mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-22 01:44:49 -05:00
The "core" macro conditions and actions have been extracted out to the "base" plugin. The library now mostly contains functionality which is required across all plugins and (e.g. definitions for macro segments). The goal is to reduce the complexity and cross-dependencies and group the source files in a better way. This should relsove the "library limit of 65535 objects exceeded" build issue occuring in some Windows build environments.
226 lines
5.8 KiB
C++
226 lines
5.8 KiB
C++
#include "macro-action-wait.hpp"
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#include "macro-helpers.hpp"
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#include "sync-helpers.hpp"
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#include "utility.hpp"
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#include <random>
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namespace advss {
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const std::string MacroActionWait::id = "wait";
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bool MacroActionWait::_registered = MacroActionFactory::Register(
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MacroActionWait::id,
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{MacroActionWait::Create, MacroActionWaitEdit::Create,
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"AdvSceneSwitcher.action.wait"});
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static const std::map<MacroActionWait::Type, std::string> waitTypes = {
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{MacroActionWait::Type::FIXED,
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"AdvSceneSwitcher.action.wait.type.fixed"},
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{MacroActionWait::Type::RANDOM,
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"AdvSceneSwitcher.action.wait.type.random"},
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};
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static std::random_device rd;
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static std::default_random_engine re(rd());
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static void waitHelper(std::unique_lock<std::mutex> *lock, Macro *macro,
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std::chrono::high_resolution_clock::time_point &time)
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{
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while (!MacroWaitShouldAbort() && !MacroIsStopped(macro)) {
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if (GetMacroWaitCV().wait_until(*lock, time) ==
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std::cv_status::timeout) {
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break;
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}
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}
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}
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bool MacroActionWait::PerformAction()
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{
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double sleepDuration;
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if (_waitType == Type::FIXED) {
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sleepDuration = _duration.Seconds();
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} else {
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double min = (_duration.Seconds() < _duration2.Seconds())
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? _duration.Seconds()
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: _duration2.Seconds();
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double max = (_duration.Seconds() < _duration2.Seconds())
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? _duration2.Seconds()
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: _duration.Seconds();
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std::uniform_real_distribution<double> unif(min, max);
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sleepDuration = unif(re);
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}
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vblog(LOG_INFO, "perform action wait with duration of %f",
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sleepDuration);
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auto time = std::chrono::high_resolution_clock::now() +
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std::chrono::milliseconds((int)(sleepDuration * 1000));
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SetMacroAbortWait(false);
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std::unique_lock<std::mutex> lock(*GetMutex());
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waitHelper(&lock, GetMacro(), time);
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return !MacroWaitShouldAbort();
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}
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bool MacroActionWait::Save(obs_data_t *obj) const
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{
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MacroAction::Save(obj);
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_duration.Save(obj);
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_duration2.Save(obj, "duration2");
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obs_data_set_int(obj, "waitType", static_cast<int>(_waitType));
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obs_data_set_int(obj, "version", 1);
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return true;
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}
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bool MacroActionWait::Load(obs_data_t *obj)
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{
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MacroAction::Load(obj);
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_duration.Load(obj);
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// TODO: remove this fallback
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if (obs_data_get_int(obj, "version") == 1) {
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_duration2.Load(obj, "duration2");
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} else {
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_duration2.Load(obj, "seconds2");
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_duration2.SetUnit(static_cast<Duration::Unit>(
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obs_data_get_int(obj, "displayUnit2")));
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}
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_waitType = static_cast<Type>(obs_data_get_int(obj, "waitType"));
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return true;
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}
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std::string MacroActionWait::GetShortDesc() const
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{
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if (_waitType == Type::FIXED) {
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return _duration.ToString();
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}
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return _duration.ToString() + " - " + _duration2.ToString();
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}
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static inline void populateTypeSelection(QComboBox *list)
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{
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for (const auto &entry : waitTypes) {
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list->addItem(obs_module_text(entry.second.c_str()));
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}
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}
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MacroActionWaitEdit::MacroActionWaitEdit(
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QWidget *parent, std::shared_ptr<MacroActionWait> entryData)
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: QWidget(parent),
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_duration(new DurationSelection()),
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_duration2(new DurationSelection()),
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_waitType(new QComboBox()),
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_mainLayout(new QHBoxLayout())
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{
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populateTypeSelection(_waitType);
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QWidget::connect(_duration, SIGNAL(DurationChanged(const Duration &)),
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this, SLOT(DurationChanged(const Duration &)));
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QWidget::connect(_duration2, SIGNAL(DurationChanged(const Duration &)),
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this, SLOT(Duration2Changed(const Duration &)));
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QWidget::connect(_waitType, SIGNAL(currentIndexChanged(int)), this,
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SLOT(TypeChanged(int)));
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setLayout(_mainLayout);
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_entryData = entryData;
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UpdateEntryData();
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_loading = false;
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}
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void MacroActionWaitEdit::UpdateEntryData()
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{
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if (!_entryData) {
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return;
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}
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if (_entryData->_waitType == MacroActionWait::Type::FIXED) {
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SetupFixedDurationEdit();
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} else {
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SetupRandomDurationEdit();
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}
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_duration->SetDuration(_entryData->_duration);
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_duration2->SetDuration(_entryData->_duration2);
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_waitType->setCurrentIndex(static_cast<int>(_entryData->_waitType));
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}
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void MacroActionWaitEdit::SetupFixedDurationEdit()
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{
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_mainLayout->removeWidget(_duration);
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_mainLayout->removeWidget(_duration2);
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_mainLayout->removeWidget(_waitType);
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ClearLayout(_mainLayout);
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std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
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{"{{duration}}", _duration},
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{"{{waitType}}", _waitType},
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};
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PlaceWidgets(
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obs_module_text("AdvSceneSwitcher.action.wait.entry.fixed"),
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_mainLayout, widgetPlaceholders);
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_duration2->hide();
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}
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void MacroActionWaitEdit::SetupRandomDurationEdit()
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{
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_mainLayout->removeWidget(_duration);
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_mainLayout->removeWidget(_duration2);
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_mainLayout->removeWidget(_waitType);
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ClearLayout(_mainLayout);
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std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
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{"{{duration}}", _duration},
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{"{{duration2}}", _duration2},
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{"{{waitType}}", _waitType},
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};
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PlaceWidgets(
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obs_module_text("AdvSceneSwitcher.action.wait.entry.random"),
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_mainLayout, widgetPlaceholders);
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_duration2->show();
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}
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void MacroActionWaitEdit::TypeChanged(int value)
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{
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if (_loading || !_entryData) {
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return;
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}
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auto lock = LockContext();
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auto type = static_cast<MacroActionWait::Type>(value);
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if (type == MacroActionWait::Type::FIXED) {
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SetupFixedDurationEdit();
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} else {
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SetupRandomDurationEdit();
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}
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_entryData->_waitType = type;
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emit HeaderInfoChanged(
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QString::fromStdString(_entryData->GetShortDesc()));
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}
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void MacroActionWaitEdit::DurationChanged(const Duration &dur)
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{
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if (_loading || !_entryData) {
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return;
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}
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auto lock = LockContext();
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_entryData->_duration = dur;
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emit HeaderInfoChanged(
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QString::fromStdString(_entryData->GetShortDesc()));
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}
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void MacroActionWaitEdit::Duration2Changed(const Duration &dur)
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{
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if (_loading || !_entryData) {
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return;
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}
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auto lock = LockContext();
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_entryData->_duration2 = dur;
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emit HeaderInfoChanged(
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QString::fromStdString(_entryData->GetShortDesc()));
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}
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} // namespace advss
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