SceneSwitcher/lib/utils/name-dialog.hpp
WarmUpTill 7d0332dd0e Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the
"base" plugin.

The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).

The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.

This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.
2024-01-27 14:10:34 +01:00

31 lines
679 B
C++

#pragma once
#include "export-symbol-helper.hpp"
#include <QDialog>
#include <QLabel>
#include <QLineEdit>
namespace advss {
// Based on OBS's NameDialog
class AdvSSNameDialog : public QDialog {
Q_OBJECT
public:
AdvSSNameDialog(QWidget *parent);
// Returns true if user clicks OK, false otherwise
// userTextInput returns string that user typed into dialog
EXPORT static bool AskForName(QWidget *parent, const QString &title,
const QString &text,
std::string &userTextInput,
const QString &placeHolder = QString(""),
int maxSize = 170, bool clean = true);
private:
QLabel *label;
QLineEdit *userText;
};
} // namespace advss