SceneSwitcher/plugins/base/macro-condition-scene-transform.cpp
WarmUpTill 7d0332dd0e Restructure library and plugins
The "core" macro conditions and actions have been extracted out to the
"base" plugin.

The library now mostly contains functionality which is required across
all plugins and (e.g. definitions for macro segments).

The goal is to reduce the complexity and cross-dependencies and group
the source files in a better way.

This should relsove the "library limit of 65535 objects exceeded" build
issue occuring in some Windows build environments.
2024-01-27 14:10:34 +01:00

321 lines
8.3 KiB
C++

#include "macro-condition-scene-transform.hpp"
#include "scene-item-transform-helpers.hpp"
#include "json-helpers.hpp"
#include "text-helpers.hpp"
#include "utility.hpp"
namespace advss {
const std::string MacroConditionSceneTransform::id = "scene_transform";
bool MacroConditionSceneTransform::_registered =
MacroConditionFactory::Register(
MacroConditionSceneTransform::id,
{MacroConditionSceneTransform::Create,
MacroConditionSceneTransformEdit::Create,
"AdvSceneSwitcher.condition.sceneTransform"});
const static std::map<MacroConditionSceneTransform::CondType, std::string>
conditionTypes = {
{MacroConditionSceneTransform::CondType::MATCHES,
"AdvSceneSwitcher.condition.sceneTransform.entry.type.matches"},
{MacroConditionSceneTransform::CondType::CHANGED,
"AdvSceneSwitcher.condition.sceneTransform.entry.type.changed"},
};
static bool doesTransformOfAnySceneItemMatch(
const std::vector<OBSSceneItem> &items, const std::string &jsonCompare,
const RegexConfig &regex, std::string &newVariable)
{
bool ret = false;
std::string json;
for (const auto &item : items) {
json = GetSceneItemTransform(item);
if (MatchJson(json, jsonCompare, regex)) {
ret = true;
}
}
newVariable = json;
return ret;
}
static bool
didTransformOfAnySceneItemChange(const std::vector<OBSSceneItem> &items,
std::vector<std::string> &previousTransform,
std::string &newVariable)
{
bool ret = false;
std::string json;
RegexConfig regex;
auto numItems = items.size();
if (previousTransform.size() < numItems) {
ret = true;
previousTransform.resize(numItems);
}
for (size_t idx = 0; idx < numItems; ++idx) {
auto const &item = items[idx];
json = GetSceneItemTransform(item);
if (!MatchJson(json, previousTransform[idx], regex)) {
ret = true;
previousTransform[idx] = json;
}
}
newVariable = json;
return ret;
}
bool MacroConditionSceneTransform::CheckCondition()
{
auto items = _source.GetSceneItems(_scene);
if (items.empty()) {
return false;
}
std::string newVariable = "";
bool ret = false;
switch (_type) {
case CondType::MATCHES:
ret = doesTransformOfAnySceneItemMatch(items, _settings, _regex,
newVariable);
break;
case CondType::CHANGED:
ret = didTransformOfAnySceneItemChange(
items, _previousTransform, newVariable);
break;
default:
return false;
}
SetVariableValue(newVariable);
return ret;
}
bool MacroConditionSceneTransform::Save(obs_data_t *obj) const
{
MacroCondition::Save(obj);
_scene.Save(obj);
_source.Save(obj);
_settings.Save(obj, "settings");
_regex.Save(obj);
obs_data_set_int(obj, "type", static_cast<int>(_type));
return true;
}
bool MacroConditionSceneTransform::Load(obs_data_t *obj)
{
// Convert old data format
// TODO: Remove in future version
if (obs_data_has_user_value(obj, "source")) {
auto sourceName = obs_data_get_string(obj, "source");
obs_data_set_string(obj, "sceneItem", sourceName);
}
MacroCondition::Load(obj);
_scene.Load(obj);
_source.Load(obj);
_settings.Load(obj, "settings");
_regex.Load(obj);
_type = static_cast<CondType>(obs_data_get_int(obj, "type"));
// TOOD: remove in future version
if (obs_data_has_user_value(obj, "regex")) {
_regex.CreateBackwardsCompatibleRegex(
obs_data_get_bool(obj, "regex"));
}
return true;
}
std::string MacroConditionSceneTransform::GetShortDesc() const
{
if (_source.ToString().empty()) {
return "";
}
return _scene.ToString() + " - " + _source.ToString();
}
static inline void populateTypesSelection(QComboBox *list)
{
for (const auto &entry : conditionTypes) {
list->addItem(obs_module_text(entry.second.c_str()));
}
}
MacroConditionSceneTransformEdit::MacroConditionSceneTransformEdit(
QWidget *parent,
std::shared_ptr<MacroConditionSceneTransform> entryData)
: QWidget(parent),
_scenes(new SceneSelectionWidget(window(), true, false, false, true)),
_sources(new SceneItemSelectionWidget(
parent, true, SceneItemSelectionWidget::Placeholder::ANY)),
_types(new QComboBox()),
_getSettings(new QPushButton(obs_module_text(
"AdvSceneSwitcher.condition.sceneTransform.getTransform"))),
_settings(new VariableTextEdit(this)),
_regex(new RegexConfigWidget(parent))
{
populateTypesSelection(_types);
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
this, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_scenes, SIGNAL(SceneChanged(const SceneSelection &)),
_sources, SLOT(SceneChanged(const SceneSelection &)));
QWidget::connect(_sources,
SIGNAL(SceneItemChanged(const SceneItemSelection &)),
this, SLOT(SourceChanged(const SceneItemSelection &)));
QWidget::connect(_types, SIGNAL(currentIndexChanged(int)), this,
SLOT(TypeChanged(int)));
QWidget::connect(_getSettings, SIGNAL(clicked()), this,
SLOT(GetSettingsClicked()));
QWidget::connect(_settings, SIGNAL(textChanged()), this,
SLOT(SettingsChanged()));
QWidget::connect(_regex,
SIGNAL(RegexConfigChanged(const RegexConfig &)), this,
SLOT(RegexChanged(const RegexConfig &)));
std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
{"{{scenes}}", _scenes},
{"{{sources}}", _sources},
{"{{types}}", _types},
{"{{settings}}", _settings},
{"{{getSettings}}", _getSettings},
{"{{regex}}", _regex},
};
QHBoxLayout *line1Layout = new QHBoxLayout;
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.sceneTransform.entry.line1"),
line1Layout, widgetPlaceholders);
QHBoxLayout *line2Layout = new QHBoxLayout;
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.sceneTransform.entry.line2"),
line2Layout, widgetPlaceholders, false);
QHBoxLayout *line3Layout = new QHBoxLayout;
PlaceWidgets(
obs_module_text(
"AdvSceneSwitcher.condition.sceneTransform.entry.line3"),
line3Layout, widgetPlaceholders);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(line1Layout);
mainLayout->addLayout(line2Layout);
mainLayout->addLayout(line3Layout);
setLayout(mainLayout);
_entryData = entryData;
UpdateEntryData();
_loading = false;
}
void MacroConditionSceneTransformEdit::UpdateEntryData()
{
if (!_entryData) {
return;
}
_scenes->SetScene(_entryData->_scene);
_sources->SetSceneItem(_entryData->_source);
_types->setCurrentIndex(static_cast<int>(_entryData->_type));
_regex->SetRegexConfig(_entryData->_regex);
_settings->setPlainText(_entryData->_settings);
SetWidgetVisibility();
}
void MacroConditionSceneTransformEdit::SceneChanged(const SceneSelection &s)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_scene = s;
}
void MacroConditionSceneTransformEdit::SourceChanged(
const SceneItemSelection &item)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_source = item;
emit HeaderInfoChanged(
QString::fromStdString(_entryData->GetShortDesc()));
adjustSize();
updateGeometry();
}
void MacroConditionSceneTransformEdit::TypeChanged(int index)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_type =
static_cast<MacroConditionSceneTransform::CondType>(index);
SetWidgetVisibility();
}
void MacroConditionSceneTransformEdit::GetSettingsClicked()
{
if (_loading || !_entryData || !_entryData->_scene.GetScene(false)) {
return;
}
auto items = _entryData->_source.GetSceneItems(_entryData->_scene);
if (items.empty()) {
return;
}
auto settings = FormatJsonString(GetSceneItemTransform(items[0]));
if (_entryData->_regex.Enabled()) {
settings = EscapeForRegex(settings);
}
_settings->setPlainText(settings);
}
void MacroConditionSceneTransformEdit::SettingsChanged()
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_settings = _settings->toPlainText().toStdString();
adjustSize();
updateGeometry();
}
void MacroConditionSceneTransformEdit::RegexChanged(const RegexConfig &conf)
{
if (_loading || !_entryData) {
return;
}
auto lock = LockContext();
_entryData->_regex = conf;
adjustSize();
updateGeometry();
}
void MacroConditionSceneTransformEdit::SetWidgetVisibility()
{
const bool showSettingsAndRegex =
_entryData->_type ==
MacroConditionSceneTransform::CondType::MATCHES;
_settings->setVisible(showSettingsAndRegex);
_getSettings->setVisible(showSettingsAndRegex);
_regex->setVisible(showSettingsAndRegex);
adjustSize();
updateGeometry();
}
} // namespace advss