mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
96 lines
2.1 KiB
C++
96 lines
2.1 KiB
C++
#include <windows.h>
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#include <util/platform.h>
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#include "advanced-scene-switcher.hpp"
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using namespace std;
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static bool GetWindowTitle(HWND window, string &title)
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{
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size_t len = (size_t)GetWindowTextLengthW(window);
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wstring wtitle;
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wtitle.resize(len);
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if (!GetWindowTextW(window, &wtitle[0], (int)len + 1))
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return false;
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len = os_wcs_to_utf8(wtitle.c_str(), 0, nullptr, 0);
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title.resize(len);
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os_wcs_to_utf8(wtitle.c_str(), 0, &title[0], len + 1);
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return true;
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}
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static bool WindowValid(HWND window)
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{
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LONG_PTR styles, ex_styles;
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RECT rect;
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DWORD id;
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if (!IsWindowVisible(window))
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return false;
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GetWindowThreadProcessId(window, &id);
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if (id == GetCurrentProcessId())
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return false;
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GetClientRect(window, &rect);
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styles = GetWindowLongPtr(window, GWL_STYLE);
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ex_styles = GetWindowLongPtr(window, GWL_EXSTYLE);
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if (ex_styles & WS_EX_TOOLWINDOW)
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return false;
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if (styles & WS_CHILD)
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return false;
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return true;
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}
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void GetWindowList(vector<string> &windows)
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{
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HWND window = GetWindow(GetDesktopWindow(), GW_CHILD);
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while (window) {
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string title;
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if (WindowValid(window) && GetWindowTitle(window, title))
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windows.emplace_back(title);
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window = GetNextWindow(window, GW_HWNDNEXT);
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}
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}
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void GetCurrentWindowTitle(string &title)
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{
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HWND window = GetForegroundWindow();
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DWORD id;
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GetWindowThreadProcessId(window, &id);
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if (id == GetCurrentProcessId()) {
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title = "";
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return;
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}
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GetWindowTitle(window, title);
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}
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pair<int, int> getCursorPos() {
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pair<int, int> pos(0, 0);
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POINT cursorPos;
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if (GetPhysicalCursorPos(&cursorPos)) {
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pos.first = cursorPos.x;
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pos.second = cursorPos.y;
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}
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return pos;
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}
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bool isFullscreen() {
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RECT appBounds;
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RECT rc;
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GetWindowRect(GetDesktopWindow(), &rc);
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HWND hwnd = GetForegroundWindow();
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//Check we haven't picked up the desktop or the shell
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if (hwnd != GetDesktopWindow() || hwnd != GetShellWindow())
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{
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GetWindowRect(hwnd, &appBounds);
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if (rc.bottom == appBounds.bottom && rc.top == appBounds.top && rc.left == appBounds.left && rc.right == appBounds.right)
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{
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return true;
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}
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}
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return false;
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} |