mirror of
https://github.com/WarmUpTill/SceneSwitcher.git
synced 2026-03-24 19:04:51 -05:00
Moving files from the "src/" folder into "src/legacy", "src/macro-core", and "src/utils" was necessary as it was becoming a bit too cluttered.
266 lines
6.7 KiB
C++
266 lines
6.7 KiB
C++
#include "macro-action-plugin-state.hpp"
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#include "advanced-scene-switcher.hpp"
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#include "utility.hpp"
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#include <thread>
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const std::string MacroActionPluginState::id = "plugin_state";
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bool MacroActionPluginState::_registered = MacroActionFactory::Register(
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MacroActionPluginState::id,
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{MacroActionPluginState::Create, MacroActionPluginStateEdit::Create,
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"AdvSceneSwitcher.action.PluginState"});
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const static std::map<PluginStateAction, std::string> actionTypes = {
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{PluginStateAction::STOP,
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"AdvSceneSwitcher.action.pluginState.type.stop"},
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{PluginStateAction::NO_MATCH_BEHAVIOUR,
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"AdvSceneSwitcher.action.pluginState.type.noMatch"},
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{PluginStateAction::IMPORT_SETTINGS,
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"AdvSceneSwitcher.action.pluginState.type.import"},
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};
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const static std::map<NoMatch, std::string> noMatchValues = {
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{NO_SWITCH,
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"AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.dontSwitch"},
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{SWITCH,
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"AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchTo"},
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{RANDOM_SWITCH,
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"AdvSceneSwitcher.generalTab.generalBehavior.onNoMet.switchToRandom"},
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};
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void stopPlugin()
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{
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std::thread t([]() { switcher->Stop(); });
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t.detach();
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}
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void importSettings(const std::string &path)
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{
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if (switcher->settingsWindowOpened) {
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return;
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}
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obs_data_t *obj = obs_data_create_from_json_file(path.c_str());
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if (!obj) {
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return;
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}
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switcher->loadSettings(obj);
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obs_data_release(obj);
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}
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void setNoMatchBehaviour(int value, OBSWeakSource &scene)
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{
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switcher->switchIfNotMatching = static_cast<NoMatch>(value);
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if (switcher->switchIfNotMatching == SWITCH) {
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switcher->nonMatchingScene = scene;
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}
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}
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bool MacroActionPluginState::PerformAction()
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{
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switch (_action) {
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case PluginStateAction::STOP:
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stopPlugin();
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break;
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case PluginStateAction::NO_MATCH_BEHAVIOUR:
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setNoMatchBehaviour(_value, _scene);
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break;
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case PluginStateAction::IMPORT_SETTINGS:
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importSettings(_settingsPath);
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// There is no point in continuing
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// The settings will be invalid
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return false;
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default:
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break;
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}
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return true;
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}
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void MacroActionPluginState::LogAction()
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{
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switch (_action) {
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case PluginStateAction::STOP:
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blog(LOG_INFO, "stop() called by macro");
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break;
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case PluginStateAction::NO_MATCH_BEHAVIOUR:
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vblog(LOG_INFO, "setting no match to %d", _value);
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break;
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case PluginStateAction::IMPORT_SETTINGS:
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vblog(LOG_INFO, "importing settings from %s",
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_settingsPath.c_str());
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break;
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default:
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blog(LOG_WARNING, "ignored unknown pluginState action %d",
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static_cast<int>(_action));
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break;
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}
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}
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bool MacroActionPluginState::Save(obs_data_t *obj)
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{
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MacroAction::Save(obj);
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obs_data_set_int(obj, "action", static_cast<int>(_action));
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obs_data_set_int(obj, "value", _value);
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obs_data_set_string(obj, "scene", GetWeakSourceName(_scene).c_str());
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obs_data_set_string(obj, "settingsPath", _settingsPath.c_str());
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return true;
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}
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bool MacroActionPluginState::Load(obs_data_t *obj)
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{
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MacroAction::Load(obj);
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_action =
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static_cast<PluginStateAction>(obs_data_get_int(obj, "action"));
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_value = obs_data_get_int(obj, "value");
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const char *sceneName = obs_data_get_string(obj, "scene");
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_scene = GetWeakSourceByName(sceneName);
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_settingsPath = obs_data_get_string(obj, "settingsPath");
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return true;
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}
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static inline void populateActionSelection(QComboBox *list)
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{
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for (auto entry : actionTypes) {
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list->addItem(obs_module_text(entry.second.c_str()));
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}
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}
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static inline void populateValueSelection(QComboBox *list,
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PluginStateAction action)
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{
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if (action == PluginStateAction::NO_MATCH_BEHAVIOUR) {
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for (auto entry : noMatchValues) {
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list->addItem(obs_module_text(entry.second.c_str()));
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}
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}
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}
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MacroActionPluginStateEdit::MacroActionPluginStateEdit(
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QWidget *parent, std::shared_ptr<MacroActionPluginState> entryData)
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: QWidget(parent)
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{
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_actions = new QComboBox();
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_values = new QComboBox();
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_scenes = new QComboBox();
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_settings = new FileSelection();
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_settingsWarning = new QLabel(obs_module_text(
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"AdvSceneSwitcher.action.pluginState.importWarning"));
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populateActionSelection(_actions);
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populateSceneSelection(_scenes);
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QWidget::connect(_actions, SIGNAL(currentIndexChanged(int)), this,
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SLOT(ActionChanged(int)));
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QWidget::connect(_values, SIGNAL(currentIndexChanged(int)), this,
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SLOT(ValueChanged(int)));
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QWidget::connect(_scenes, SIGNAL(currentTextChanged(const QString &)),
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this, SLOT(SceneChanged(const QString &)));
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QWidget::connect(_settings, SIGNAL(PathChanged(const QString &)), this,
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SLOT(PathChanged(const QString &)));
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QHBoxLayout *mainLayout = new QHBoxLayout;
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std::unordered_map<std::string, QWidget *> widgetPlaceholders = {
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{"{{actions}}", _actions},
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{"{{values}}", _values},
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{"{{scenes}}", _scenes},
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{"{{settings}}", _settings},
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{"{{settingsWarning}}", _settingsWarning},
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};
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placeWidgets(
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obs_module_text("AdvSceneSwitcher.action.pluginState.entry"),
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mainLayout, widgetPlaceholders);
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setLayout(mainLayout);
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_entryData = entryData;
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UpdateEntryData();
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_loading = false;
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}
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void MacroActionPluginStateEdit::UpdateEntryData()
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{
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if (!_entryData) {
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return;
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}
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_actions->setCurrentIndex(static_cast<int>(_entryData->_action));
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populateValueSelection(_values, _entryData->_action);
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_values->setCurrentIndex(_entryData->_value);
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_scenes->setCurrentText(GetWeakSourceName(_entryData->_scene).c_str());
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_settings->SetPath(QString::fromStdString(_entryData->_settingsPath));
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SetWidgetVisibility();
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}
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void MacroActionPluginStateEdit::ActionChanged(int value)
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{
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if (_loading || !_entryData) {
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return;
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}
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{
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_action = static_cast<PluginStateAction>(value);
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SetWidgetVisibility();
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}
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_values->clear();
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populateValueSelection(_values, _entryData->_action);
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}
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void MacroActionPluginStateEdit::ValueChanged(int value)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_value = value;
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SetWidgetVisibility();
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}
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void MacroActionPluginStateEdit::SceneChanged(const QString &text)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_scene = GetWeakSourceByQString(text);
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}
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void MacroActionPluginStateEdit::PathChanged(const QString &text)
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{
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if (_loading || !_entryData) {
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return;
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}
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std::lock_guard<std::mutex> lock(switcher->m);
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_entryData->_settingsPath = text.toStdString();
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}
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void MacroActionPluginStateEdit::SetWidgetVisibility()
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{
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if (!_entryData) {
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return;
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}
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_values->hide();
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_scenes->hide();
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_settings->hide();
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_settingsWarning->hide();
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switch (_entryData->_action) {
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case PluginStateAction::STOP:
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break;
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case PluginStateAction::NO_MATCH_BEHAVIOUR:
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_values->show();
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if ((NoMatch)_entryData->_value == SWITCH) {
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_scenes->show();
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}
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break;
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case PluginStateAction::IMPORT_SETTINGS:
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_settings->show();
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_settingsWarning->show();
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break;
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default:
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break;
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}
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}
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