_data_create();
switcher->saveSettings(obj);
obs_data_save_json(obj, file.fileName().toUtf8().constData());
obs_data_release(obj);
}
void AdvSceneSwitcher::on_importSettings_clicked()
{
// Scene switcher could be stuck in a sequence
// so it needs to be stopped before importing new settings
bool start = !switcher->stop;
switcher->Stop();
std::lock_guard<std::mutex> lock(switcher->m);
QString directory = QFileDialog::getOpenFileName(
this,
tr(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.importWindowTitle")),
QDir::currentPath(),
tr(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.textType")));
if (directory.isEmpty()) {
return;
}
QFile file(directory);
if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
return;
}
obs_data_t *obj = obs_data_create_from_json_file(
file.fileName().toUtf8().constData());
if (!obj) {
(void)DisplayMessage(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadFail"));
return;
}
switcher->loadSettings(obj);
obs_data_release(obj);
(void)DisplayMessage(obs_module_text(
"AdvSceneSwitcher.generalTab.saveOrLoadsettings.loadSuccess"));
close();
// Restart scene switcher if it was active
if (start) {
switcher->Start();
}
}
int findTabIndex(QTabWidget *tabWidget, int pos)
{
int at = -1;
QString tabName = "";
switch (pos) {
case 0:
tabName = "generalTab";
break;
case 1:
tabName = "macroTab";
break;
case 2:
tabName = "transitionsTab";
break;
case 3:
tabName = "pauseTab";
break;
case 4:
tabName = "windowTitleTab";
break;
case 5:
tabName = "executableTab";
break;
case 6:
tabName = "screenRegionTab";
break;
case 7:
tabName = "mediaTab";
break;
case 8:
tabName = "fileTab";
break;
case 9:
tabName = "randomTab";
break;
case 10:
tabName = "timeTab";
break;
case 11:
tabName = "idleTab";
break;
case 12:
tabName = "sceneSequenceTab";
break;
case 13:
tabName = "audioTab";
break;
case 14:
tabName = "videoTab";
break;
case 15:
tabName = "networkTab";
break;
case 16:
tabName = "sceneGroupTab";
break;
case 17:
tabName = "sceneTriggerTab";
break;
}
QWidget *page = tabWidget->findChild<QWidget *>(tabName);
if (page) {
at = tabWidget->indexOf(page);
}
if (at == -1) {
blog(LOG_INFO, "failed to find tab %s",
tabName.toUtf8().constData());
}
return at;
}
void AdvSceneSwitcher::setTabOrder()
{
if (!switcher->tabOrderValid()) {
switcher->resetTabOrder();
}
QTabBar *bar = ui->tabWidget->tabBar();
for (int i = 0; i < bar->count(); ++i) {
int curPos = findTabIndex(ui->tabWidget, switcher->tabOrder[i]);
if (i != curPos && curPos != -1) {
bar->moveTab(curPos, i);
}
}
connect(bar, &QTabBar::tabMoved, this, &AdvSceneSwitcher::on_tabMoved);
}
void AdvSceneSwitcher::restoreWindowGeo()
{
if (switcher->saveWindowGeo) {
this->resize(switcher->windowSize);
this->move(switcher->windowPos);
}
}
void AdvSceneSwitcher::on_tabMoved(int from, int to)
{
if (loading) {
return;
}
std::swap(switcher->tabOrder[from], switcher->tabOrder[to]);
}
void AdvSceneSwitcher::on_tabWidget_currentChanged(int index)
{
UNUSED_PARAMETER(index);
switcher->showFrame = false;
clearFrames(ui->screenRegionSwitches);
SetShowFrames();
}
void SwitcherData::loadSettings(obs_data_t *obj)
{
if (!obj) {
return;
}
loadSceneGroups(obj);
loadMacros(obj);
loadWindowTitleSwitches(obj);
loadScreenRegionSwitches(obj);
loadPauseSwitches(obj);
loadSceneSequenceSwitches(obj);
loadSceneTransitions(obj);
loadIdleSwitches(obj);
loadExecutableSwitches(obj);
loadRandomSwitches(obj);
loadFileSwitches(obj);
loadMediaSwitches(obj);
loadTimeSwitches(obj);
loadAudioSwitches(obj);
loadVideoSwitches(obj);
loadNetworkSettings(obj);
loadSceneTriggers(obj);
loadGeneralSettings(obj);
loadHotkeys(obj);
}
void SwitcherData::saveSettings(obs_data_t *obj)
{
if (!obj) {
return;
}
// Needs to be loaded before any entries which might rely on scene group
// selections to be available.
saveSceneGroups(obj);
saveMacros(obj);
saveWindowTitleSwitches(obj);
saveScreenRegionSwitches(obj);
savePauseSwitches(obj);
saveSceneSequenceSwitches(obj);
saveSceneTransitions(obj);
saveIdleSwitches(obj);
saveExecutableSwitches(obj);
saveRandomSwitches(obj);
saveFileSwitches(obj);
saveMediaSwitches(obj);
saveTimeSwitches(obj);
saveAudioSwitches(obj);
saveVideoSwitches(obj);
saveNetworkSwitches(obj);
saveSceneTriggers(obj);
saveGeneralSettings(obj);
saveHotkeys(obj);
saveVersion(obj, g_GIT_SHA1);
}
void SwitcherData::saveGeneralSettings(obs_data_t *obj)
{
obs_data_set_int(obj, "interval", interval);
std::string nonMatchingSceneName = GetWeakSourceName(nonMatchingScene);
obs_data_set_string(obj, "non_matching_scene",
nonMatchingSceneName.c_str());
obs_data_set_int(obj, "switch_if_not_matching", switchIfNotMatching);
noMatchDelay.Save(obj, "noMatchDelay", "noMatchDelayUnit");
cooldown.Save(obj, "cooldown", "cooldownUnit");
obs_data_set_bool(obj, "active", !stop);
obs_data_set_int(obj, "startup_behavior", startupBehavior);
obs_data_set_int(obj, "autoStartEvent",
static_cast<int>(autoStartEvent));
obs_data_set_bool(obj, "verbose", verbose);
obs_data_set_bool(obj, "disableHints", disableHints);
obs_data_set_int(obj, "priority0", functionNamesByPriority[0]);
obs_data_set_int(obj, "priority1", functionNamesByPriority[1]);
obs_data_set_int(obj, "priority2", functionNamesByPriority[2]);
obs_data_set_int(obj, "priority3", functionNamesByPriority[3]);
obs_data_set_int(obj, "priority4", functionNamesByPriority[4]);
obs_data_set_int(obj, "priority5", functionNamesByPriority[5]);
obs_data_set_int(obj, "priority6", functionNamesByPriority[6]);
obs_data_set_int(obj, "priority7", functionNamesByPriority[7]);
obs_data_set_int(obj, "priority8", functionNamesByPriority[8]);
obs_data_set_int(obj, "priority9", functionNamesByPriority[9]);
obs_data_set_int(obj, "priority10", functionNamesByPriority[10]);
obs_data_set_int(obj, "threadPriority", threadPriority);
obs_data_set_int(obj, "generalTabPos", tabOrder[0]);
obs_data_set_int(obj, "macroTabPos", tabOrder[1]);
obs_data_set_int(obj, "transitionTabPos", tabOrder[2]);
obs_data_set_int(obj, "pauseTabPos", tabOrder[3]);
obs_data_set_int(obj, "titleTabPos", tabOrder[4]);
obs_data_set_int(obj, "exeTabPos", tabOrder[5]);
obs_data_set_int(obj, "regionTabPos", tabOrder[6]);
obs_data_set_int(obj, "mediaTabPos", tabOrder[7]);
obs_data_set_int(obj, "fileTabPos", tabOrder[8]);
obs_data_set_int(obj, "randomTabPos", tabOrder[9]);
obs_data_set_int(obj, "timeTabPos", tabOrder[10]);
obs_data_set_int(obj, "idleTabPos", tabOrder[11]);
obs_data_set_int(obj, "sequenceTabPos", tabOrder[12]);
obs_data_set_int(obj, "audioTabPos", tabOrder[13]);
obs_data_set_int(obj, "videoTabPos", tabOrder[14]);
obs_data_set_int(obj, "networkTabPos", tabOrder[15]);
obs_data_set_int(obj, "sceneGroupTabPos", tabOrder[16]);
obs_data_set_int(obj, "triggerTabPos", tabOrder[17]);
obs_data_set_bool(obj, "saveWindowGeo", saveWindowGeo);
obs_data_set_int(obj, "windowPosX", windowPos.x());
obs_data_set_int(obj, "windowPosY", windowPos.y());
obs_data_set_int(obj, "windowWidth", windowSize.width());
obs_data_set_int(obj, "windowHeight", windowSize.height());
}
void SwitcherData::loadGeneralSettings(obs_data_t *obj)
{
obs_data_set_default_int(obj, "interval", default_interval);
interval = obs_data_get_int(obj, "interval");
obs_data_set_default_int(obj, "switch_if_not_matching", NO_SWITCH);
switchIfNotMatching =
(NoMatch)obs_data_get_int(obj, "switch_if_not_matching");
std::string nonMatchingSceneName =
obs_data_get_string(obj, "non_matching_scene");
nonMatchingScene = GetWeakSourceByName(nonMatchingSceneName.c_str());
noMatchDelay.Load(obj, "noMatchDelay", "noMatchDelayUnit");
cooldown.Load(obj, "cooldown", "cooldownUnit");
stop = !obs_data_get_bool(obj, "active");
startupBehavior =
(StartupBehavior)obs_data_get_int(obj, "startup_behavior");
if (startupBehavior == START) {
stop = false;
}
if (startupBehavior == STOP) {
stop = true;
}
autoStartEvent = static_cast<AutoStartEvent>(
obs_data_get_int(obj, "autoStartEvent"));
verbose = obs_data_get_bool(obj, "verbose");
disableHints = obs_data_get_bool(obj, "disableHints");
obs_data_set_default_int(obj, "priority0", default_priority_0);
obs_data_set_default_int(obj, "priority1", default_priority_1);
obs_data_set_default_int(obj, "priority2", default_priority_2);
obs_data_set_default_int(obj, "priority3", default_priority_3);
obs_data_set_default_int(obj, "priority4", default_priority_4);
obs_data_set_default_int(obj, "priority5", default_priority_5);
obs_data_set_default_int(obj, "priority6", default_priority_6);
obs_data_set_default_int(obj, "priority7", default_priority_7);
obs_data_set_default_int(obj, "priority8", default_priority_8);
functionNamesByPriority[0] = (obs_data_get_int(obj, "priority0"));
functionNamesByPriority[1] = (obs_data_get_int(obj, "priority1"));
functionNamesByPriority[2] = (obs_data_get_int(obj, "priority2"));
functionNamesByPriority[3] = (obs_data_get_int(obj, "priority3"));
functionNamesByPriority[4] = (obs_data_get_int(obj, "priority4"));
functionNamesByPriority[5] = (obs_data_get_int(obj, "priority5"));
functionNamesByPriority[6] = (obs_data_get_int(obj, "priority6"));
functionNamesByPriority[7] = (obs_data_get_int(obj, "priority7"));
functionNamesByPriority[8] = (obs_data_get_int(obj, "priority8"));
functionNamesByPriority[9] = (obs_data_get_int(obj, "priority9"));
functionNamesByPriority[10] = (obs_data_get_int(obj, "priority10"));
if (!prioFuncsValid()) {
functionNamesByPriority[0] = (default_priority_0);
functionNamesByPriority[1] = (default_priority_1);
functionNamesByPriority[2] = (default_priority_2);
functionNamesByPriority[3] = (default_priority_3);
functionNamesByPriority[4] = (default_priority_4);
functionNamesByPriority[5] = (default_priority_5);
functionNamesByPriority[6] = (default_priority_6);
functionNamesByPriority[7] = (default_priority_7);
functionNamesByPriority[8] = (default_priority_8);
functionNamesByPriority[9] = (default_priority_9);
functionNamesByPriority[10] = (default_priority_10);
}
obs_data_set_default_int(obj, "threadPriority",
QThread::NormalPriority);
threadPriority = obs_data_get_int(obj, "threadPriority");
obs_data_set_default_int(obj, "generalTabPos", 0);
obs_data_set_default_int(obj, "macroTabPos", 1);
obs_data_set_default_int(obj, "transitionTabPos", 2);
obs_data_set_default_int(obj, "pauseTabPos", 3);
obs_data_set_default_int(obj, "titleTabPos", 4);
obs_data_set_default_int(obj, "exeTabPos", 5);
obs_data_set_default_int(obj, "regionTabPos", 6);
obs_data_set_default_int(obj, "mediaTabPos", 7);
obs_data_set_default_int(obj, "fileTabPos", 8);
obs_data_set_default_int(obj, "randomTabPos", 9);
obs_data_set_default_int(obj, "timeTabPos", 10);
obs_data_set_default_int(obj, "idleTabPos", 11);
obs_data_set_default_int(obj, "sequenceTabPos", 12);
obs_data_set_default_int(obj, "audioTabPos", 13);
obs_data_set_default_int(obj, "videoTabPos", 14);
obs_data_set_default_int(obj, "networkTabPos", 15);
obs_data_set_default_int(obj, "sceneGroupTabPos", 16);
obs_data_set_default_int(obj, "triggerTabPos", 17);
tabOrder.clear();
tabOrder.emplace_back((int)(obs_data_get_int(obj, "generalTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "macroTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "transitionTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "pauseTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "titleTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "exeTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "regionTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "mediaTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "fileTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "randomTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "timeTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "idleTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "sequenceTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "audioTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "videoTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "networkTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "sceneGroupTabPos")));
tabOrder.emplace_back((int)(obs_data_get_int(obj, "triggerTabPos")));
if (!tabOrderValid()) {
resetTabOrder();
}
saveWindowGeo = obs_data_get_bool(obj, "saveWindowGeo");
windowPos = {(int)obs_data_get_int(obj, "windowPosX"),
(int)obs_data_get_int(obj, "windowPosY")};
windowSize = {(int)obs_data_get_int(obj, "windowWidth"),
(int)obs_data_get_int(obj, "windowHeight")};
}
bool SwitcherData::tabOrderValid()
{
auto tmp = std::vector<int>(tab_count);
std::iota(tmp.begin(), tmp.end(), 0);
for (auto &p : tmp) {
auto it = std::find(tabOrder.begin(), tabOrder.end(), p);
if (it == tabOrder.end()) {
return false;
}
}
return true;
}
void SwitcherData::resetTabOrder()
{
tabOrder = std::vector<int>(tab_count);
std::iota(tabOrder.begin(), tabOrder.end(), 0);
}
void SwitcherData::checkNoMatchSwitch(bool &match, OBSWeakSource &scene,
OBSWeakSource &transition, int &sleep)
{
if (match) {
noMatchDelay.Reset();
return;
}
if (!noMatchDelay.DurationReached()) {
return;
}
if (switchIfNotMatching == SWITCH && nonMatchingScene) {
match = true;
scene = nonMatchingScene;
transition = nullptr;
}
if (switchIfNotMatching == RANDOM_SWITCH) {
match = checkRandom(scene, transition, sleep);
}
}
void SwitcherData::checkSwitchCooldown(bool &match)
{
if (!match) {
return;
}
if (cooldown.DurationReached()) {
cooldown.Reset();
} else {
match = false;
vblog(LOG_INFO, "cooldown active - ignoring match");
}
}
void populateStartupBehavior(QComboBox *cb)
{
cb->addItem(obs_module_text(
"AdvSceneSwitcher.generalTab.status.onStartup.asLastRun"));
cb->addItem(obs_module_text(
"AdvSceneSwitcher.generalTab.status.onStartup.alwaysStart"));
cb->addItem(obs_module_text(
"AdvSceneSwitcher.generalTab.status.onStartup.doNotStart"));
}
void populateAutoStartEventSelection(QComboBox *cb)
{
cb->addItem(obs_module_text(
"AdvSceneSwitcher.generalTab.status.autoStart.never"));
cb->addItem(obs_module_text(
"AdvSceneSwitcher.generalTab.status.autoStart.recording"));
cb->addItem(obs_module_text(
"AdvSceneSwitcher.generalTab.status.autoStart.streaming"));
cb->addItem(obs_module_text(
"AdvSceneSwitcher.generalTab.status.autoStart.recordingAndStreaming"));
}
void AdvSceneSwitcher::updateStatus()
{
if (switcher->th && switcher->th->isRunning()) {
if (currentStatusActive) {
return;
}
SetStarted();
} else {
if (!currentStatusActive) {
return;
}
SetStopped();
}
}
void AdvSceneSwitcher::setupGeneralTab()
{
populateSceneSelection(ui->noMatchSwitchScene, false);
if (switcher->switchIfNotMatching == SWITCH) {
ui->noMatchSwitch->setChecked(true);
ui->noMatchSwitchScene->setEnabled(true);
} else if (switcher->switchIfNotMatching == NO_SWITCH) {
ui->noMatchDontSwitch->setChecked(true);
ui->noMatchSwitchScene->setEnabled(false);
} else {
ui->noMatchRandomSwitch->setChecked(true);
ui->noMatchSwitchScene->setEnabled(false);
}
ui->noMatchSwitchScene->setCurrentText(
GetWeakSourceName(switcher->nonMatchingScene).c_str());
DurationSelection *noMatchDelay = new DurationSelection();
noMatchDelay->SetDuration(switcher->noMatchDelay);
noMatchDelay->setToolTip(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.onNoMetDelayTooltip"));
ui->noMatchLayout->addWidget(noMatchDelay);
QWidget::connect(noMatchDelay, SIGNAL(DurationChanged(double)), this,
SLOT(NoMatchDelayDurationChanged(double)));
QWidget::connect(noMatchDelay, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(NoMatchDelayUnitChanged(DurationUnit)));
ui->checkInterval->setValue(switcher->interval);
DurationSelection *cooldownTime = new DurationSelection();
cooldownTime->SetDuration(switcher->cooldown);
cooldownTime->setToolTip(obs_module_text(
"AdvSceneSwitcher.generalTab.generalBehavior.cooldownHint"));
ui->cooldownLayout->addWidget(cooldownTime);
ui->cooldownLayout->addStretch();
QWidget::connect(cooldownTime, SIGNAL(DurationChanged(double)), this,
SLOT(CooldownDurationChanged(double)));
QWidget::connect(cooldownTime, SIGNAL(UnitChanged(DurationUnit)), this,
SLOT(CooldownUnitChanged(DurationUnit)));
ui->verboseLogging->setChecked(switcher->verbose);
ui->saveWindowGeo->setChecked(switcher->saveWindowGeo);
ui->uiHintsDisable->setChecked(switcher->disableHints);
for (int p : switcher->functionNamesByPriority) {
std::string s = "";
switch (p) {
case read_file_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.fileContent");
break;
case round_trip_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.sceneSequence");
break;
case idle_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.idleDetection");
break;
case exe_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.executable");
break;
case screen_region_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.screenRegion");
break;
case window_title_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.windowTitle");
break;
case media_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.media");
break;
case time_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.time");
break;
case audio_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.audio");
break;
case video_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.video");
break;
case macro_func:
s = obs_module_text(
"AdvSceneSwitcher.generalTab.priority.macro");
break;
}
QString text(s.c_str());
QListWidgetItem *item =
new QListWidgetItem(text, ui->priorityList);
item->setData(Qt::UserRole, text);
}
for (int i = 0; i < (int)switcher->threadPriorities.size(); ++i) {
ui->threadPriority->addItem(
switcher->threadPriorities[i].name.c_str());
ui->threadPriority->setItemData(
i, switcher->threadPriorities[i].description.c_str(),
Qt::ToolTipRole);
if (switcher->threadPriority ==
switcher->threadPriorities[i].value) {
ui->threadPriority->setCurrentText(
switcher->threadPriorities[i].name.c_str());
}
}
populateStartupBehavior(ui->startupBehavior);
ui->startupBehavior->setCurrentIndex(switcher->startupBehavior);
populateAutoStartEventSelection(ui->autoStartEvent);
ui->autoStartEvent->setCurrentIndex(
static_cast<int>(switcher->autoStartEvent));
if (switcher->th && switcher->th->isRunning()) {
SetStarted();
} else {
SetStopped();
}
// Updates the UI status element if the status changed externally
// (e.g. via hotkeys)
QTimer *statusTimer = new QTimer(this);
connect(statusTimer, SIGNAL(timeout()), this, SLOT(updateStatus()));
statusTimer->start(1000);
}